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Small cosmetic change to the game options menu.
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@ -155,7 +155,7 @@ GuiGamelistOptions::GuiGamelistOptions(
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if (CollectionSystemsManager::get()->getEditingCollection() != customSystem) {
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row.elements.clear();
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row.addElement(std::make_shared<TextComponent>(
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mWindow, "ADD/REMOVE GAMES TO THIS GAME COLLECTION",
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mWindow, "ADD/REMOVE GAMES TO THIS COLLECTION",
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Font::get(FONT_SIZE_MEDIUM), 0x777777FF), true);
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row.makeAcceptInputHandler(std::bind(&GuiGamelistOptions::startEditMode, this));
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mMenu.addRow(row);
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