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Added a 'selectedItemOffset' property to the carousel element
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@ -127,6 +127,7 @@ std::map<std::string, std::map<std::string, ThemeData::ElementPropertyType>>
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{"itemsAfterCenter", UNSIGNED_INTEGER},
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{"itemsAfterCenter", UNSIGNED_INTEGER},
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{"itemStacking", STRING},
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{"itemStacking", STRING},
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{"selectedItemMargins", NORMALIZED_PAIR},
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{"selectedItemMargins", NORMALIZED_PAIR},
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{"selectedItemOffset", NORMALIZED_PAIR},
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{"itemSize", NORMALIZED_PAIR},
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{"itemSize", NORMALIZED_PAIR},
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{"itemScale", FLOAT},
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{"itemScale", FLOAT},
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{"itemRotation", FLOAT},
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{"itemRotation", FLOAT},
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@ -159,6 +159,7 @@ private:
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int mItemsAfterCenter;
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int mItemsAfterCenter;
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ItemStacking mItemStacking;
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ItemStacking mItemStacking;
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glm::vec2 mSelectedItemMargins;
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glm::vec2 mSelectedItemMargins;
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glm::vec2 mSelectedItemOffset;
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glm::vec2 mItemSize;
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glm::vec2 mItemSize;
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float mItemScale;
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float mItemScale;
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float mItemRotation;
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float mItemRotation;
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@ -234,6 +235,7 @@ CarouselComponent<T>::CarouselComponent()
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, mItemsAfterCenter {8}
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, mItemsAfterCenter {8}
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, mItemStacking {ItemStacking::CENTERED}
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, mItemStacking {ItemStacking::CENTERED}
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, mSelectedItemMargins {0.0f, 0.0f}
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, mSelectedItemMargins {0.0f, 0.0f}
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, mSelectedItemOffset {0.0f, 0.0f}
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, mItemSize {glm::vec2 {Renderer::getScreenWidth() * 0.25f,
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, mItemSize {glm::vec2 {Renderer::getScreenWidth() * 0.25f,
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Renderer::getScreenHeight() * 0.155f}}
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Renderer::getScreenHeight() * 0.155f}}
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, mItemScale {1.2f}
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, mItemScale {1.2f}
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@ -512,7 +514,7 @@ template <typename T> void CarouselComponent<T>::onDemandTextureLoad()
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itemInclusion += 1;
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itemInclusion += 1;
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}
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}
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for (int i = center - itemInclusion - itemInclusionBefore;
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for (int i {center - itemInclusion - itemInclusionBefore};
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i < center + itemInclusion + itemInclusionAfter; ++i) {
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i < center + itemInclusion + itemInclusionAfter; ++i) {
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int cursor {i};
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int cursor {i};
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@ -918,13 +920,25 @@ template <typename T> void CarouselComponent<T>::render(const glm::mat4& parentT
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selectedItemMargins *= std::fabs(distance);
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selectedItemMargins *= std::fabs(distance);
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}
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}
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float itemHorizontalOffset {0.0f};
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float itemVerticallOffset {0.0f};
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if ((mSelectedItemOffset.x != 0.0f || mSelectedItemOffset.y != 0.0f) &&
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std::fabs(distance) < 1.0f) {
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itemHorizontalOffset = (1.0f - std::fabs(distance)) * mSelectedItemOffset.x;
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itemVerticallOffset = (1.0f - std::fabs(distance)) * mSelectedItemOffset.y;
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}
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glm::mat4 itemTrans {carouselTrans};
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glm::mat4 itemTrans {carouselTrans};
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if (singleEntry)
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if (singleEntry)
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itemTrans = glm::translate(carouselTrans, glm::vec3 {xOff, yOff, 0.0f});
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itemTrans = glm::translate(carouselTrans, glm::vec3 {xOff, yOff, 0.0f});
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else
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else
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itemTrans = glm::translate(
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itemTrans = glm::translate(
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itemTrans, glm::vec3 {(i * itemSpacing.x) + xOff + selectedItemMargins.x,
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itemTrans,
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(i * itemSpacing.y) + yOff + selectedItemMargins.y, 0.0f});
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glm::vec3 {(i * itemSpacing.x) + xOff + itemHorizontalOffset +
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selectedItemMargins.x,
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(i * itemSpacing.y) + yOff + itemVerticallOffset + selectedItemMargins.y,
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0.0f});
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if (mType == CarouselType::HORIZONTAL_WHEEL)
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if (mType == CarouselType::HORIZONTAL_WHEEL)
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itemTrans = glm::rotate(itemTrans, glm::radians(-90.0f), glm::vec3 {0.0f, 0.0f, 1.0f});
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itemTrans = glm::rotate(itemTrans, glm::radians(-90.0f), glm::vec3 {0.0f, 0.0f, 1.0f});
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@ -1377,6 +1391,14 @@ void CarouselComponent<T>::applyTheme(const std::shared_ptr<ThemeData>& theme,
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else
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else
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mSelectedItemMargins = selectedItemMargins * Renderer::getScreenHeight();
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mSelectedItemMargins = selectedItemMargins * Renderer::getScreenHeight();
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}
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}
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if (elem->has("selectedItemOffset")) {
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const glm::vec2 selectedItemOffset {
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glm::clamp(elem->get<glm::vec2>("selectedItemOffset"), -1.0f, 1.0f)};
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if (mType == CarouselType::HORIZONTAL)
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mSelectedItemOffset = selectedItemOffset * Renderer::getScreenWidth();
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else
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mSelectedItemOffset = selectedItemOffset * Renderer::getScreenHeight();
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}
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}
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}
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if (elem->has("itemSize")) {
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if (elem->has("itemSize")) {
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