Added "displayName" to MetaDataDecls and updated GuiMetaDataEd accordingly.

This was "desc" gets displayed as "description", spaces can be used, etc.
This commit is contained in:
Aloshi 2014-04-19 15:38:55 -05:00
parent 8ffa56e652
commit f601531ec6
3 changed files with 14 additions and 13 deletions

View file

@ -3,18 +3,18 @@
#include "Log.h"
MetaDataDecl gameDecls[] = {
{"name", MD_STRING, "", false},
{"desc", MD_MULTILINE_STRING, "", false},
{"image", MD_IMAGE_PATH, "", false},
{"thumbnail", MD_IMAGE_PATH, "", false},
{"rating", MD_RATING, "0", false},
{"releasedate", MD_DATE, "0", false},
{"developer", MD_STRING, "unknown", false},
{"publisher", MD_STRING, "unknown", false},
{"genre", MD_STRING, "unknown", false},
{"players", MD_INT, "1", false},
{"playcount", MD_INT, "0", true},
{"lastplayed", MD_TIME, "0", true}
{"name", MD_STRING, "", false, "name"},
{"desc", MD_MULTILINE_STRING, "", false, "description"},
{"image", MD_IMAGE_PATH, "", false, "image"},
{"thumbnail", MD_IMAGE_PATH, "", false, "thumbnail"},
{"rating", MD_RATING, "0", false, "rating"},
{"releasedate", MD_DATE, "0", false, "release date"},
{"developer", MD_STRING, "unknown", false, "developer"},
{"publisher", MD_STRING, "unknown", false, "publisher"},
{"genre", MD_STRING, "unknown", false, "genre"},
{"players", MD_INT, "1", false, "players"},
{"playcount", MD_INT, "0", true, "play count"},
{"lastplayed", MD_TIME, "0", true, "last played"}
};
const std::vector<MetaDataDecl> gameMDD(gameDecls, gameDecls + sizeof(gameDecls) / sizeof(gameDecls[0]));

View file

@ -27,6 +27,7 @@ struct MetaDataDecl
MetaDataType type;
std::string defaultValue;
bool isStatistic; //if true, ignore scraper values for this metadata
std::string displayName; // displayed as this in editors
};
boost::posix_time::ptime string_to_ptime(const std::string& str, const std::string& fmt = "%Y%m%dT%H%M%S%F%q");

View file

@ -53,7 +53,7 @@ GuiMetaDataEd::GuiMetaDataEd(Window* window, MetaDataList* md, const std::vector
// create ed and add it (and any related components) to mMenu
// ed's value will be set below
ComponentListRow row;
auto lbl = std::make_shared<TextComponent>(mWindow, strToUpper(iter->key), Font::get(FONT_SIZE_SMALL), 0x777777FF);
auto lbl = std::make_shared<TextComponent>(mWindow, strToUpper(iter->displayName), Font::get(FONT_SIZE_SMALL), 0x777777FF);
row.addElement(lbl, true); // label
switch(iter->type)