From f792e9665c46593608f1d014044e17417ad40d46 Mon Sep 17 00:00:00 2001 From: Leon Styhre Date: Thu, 25 Jul 2024 16:03:33 +0200 Subject: [PATCH] Documentation update --- CHANGELOG.md | 2 ++ CREDITS.md | 20 +++++++++++++------- USERGUIDE-DEV.md | 3 +++ USERGUIDE.md | 3 +++ 4 files changed, 21 insertions(+), 7 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 113822aab..6015866d7 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -10,6 +10,7 @@ * Added localization support * Added translations for English (United Kingdom) (en_US) +* Added translations for Portuguese (Brazil) (pt_BR) * Added translations for Simplified Chinese (zh_CN) * Added translations for Swedish (sv_SE) * Dramatically improved start times for the video and slideshow screensavers on devices with poor disk I/O performance (like Android) @@ -37,6 +38,7 @@ * StringUtil::toCapitalized() will now capitalize characters following the ([" characters * Removed some obsolete code from DateTimeEditComponent * Added the libintl library as a dependency +* Added case conversion support for the Latin Extended-B Unicode block * Updated SDL to 2.30.5 on Android, Windows, macOS and the Linux AppImage builds * Added some extra compiler checking options when building with AddressSanitizer or UndefinedBehaviorSanitizer diff --git a/CREDITS.md b/CREDITS.md index fecd03bd6..3d309dec3 100644 --- a/CREDITS.md +++ b/CREDITS.md @@ -17,13 +17,19 @@ Nils Bonenberger # Translations -**English (United Kingdom)** \ -Weestuarty \ -**Russian** \ -Lulzee \ -**Swedish** \ -Leon Styhre \ -**Simplified Chinese** \ +**English (United Kingdom)**\ +Weestuarty\ +**Portuguese (Brazil)**\ +MrVictorFull\ +**Romanian**\ +SilverGreen93\ +**Russian**\ +Lulzee\ +**Swedish**\ +Leon Styhre\ +**Japanese**\ +冰棍\ +**Simplified Chinese**\ 邻家小熊 # Licenses diff --git a/USERGUIDE-DEV.md b/USERGUIDE-DEV.md index 01b17f7c2..0f252647f 100644 --- a/USERGUIDE-DEV.md +++ b/USERGUIDE-DEV.md @@ -2926,6 +2926,9 @@ The miximages are generated by ES-DE. Normally that takes place automatically wh The `custom` directory is not created automatically, it's an optional folder where it's possible to place an image per game that can be viewed as the last entry in the media viewer. It's intended for things like diagrams of game controller mappings that you may want to consult before starting a game. These files have to be saved with the .jpg or .png extension and they follow the same naming logic as all other media files, as explained next. +There's a handy spreadsheet here that explains each media type:\ +https://docs.google.com/spreadsheets/d/18VJAL44aNxsFOd4pVAONmdWwa7srCSzr2Z2SJEiNKnE/edit?gid=1812680930#gid=1812680930 + The media files must correspond exactly to the game files. Take for example this game: ``` diff --git a/USERGUIDE.md b/USERGUIDE.md index 3cc3f1e0a..e31be4bef 100644 --- a/USERGUIDE.md +++ b/USERGUIDE.md @@ -2900,6 +2900,9 @@ The miximages are generated by ES-DE. Normally that takes place automatically wh The `custom` directory is not created automatically, it's an optional folder where it's possible to place an image per game that can be viewed as the last entry in the media viewer. It's intended for things like diagrams of game controller mappings that you may want to consult before starting a game. These files have to be saved with the .jpg or .png extension and they follow the same naming logic as all other media files, as explained next. +There's a handy spreadsheet here that explains each media type:\ +https://docs.google.com/spreadsheets/d/18VJAL44aNxsFOd4pVAONmdWwa7srCSzr2Z2SJEiNKnE/edit?gid=1812680930#gid=1812680930 + The media files must correspond exactly to the game files. Take for example this game: ```