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Improve CMake script for Windows builds - Only CMakeLists.txt
Enable multi-processor compilation in Visual Studio / NMake. Disable console in release builds (broken in CMake atm, you have to set linker /SUBSYSTEM:WINDOWS manually). Did I already say that the automatic "select all" of GitHub for Windows sucks?!
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@ -47,6 +47,8 @@ if(MSVC)
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set(CMAKE_DEBUG_POSTFIX "d")
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add_definitions(-D_CRT_SECURE_NO_DEPRECATE)
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add_definitions(-D_CRT_NONSTDC_NO_DEPRECATE)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP") #multi-processor compilation
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /MP") #multi-processor compilation
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endif()
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if(CMAKE_COMPILER_IS_GNUCXX)
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@ -225,3 +227,15 @@ set(LIBRARY_OUTPUT_PATH ${dir} CACHE PATH "Build directory" FORCE)
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include_directories(${ES_INCLUDE_DIRS})
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add_executable(emulationstation ${ES_SOURCES} ${ES_HEADERS})
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target_link_libraries(emulationstation ${ES_LIBRARIES})
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#special properties for windows builds
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if(MSVC)
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#show console in debug builds, but not in proper release builds
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#Note that up to CMake 2.8.10 this feature is broken: http://public.kitware.com/Bug/view.php?id=12566
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set_target_properties(emulationstation PROPERTIES LINK_FLAGS_DEBUG "/SUBSYSTEM:CONSOLE")
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set_target_properties(emulationstation PROPERTIES COMPILE_DEFINITIONS_DEBUG "_CONSOLE")
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set_target_properties(emulationstation PROPERTIES LINK_FLAGS_RELWITHDEBINFO "/SUBSYSTEM:CONSOLE")
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set_target_properties(emulationstation PROPERTIES COMPILE_DEFINITIONS_RELWITHDEBINFO "_CONSOLE")
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set_target_properties(emulationstation PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS")
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set_target_properties(emulationstation PROPERTIES LINK_FLAGS_MINSIZEREL "/SUBSYSTEM:WINDOWS")
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endif()
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