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Documentation update
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### Release overview
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### Release overview
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3.1 maintenance release which adds support for four more languages, reduces the memory footprint under some circumstances and adds support for a few more emulators.
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This release adds support for four more languages, reduces the memory footprint under some circumstances and enables a few more emulators.
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On Android the default audio driver has been changed from AAudio to OpenSL ES which should decrease audio latency on many devices. There's also a new menu option in the Sound settings menu that makes it possible to easily revert to AAudio in case of issues with using OpenSL ES. For Android there is now also experimental support for running ES-DE in multi-window mode on tablets and other devices that support this.
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On Android the default audio driver has been changed from AAudio to OpenSL ES which should decrease audio latency on many devices. There is however a new menu entry in the Sound settings menu that makes it possible to easily revert to AAudio in case of issues with the OpenSL ES driver. For Android there is now also experimental support for running ES-DE in multi-window mode on tablets and other devices that support this.
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Apart from the above there are also a number of bug fixes and other minor improvements.
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In addition to the above there are a number of bug fixes and other minor improvements.
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### Detailed list of changes
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### Detailed list of changes
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@ -34,6 +34,9 @@ Apart from the above there are also a number of bug fixes and other minor improv
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* (Android) Removed the built-in application update check for the Samsung Galaxy Store and Huawei AppGallery builds
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* (Android) Removed the built-in application update check for the Samsung Galaxy Store and Huawei AppGallery builds
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* (Windows) Added Yaba Sanshiro 2 standalone as an alternative emulator for the saturn and saturnjp systems
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* (Windows) Added Yaba Sanshiro 2 standalone as an alternative emulator for the saturn and saturnjp systems
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* (Windows) Added a find rule for the SSE2 build of DuckStation
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* (Windows) Added a find rule for the SSE2 build of DuckStation
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* Added a "textBackgroundCornerRadius" property to the carousel element
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* Added a "textBackgroundCornerRadius" property to the grid element
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* Made the "backgroundCornerRadius" and "selectorCornerRadius" properties for the grid element apply also to colored rectangles
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* (modern-es-de) Replaced some legacy carousel icons
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* (modern-es-de) Replaced some legacy carousel icons
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* Added the Nanum Square Neo Korean font
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* Added the Nanum Square Neo Korean font
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* Updated SDL to 2.30.9 on Android, Windows, macOS and the Linux AppImage builds
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* Updated SDL to 2.30.9 on Android, Windows, macOS and the Linux AppImage builds
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@ -1901,6 +1901,11 @@ Properties:
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- This property makes it possible to size the text relative to the overall item size. If using this and also defining a text background color using `textBackgroundColor` or `textSelectedBackgroundColor` then this color will still fill the entire item size.
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- This property makes it possible to size the text relative to the overall item size. If using this and also defining a text background color using `textBackgroundColor` or `textSelectedBackgroundColor` then this color will still fill the entire item size.
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- Minimum value is `0.2` and maximum value is `1`
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- Minimum value is `0.2` and maximum value is `1`
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- Default is `1`
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- Default is `1`
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* `textBackgroundCornerRadius` - type: FLOAT
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- Setting this property higher than zero applies rounded corners to the text background, assuming it has a color set. The radius is a percentage of the screen width. Note that the maximum allowed value is quite arbitrary as the renderer will in practice limit the maximum roundness so it can never go beyond half the text background height.
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- Minimum value is `0` and maximum value is `0.5`
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- Default is `0` (corners are not rounded)
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- This property can only be used if `textBackgroundColor` has a value defined.
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* `textColor` - type: COLOR
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* `textColor` - type: COLOR
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- Default is `000000FF`
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- Default is `000000FF`
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* `textBackgroundColor` - type: COLOR
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* `textBackgroundColor` - type: COLOR
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@ -2107,7 +2112,7 @@ Properties:
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- Minimum value is `0.2` and maximum value is `1`
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- Minimum value is `0.2` and maximum value is `1`
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- Default is `1`
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- Default is `1`
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* `backgroundCornerRadius` - type: FLOAT
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* `backgroundCornerRadius` - type: FLOAT
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- Setting this property higher than zero applies rounded corners to the image defined by `backgroundImage`. The radius is a percentage of the screen width and not directly related to the image size. This makes it possible to apply identically sized corners regardless of image dimensions. The size is calculated internally with `itemScale` and `backgroundRelativeScale` set to `1`. Note that the maximum allowed value is quite arbitrary as the renderer will in practice limit the maximum roundness so it can never go beyond half the width or height. It means that setting this property sufficiently high will turn a perfectly square image into a perfectly round one.
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- Setting this property higher than zero applies rounded corners to the image defined by `backgroundImage`, or to the colored rectangle if `backgroundColor` has been defined without using a background image. The radius is a percentage of the screen width and not directly related to the background size. This makes it possible to apply identically sized corners regardless of image dimensions. The size is calculated internally with `itemScale` and `backgroundRelativeScale` set to `1`. Note that the maximum allowed value is quite arbitrary as the renderer will in practice limit the maximum roundness so it can never go beyond half the width or height. It means that setting this property sufficiently high will turn a perfectly square background into a perfectly round one.
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- Minimum value is `0` and maximum value is `0.5`
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- Minimum value is `0` and maximum value is `0.5`
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- Default is `0` (corners are not rounded)
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- Default is `0` (corners are not rounded)
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* `backgroundColor` - type: COLOR
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* `backgroundColor` - type: COLOR
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@ -2130,7 +2135,7 @@ Properties:
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- Valid values are `bottom`, `middle` or `top`
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- Valid values are `bottom`, `middle` or `top`
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- Default is `top`
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- Default is `top`
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* `selectorCornerRadius` - type: FLOAT
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* `selectorCornerRadius` - type: FLOAT
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- Setting this property higher than zero applies rounded corners to the image defined by `backgroundImage`. The radius is a percentage of the screen width and not directly related to the image size. This makes it possible to apply identically sized corners regardless of image dimensions. The size is calculated internally with `itemScale` and `selectorRelativeScale` set to `1`. Note that the maximum allowed value is quite arbitrary as the renderer will in practice limit the maximum roundness so it can never go beyond half the width or height. It means that setting this property sufficiently high will turn a perfectly square image into a perfectly round one.
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- Setting this property higher than zero applies rounded corners to the image defined by `selectorImage`, or to the colored rectangle if `selectorColor` has been defined without using a selector image. The radius is a percentage of the screen width and not directly related to the selector size. This makes it possible to apply identically sized corners regardless of image dimensions. The size is calculated internally with `itemScale` and `selectorRelativeScale` set to `1`. Note that the maximum allowed value is quite arbitrary as the renderer will in practice limit the maximum roundness so it can never go beyond half the width or height. It means that setting this property sufficiently high will turn a perfectly square selector into a perfectly round one.
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- Minimum value is `0` and maximum value is `0.5`
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- Minimum value is `0` and maximum value is `0.5`
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- Default is `0` (corners are not rounded)
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- Default is `0` (corners are not rounded)
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* `selectorColor` - type: COLOR
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* `selectorColor` - type: COLOR
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@ -2150,6 +2155,11 @@ Properties:
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- This property makes it possible to size the text relative to the overall item size.
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- This property makes it possible to size the text relative to the overall item size.
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- Minimum value is `0.2` and maximum value is `1`
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- Minimum value is `0.2` and maximum value is `1`
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- Default is `1`
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- Default is `1`
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* `textBackgroundCornerRadius` - type: FLOAT
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- Setting this property higher than zero applies rounded corners to the text background, assuming it has a color set. The radius is a percentage of the screen width. Note that the maximum allowed value is quite arbitrary as the renderer will in practice limit the maximum roundness so it can never go beyond half the text background height.
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- Minimum value is `0` and maximum value is `0.5`
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- Default is `0` (corners are not rounded)
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- This property can only be used if `textBackgroundColor` has a value defined.
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* `textColor` - type: COLOR
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* `textColor` - type: COLOR
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- Default is `000000FF`
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- Default is `000000FF`
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* `textBackgroundColor` - type: COLOR
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* `textBackgroundColor` - type: COLOR
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