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https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 14:15:38 +00:00
Added version string to bottom of the menu.
Changed around some version string constants. Fixed GuiInputConfig assigning "key up" Input instead of the "key down" input (breaks joystick axes, generates warnings).
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b88e99b9bf
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@ -6,7 +6,8 @@
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#define PROGRAM_VERSION_MINOR 0
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#define PROGRAM_VERSION_MAINTENANCE 2
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#define PROGRAM_VERSION_REVISION 0
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#define PROGRAM_VERSION_STRING "1.0.2.0 - built " __DATE__ " - " __TIME__
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#define PROGRAM_VERSION_STRING "1.0.2.0"
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#define PROGRAM_BUILT_STRING __DATE__ " - " __TIME__
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#define RESOURCE_VERSION_STRING "1,0,2,0\0"
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#define RESOURCE_VERSION PROGRAM_VERSION_MAJOR,PROGRAM_VERSION_MINOR,PROGRAM_VERSION_MAINTENANCE,PROGRAM_VERSION_REVISION
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@ -27,12 +27,12 @@ BEGIN
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VALUE "LegalTrademarks", "\0"
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VALUE "OriginalFilename", "emulationstation.exe\0"
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VALUE "ProductName", "EmulationStation\0"
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VALUE "ProductVersion", RESOURCE_VERSION_STRING
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VALUE "ProductVersion", PROGRAM_VERSION_STRING
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x407, 1200
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VALUE "Translation", 0x409, 1252
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END
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END
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@ -92,6 +92,7 @@ GuiInputConfig::GuiInputConfig(Window* window, InputConfig* target, bool reconfi
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{
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if(config->isMappedTo("a", input) && input.value)
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{
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mList->stopScrolling();
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mConfiguringRow = true;
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setPress(mapping);
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return true;
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@ -123,7 +124,7 @@ GuiInputConfig::GuiInputConfig(Window* window, InputConfig* target, bool reconfi
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mHoldingInput = false;
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if(assign(input, i))
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if(assign(mHeldInput, i))
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rowDone(); // if successful, move cursor/stop configuring - if not, we'll just try again
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return true;
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@ -1,3 +1,4 @@
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#include "../EmulationStation.h"
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#include "GuiMenu.h"
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#include "../Window.h"
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#include "../Sound.h"
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@ -18,14 +19,17 @@
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#include "../scrapers/GamesDBScraper.h"
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#include "../scrapers/TheArchiveScraper.h"
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GuiMenu::GuiMenu(Window* window) : GuiComponent(window), mMenu(window, "MAIN MENU")
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GuiMenu::GuiMenu(Window* window) : GuiComponent(window), mMenu(window, "MAIN MENU"), mVersion(window)
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{
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setSize((float)Renderer::getScreenWidth(), (float)Renderer::getScreenHeight());
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// MAIN MENU
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// SCRAPER >
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// SOUND SETTINGS >
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// UI SETTINGS >
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// CONFIGURE INPUT >
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// QUIT >
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// [version]
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auto openScrapeNow = [this] { mWindow->pushGui(new GuiScraperStart(mWindow)); };
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addEntry("SCRAPER", 0x777777FF, true,
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@ -170,8 +174,22 @@ GuiMenu::GuiMenu(Window* window) : GuiComponent(window), mMenu(window, "MAIN MEN
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mWindow->pushGui(s);
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});
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mVersion.setFont(Font::get(FONT_SIZE_SMALL));
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mVersion.setColor(0xC6C6C6FF);
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mVersion.setText("EMULATIONSTATION V" PROGRAM_VERSION_STRING);
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mVersion.setAlignment(TextComponent::ALIGN_CENTER);
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addChild(&mMenu);
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mMenu.setPosition((mSize.x() - mMenu.getSize().x()) / 2, Renderer::getScreenHeight() * 0.15f);
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addChild(&mVersion);
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setSize(mMenu.getSize());
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setPosition((Renderer::getScreenWidth() - mSize.x()) / 2, Renderer::getScreenHeight() * 0.15f);
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}
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void GuiMenu::onSizeChanged()
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{
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mVersion.setSize(mSize.x(), 0);
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mVersion.setPosition(0, mSize.y() - mVersion.getSize().y());
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}
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void GuiMenu::addEntry(const char* name, unsigned int color, bool add_arrow, const std::function<void()>& func)
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@ -10,10 +10,12 @@ public:
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GuiMenu(Window* window);
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bool input(InputConfig* config, Input input) override;
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void onSizeChanged() override;
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std::vector<HelpPrompt> getHelpPrompts() override;
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private:
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void addEntry(const char* name, unsigned int color, bool add_arrow, const std::function<void()>& func);
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MenuComponent mMenu;
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TextComponent mVersion;
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};
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@ -144,7 +144,7 @@ int main(int argc, char* argv[])
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//start the logger
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Log::open();
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LOG(LogInfo) << "EmulationStation - " << PROGRAM_VERSION_STRING;
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LOG(LogInfo) << "EmulationStation - v" << PROGRAM_VERSION_STRING << ", built " << PROGRAM_BUILT_STRING;
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//always close the log on exit
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atexit(&onExit);
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