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Changed the 'path' property for the video element to consider the value set even if it points to a non-existing file
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@ -1014,7 +1014,7 @@ void SystemView::updateGameSelectors()
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for (auto& video : mSystemElements[cursor].videoComponents) {
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// If a static video has been set, then don't attempt to find a gameselector entry.
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if (video->hasStaticVideo())
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if (video->hasStaticVideo() || video->getThemeGameSelector() == ":none:")
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continue;
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GameSelectorComponent* gameSelector {nullptr};
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if (multipleSelectors) {
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@ -1055,7 +1055,7 @@ void SystemView::updateGameSelectors()
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}
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for (auto& video : mSystemElements[cursor].videoComponents) {
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if (video->hasStaticVideo() ||
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if (video->hasStaticVideo() || video->getThemeGameSelector() == ":none:" ||
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(video->getThemeImageTypes().size() == 0 && video->getDefaultImage() == ""))
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continue;
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GameSelectorComponent* gameSelector {nullptr};
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@ -229,6 +229,7 @@ void VideoComponent::applyTheme(const std::shared_ptr<ThemeData>& theme,
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mConfig.staticVideoPath = staticPath;
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}
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else {
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mThemeGameSelector = ":none:";
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LOG(LogWarning) << "VideoComponent: File defined for property \"path\" for element \""
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<< element.substr(6) << "\" does not exist: \"" << staticPath << "\"";
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}
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