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Improved resilience to buggy controller drivers which would sometimes crash the application
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8bc31e2fd8
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@ -626,8 +626,18 @@ void InputManager::addControllerByDeviceIndex(Window* window, int deviceIndex)
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mJoysticks[joyID] = joy;
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mControllers[joyID] = controller;
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char guid[65];
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SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(joy), guid, 65);
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std::string guid(65, '\0');
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SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(joy), &guid[0], 64);
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guid.erase(guid.find('\0'));
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for (auto& inputConfig : mInputConfigs) {
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// This can occur if there are SDL bugs or controller driver bugs.
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if (inputConfig.second->getDeviceGUIDString().substr(0, 32) == guid.substr(0, 32)) {
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LOG(LogWarning) << "Attempted to add an existing controller entry with GUID \"" << guid
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<< "\", buggy drivers?";
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return;
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}
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}
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mInputConfigs[joyID] =
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std::make_unique<InputConfig>(joyID, SDL_GameControllerName(mControllers[joyID]), guid);
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@ -668,9 +678,17 @@ void InputManager::removeControllerByJoystickID(Window* window, SDL_JoystickID j
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{
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assert(joyID != -1);
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char guid[65];
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std::string guid(65, '\0');
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SDL_Joystick* joy {SDL_JoystickFromInstanceID(joyID)};
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SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(joy), guid, 65);
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SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(joy), &guid[0], 64);
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guid.erase(guid.find('\0'));
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if (guid.substr(0, 32) == "00000000000000000000000000000000") {
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// This can occur if there are SDL bugs or controller driver bugs.
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LOG(LogWarning)
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<< "Attempted to remove an invalid controller entry with zero GUID, buggy drivers?";
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return;
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}
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LOG(LogInfo) << "Removed controller \"" << SDL_GameControllerName(mControllers[joyID])
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<< "\" (GUID: " << guid << ", instance ID: " << joyID << ")";
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