mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 14:15:38 +00:00
Added a maxSize property to GIFAnimComponent and LottieAnimComponent.
Also refactored and cleaned up the code in general.
This commit is contained in:
parent
8ec39e6eac
commit
ff0f163de5
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@ -327,6 +327,7 @@ std::map<std::string, std::map<std::string, ThemeData::ElementPropertyType>>
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{"animation",
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{{"pos", NORMALIZED_PAIR},
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{"size", NORMALIZED_PAIR},
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{"maxSize", NORMALIZED_PAIR},
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{"origin", NORMALIZED_PAIR},
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{"rotation", FLOAT},
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{"rotationOrigin", NORMALIZED_PAIR},
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@ -334,7 +335,6 @@ std::map<std::string, std::map<std::string, ThemeData::ElementPropertyType>>
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{"path", PATH},
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{"speed", FLOAT},
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{"direction", STRING},
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{"keepAspectRatio", BOOLEAN},
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{"interpolation", STRING},
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{"brightness", FLOAT},
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{"opacity", FLOAT},
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@ -21,6 +21,7 @@
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GIFAnimComponent::GIFAnimComponent()
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: mRenderer {Renderer::getInstance()}
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, mTargetSize {0.0f, 0.0f}
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, mFrameSize {0}
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, mAnimFile {nullptr}
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, mAnimation {nullptr}
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@ -41,7 +42,7 @@ GIFAnimComponent::GIFAnimComponent()
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, mPause {false}
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, mExternalPause {false}
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, mAlternate {false}
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, mKeepAspectRatio {true}
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, mTargetIsMax {false}
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{
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// Get an empty texture for rendering the animation.
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mTexture = TextureResource::get("");
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@ -54,8 +55,8 @@ GIFAnimComponent::GIFAnimComponent()
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// Set component defaults.
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setSize(Renderer::getScreenWidth() * 0.2f, Renderer::getScreenHeight() * 0.2f);
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setPosition(Renderer::getScreenWidth() * 0.3f, Renderer::getScreenHeight() * 0.3f);
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setDefaultZIndex(10.0f);
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setZIndex(10.0f);
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setDefaultZIndex(35.0f);
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setZIndex(35.0f);
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mTexture->setLinearMagnify(false);
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}
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@ -154,11 +155,6 @@ void GIFAnimComponent::setAnimation(const std::string& path)
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return;
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}
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if (!mKeepAspectRatio && (mSize.x == 0.0f || mSize.y == 0.0f)) {
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LOG(LogWarning) << "GIFAnimComponent: Width or height auto sizing is incompatible with "
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"disabling of <keepAspectRatio> so ignoring this setting";
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}
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size_t width {0};
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size_t height {0};
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@ -170,10 +166,36 @@ void GIFAnimComponent::setAnimation(const std::string& path)
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mFileHeight = FreeImage_GetHeight(mFrame);
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filePitch = FreeImage_GetPitch(mFrame);
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if (mSize.x == 0.0f || mSize.y == 0.0f) {
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double sizeRatio {static_cast<double>(mFileWidth) / static_cast<double>(mFileHeight)};
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if (mTargetIsMax || mSize.x == 0.0f || mSize.y == 0.0f) {
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const double sizeRatio {static_cast<double>(mFileWidth) / static_cast<double>(mFileHeight)};
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if (mSize.x == 0) {
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if (mTargetIsMax) {
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// Just a precaution if FreeImage would return zero for some reason.
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if (mFileWidth == 0)
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mFileWidth = 1;
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if (mFileHeight == 0)
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mFileHeight = 1;
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mSize.x = static_cast<float>(mFileWidth);
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mSize.y = static_cast<float>(mFileHeight);
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// Preserve aspect ratio.
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const glm::vec2 resizeScale {mTargetSize.x / mSize.x, mTargetSize.y / mSize.y};
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if (resizeScale.x < resizeScale.y) {
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mSize.x *= resizeScale.x;
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mSize.y = std::min(mSize.y * resizeScale.x, mTargetSize.y);
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}
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else {
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mSize.y *= resizeScale.y;
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mSize.x = std::min((mSize.y / static_cast<float>(mFileHeight)) *
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static_cast<float>(mFileWidth),
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mTargetSize.x);
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}
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width = static_cast<size_t>(mSize.x);
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height = static_cast<size_t>(mSize.y);
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}
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else if (mSize.x == 0) {
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width = static_cast<size_t>(static_cast<double>(mSize.y) * sizeRatio);
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height = static_cast<size_t>(mSize.y);
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}
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@ -190,6 +212,9 @@ void GIFAnimComponent::setAnimation(const std::string& path)
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mSize.x = static_cast<float>(width);
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mSize.y = static_cast<float>(height);
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if (!mTargetIsMax)
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mTargetSize = mSize;
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FreeImage_PreMultiplyWithAlpha(mFrame);
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mPictureRGBA.resize(mFileWidth * mFileHeight * 4);
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@ -256,34 +281,40 @@ void GIFAnimComponent::applyTheme(const std::shared_ptr<ThemeData>& theme,
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unsigned int properties)
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{
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using namespace ThemeFlags;
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GuiComponent::applyTheme(theme, view, element, properties ^ ThemeFlags::SIZE);
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const ThemeData::ThemeElement* elem {theme->getElement(view, element, "animation")};
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if (!elem)
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return;
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const glm::vec2 scale {glm::vec2(Renderer::getScreenWidth(), Renderer::getScreenHeight())};
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if (elem->has("size")) {
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glm::vec2 size = elem->get<glm::vec2>("size");
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if (size.x == 0.0f && size.y == 0.0f) {
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LOG(LogWarning) << "GIFAnimComponent: Invalid theme configuration, <size> defined as \""
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<< size.x << " " << size.y << "\"";
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return;
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glm::vec2 animationSize {elem->get<glm::vec2>("size")};
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if (animationSize == glm::vec2 {0.0f, 0.0f}) {
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LOG(LogWarning) << "GIFAnimComponent: Invalid theme configuration, property "
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"\"size\" for element \""
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<< element.substr(10) << "\" is set to zero";
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animationSize = {0.01f, 0.01f};
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}
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if (animationSize.x > 0.0f)
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animationSize.x = glm::clamp(animationSize.x, 0.01f, 1.0f);
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if (animationSize.y > 0.0f)
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animationSize.y = glm::clamp(animationSize.y, 0.01f, 1.0f);
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setSize(animationSize * scale);
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}
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else if (elem->has("maxSize")) {
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const glm::vec2 animationMaxSize {glm::clamp(elem->get<glm::vec2>("maxSize"), 0.01f, 1.0f)};
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setSize(animationMaxSize * scale);
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mTargetIsMax = true;
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mTargetSize = mSize;
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}
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if (elem->has("metadataElement") && elem->get<bool>("metadataElement"))
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mComponentThemeFlags |= ComponentThemeFlags::METADATA_ELEMENT;
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if (elem->has("speed")) {
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const float speed {elem->get<float>("speed")};
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if (speed < 0.2f || speed > 3.0f) {
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LOG(LogWarning)
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<< "GIFAnimComponent: Invalid theme configuration, <speed> defined as \""
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<< std::fixed << std::setprecision(1) << speed << "\"";
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}
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else {
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mSpeedModifier = speed;
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}
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}
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if (elem->has("keepAspectRatio"))
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mKeepAspectRatio = elem->get<bool>("keepAspectRatio");
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if (elem->has("speed"))
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mSpeedModifier = glm::clamp(elem->get<float>("speed"), 0.2f, 3.0f);
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if (elem->has("direction")) {
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const std::string& direction {elem->get<std::string>("direction")};
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@ -304,9 +335,9 @@ void GIFAnimComponent::applyTheme(const std::shared_ptr<ThemeData>& theme,
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mAlternate = true;
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}
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else {
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LOG(LogWarning)
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<< "GIFAnimComponent: Invalid theme configuration, <direction> defined as \""
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<< direction << "\"";
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LOG(LogWarning) << "GIFAnimComponent: Invalid theme configuration, property "
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"\"direction\" for element \""
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<< element.substr(10) << "\" defined as \"" << direction << "\"";
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mStartDirection = "normal";
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mAlternate = false;
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}
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@ -322,25 +353,14 @@ void GIFAnimComponent::applyTheme(const std::shared_ptr<ThemeData>& theme,
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}
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else {
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mTexture->setLinearMagnify(false);
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LOG(LogWarning)
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<< "GIFAnimComponent::applyTheme(): Invalid theme configuration, property "
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"<interpolation> defined as \""
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<< interpolation << "\"";
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LOG(LogWarning) << "GIFAnimComponent: Invalid theme configuration, property "
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"\"interpolation\" for element \""
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<< element.substr(10) << "\" defined as \"" << interpolation << "\"";
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}
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}
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GuiComponent::applyTheme(theme, view, element, properties);
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if (elem->has("path")) {
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const std::string& path {elem->get<std::string>("path")};
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if (path != "") {
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setAnimation(path);
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}
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}
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else {
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LOG(LogWarning) << "GIFAnimComponent: Invalid theme configuration, <path> not set";
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return;
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}
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if (elem->has("path"))
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setAnimation(elem->get<std::string>("path"));
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}
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void GIFAnimComponent::update(int deltaTime)
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@ -476,8 +496,15 @@ void GIFAnimComponent::render(const glm::mat4& parentTrans)
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mRenderer->setMatrix(trans);
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if (Settings::getInstance()->getBool("DebugImage"))
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if (Settings::getInstance()->getBool("DebugImage")) {
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if (mTargetIsMax) {
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const glm::vec2 targetSizePos {
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glm::round((mTargetSize - mSize) * mOrigin * glm::vec2 {-1.0f})};
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mRenderer->drawRect(targetSizePos.x, targetSizePos.y, mTargetSize.x, mTargetSize.y,
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0xFF000033, 0xFF000033);
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}
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mRenderer->drawRect(0.0f, 0.0f, mSize.x, mSize.y, 0xFF000033, 0xFF000033);
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}
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if (mTexture->getSize().x != 0.0f) {
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mTexture->bind();
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@ -25,7 +25,6 @@ public:
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~GIFAnimComponent();
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void setAnimation(const std::string& path);
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void setKeepAspectRatio(bool value) { mKeepAspectRatio = value; }
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void setPauseAnimation(bool state) { mExternalPause = state; }
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void resetFileAnimation() override;
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}
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Renderer* mRenderer;
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glm::vec2 mTargetSize;
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std::shared_ptr<TextureResource> mTexture;
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std::vector<uint8_t> mPictureRGBA;
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size_t mFrameSize;
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bool mPause;
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bool mExternalPause;
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bool mAlternate;
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bool mKeepAspectRatio;
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bool mTargetIsMax;
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};
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#endif // ES_CORE_COMPONENTS_GIF_ANIM_COMPONENT_H
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@ -17,6 +17,7 @@
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LottieAnimComponent::LottieAnimComponent()
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: mRenderer {Renderer::getInstance()}
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, mTargetSize {0.0f, 0.0f}
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, mCacheFrames {true}
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, mMaxCacheSize {0}
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, mCacheSize {0}
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@ -36,7 +37,7 @@ LottieAnimComponent::LottieAnimComponent()
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, mPause {false}
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, mExternalPause {false}
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, mAlternate {false}
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, mKeepAspectRatio {true}
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, mTargetIsMax {false}
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{
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// Get an empty texture for rendering the animation.
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mTexture = TextureResource::get("");
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@ -55,8 +56,8 @@ LottieAnimComponent::LottieAnimComponent()
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// Set component defaults.
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setSize(mRenderer->getScreenWidth() * 0.2f, mRenderer->getScreenHeight() * 0.2f);
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setPosition(mRenderer->getScreenWidth() * 0.3f, mRenderer->getScreenHeight() * 0.3f);
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setDefaultZIndex(10.0f);
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setZIndex(10.0f);
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setDefaultZIndex(35.0f);
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setZIndex(35.0f);
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}
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LottieAnimComponent::~LottieAnimComponent()
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@ -117,22 +118,44 @@ void LottieAnimComponent::setAnimation(const std::string& path)
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return;
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}
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if (!mKeepAspectRatio && (mSize.x == 0.0f || mSize.y == 0.0f)) {
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LOG(LogWarning) << "LottieAnimComponent: Width or height auto sizing is incompatible with "
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"disabling of <keepAspectRatio> so ignoring this setting";
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}
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size_t width {0};
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size_t height {0};
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if (mSize.x == 0.0f || mSize.y == 0.0f) {
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if (mTargetIsMax || mSize.x == 0.0f || mSize.y == 0.0f) {
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size_t viewportWidth {0};
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size_t viewportHeight {0};
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mAnimation->size(viewportWidth, viewportHeight);
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double sizeRatio = static_cast<double>(viewportWidth) / static_cast<double>(viewportHeight);
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const double sizeRatio {static_cast<double>(viewportWidth) /
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static_cast<double>(viewportHeight)};
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if (mSize.x == 0) {
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if (mTargetIsMax) {
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// Just a precaution if rlottie::Animation::size() would return zero for some reason.
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if (viewportWidth == 0)
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viewportWidth = 1;
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if (viewportHeight == 0)
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viewportHeight = 1;
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mSize.x = static_cast<float>(viewportWidth);
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mSize.y = static_cast<float>(viewportHeight);
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// Preserve aspect ratio.
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const glm::vec2 resizeScale {mTargetSize.x / mSize.x, mTargetSize.y / mSize.y};
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if (resizeScale.x < resizeScale.y) {
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mSize.x *= resizeScale.x;
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mSize.y = std::min(mSize.y * resizeScale.x, mTargetSize.y);
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}
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else {
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mSize.y *= resizeScale.y;
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mSize.x = std::min((mSize.y / static_cast<float>(viewportHeight)) *
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static_cast<float>(viewportWidth),
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mTargetSize.x);
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}
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width = static_cast<size_t>(mSize.x);
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height = static_cast<size_t>(mSize.y);
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}
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else if (mSize.x == 0.0f) {
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width = static_cast<size_t>(static_cast<double>(mSize.y) * sizeRatio);
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height = static_cast<size_t>(mSize.y);
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}
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@ -149,6 +172,9 @@ void LottieAnimComponent::setAnimation(const std::string& path)
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mSize.x = static_cast<float>(width);
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mSize.y = static_cast<float>(height);
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if (!mTargetIsMax)
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mTargetSize = mSize;
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mPictureRGBA.resize(width * height * 4);
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mSurface = std::make_unique<rlottie::Surface>(reinterpret_cast<uint32_t*>(&mPictureRGBA[0]),
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width, height, width * sizeof(uint32_t));
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@ -207,7 +233,7 @@ void LottieAnimComponent::resetFileAnimation()
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if (mAnimation != nullptr) {
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if (mFuture.valid())
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mFuture.get();
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mFuture = mAnimation->render(mFrameNum, *mSurface, mKeepAspectRatio);
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mFuture = mAnimation->render(mFrameNum, *mSurface, false);
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mLastRenderedFrame = static_cast<int>(mFrameNum);
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}
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}
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@ -225,35 +251,40 @@ void LottieAnimComponent::applyTheme(const std::shared_ptr<ThemeData>& theme,
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unsigned int properties)
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{
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using namespace ThemeFlags;
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GuiComponent::applyTheme(theme, view, element, properties ^ ThemeFlags::SIZE);
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const ThemeData::ThemeElement* elem {theme->getElement(view, element, "animation")};
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if (!elem)
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return;
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const glm::vec2 scale {glm::vec2(Renderer::getScreenWidth(), Renderer::getScreenHeight())};
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if (elem->has("size")) {
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glm::vec2 size {elem->get<glm::vec2>("size")};
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if (size.x == 0.0f && size.y == 0.0f) {
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LOG(LogWarning)
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<< "LottieAnimComponent: Invalid theme configuration, <size> defined as \""
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<< size.x << " " << size.y << "\"";
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return;
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glm::vec2 animationSize {elem->get<glm::vec2>("size")};
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if (animationSize == glm::vec2 {0.0f, 0.0f}) {
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LOG(LogWarning) << "LottieAnimComponent: Invalid theme configuration, property "
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"\"size\" for element \""
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<< element.substr(10) << "\" is set to zero";
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animationSize = {0.01f, 0.01f};
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}
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if (animationSize.x > 0.0f)
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animationSize.x = glm::clamp(animationSize.x, 0.01f, 1.0f);
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if (animationSize.y > 0.0f)
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animationSize.y = glm::clamp(animationSize.y, 0.01f, 1.0f);
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setSize(animationSize * scale);
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}
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else if (elem->has("maxSize")) {
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const glm::vec2 animationMaxSize {glm::clamp(elem->get<glm::vec2>("maxSize"), 0.01f, 1.0f)};
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setSize(animationMaxSize * scale);
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mTargetIsMax = true;
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mTargetSize = mSize;
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}
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if (elem->has("metadataElement") && elem->get<bool>("metadataElement"))
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mComponentThemeFlags |= ComponentThemeFlags::METADATA_ELEMENT;
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if (elem->has("speed")) {
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const float speed {elem->get<float>("speed")};
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if (speed < 0.2f || speed > 3.0f) {
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LOG(LogWarning)
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<< "LottieAnimComponent: Invalid theme configuration, <speed> defined as \""
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<< std::fixed << std::setprecision(1) << speed << "\"";
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}
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else {
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mSpeedModifier = speed;
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}
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}
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if (elem->has("keepAspectRatio"))
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mKeepAspectRatio = elem->get<bool>("keepAspectRatio");
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if (elem->has("speed"))
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mSpeedModifier = glm::clamp(elem->get<float>("speed"), 0.2f, 3.0f);
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if (elem->has("direction")) {
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const std::string& direction {elem->get<std::string>("direction")};
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||||
|
@ -274,26 +305,16 @@ void LottieAnimComponent::applyTheme(const std::shared_ptr<ThemeData>& theme,
|
|||
mAlternate = true;
|
||||
}
|
||||
else {
|
||||
LOG(LogWarning)
|
||||
<< "LottieAnimComponent: Invalid theme configuration, <direction> defined as \""
|
||||
<< direction << "\"";
|
||||
LOG(LogWarning) << "LottieAnimComponent: Invalid theme configuration, property "
|
||||
"\"direction\" for element \""
|
||||
<< element.substr(10) << "\" defined as \"" << direction << "\"";
|
||||
mStartDirection = "normal";
|
||||
mAlternate = false;
|
||||
}
|
||||
}
|
||||
|
||||
GuiComponent::applyTheme(theme, view, element, properties);
|
||||
|
||||
if (elem->has("path")) {
|
||||
std::string path {elem->get<std::string>("path")};
|
||||
if (path != "") {
|
||||
setAnimation(path);
|
||||
}
|
||||
}
|
||||
else {
|
||||
LOG(LogWarning) << "LottieAnimComponent: Invalid theme configuration, <path> not set";
|
||||
return;
|
||||
}
|
||||
if (elem->has("path"))
|
||||
setAnimation(elem->get<std::string>("path"));
|
||||
}
|
||||
|
||||
void LottieAnimComponent::update(int deltaTime)
|
||||
|
@ -403,7 +424,7 @@ void LottieAnimComponent::render(const glm::mat4& parentTrans)
|
|||
mAnimationStartTime = std::chrono::system_clock::now();
|
||||
}
|
||||
|
||||
bool renderNextFrame = false;
|
||||
bool renderNextFrame {false};
|
||||
|
||||
if (mFuture.valid()) {
|
||||
if (mFuture.wait_for(std::chrono::milliseconds(1)) == std::future_status::ready) {
|
||||
|
@ -458,15 +479,23 @@ void LottieAnimComponent::render(const glm::mat4& parentTrans)
|
|||
}
|
||||
|
||||
if (renderNextFrame && !mHoldFrame) {
|
||||
mFuture = mAnimation->render(mFrameNum, *mSurface, mKeepAspectRatio);
|
||||
mFuture = mAnimation->render(mFrameNum, *mSurface, false);
|
||||
mLastRenderedFrame = static_cast<int>(mFrameNum);
|
||||
}
|
||||
}
|
||||
|
||||
mRenderer->setMatrix(trans);
|
||||
|
||||
if (Settings::getInstance()->getBool("DebugImage"))
|
||||
if (Settings::getInstance()->getBool("DebugImage")) {
|
||||
|
||||
if (mTargetIsMax) {
|
||||
const glm::vec2 targetSizePos {
|
||||
glm::round((mTargetSize - mSize) * mOrigin * glm::vec2 {-1.0f})};
|
||||
mRenderer->drawRect(targetSizePos.x, targetSizePos.y, mTargetSize.x, mTargetSize.y,
|
||||
0xFF000033, 0xFF000033);
|
||||
}
|
||||
mRenderer->drawRect(0.0f, 0.0f, mSize.x, mSize.y, 0xFF000033, 0xFF000033);
|
||||
}
|
||||
|
||||
if (mTexture->getSize().x != 0.0f) {
|
||||
mTexture->bind();
|
||||
|
@ -481,7 +510,7 @@ void LottieAnimComponent::render(const glm::mat4& parentTrans)
|
|||
// clang-format on
|
||||
|
||||
// Round vertices.
|
||||
for (int i = 0; i < 4; ++i)
|
||||
for (int i {0}; i < 4; ++i)
|
||||
vertices[i].position = glm::round(vertices[i].position);
|
||||
|
||||
vertices->brightness = mBrightness;
|
||||
|
|
|
@ -32,7 +32,6 @@ public:
|
|||
~LottieAnimComponent();
|
||||
|
||||
void setAnimation(const std::string& path);
|
||||
void setKeepAspectRatio(bool value) { mKeepAspectRatio = value; }
|
||||
void setFrameCaching(bool value) { mCacheFrames = value; }
|
||||
void setMaxCacheSize(int value)
|
||||
{
|
||||
|
@ -54,6 +53,7 @@ private:
|
|||
void render(const glm::mat4& parentTrans) override;
|
||||
|
||||
Renderer* mRenderer;
|
||||
glm::vec2 mTargetSize;
|
||||
std::shared_ptr<TextureResource> mTexture;
|
||||
std::vector<uint8_t> mPictureRGBA;
|
||||
std::unordered_map<size_t, std::vector<uint8_t>> mFrameCache;
|
||||
|
@ -86,7 +86,7 @@ private:
|
|||
bool mPause;
|
||||
bool mExternalPause;
|
||||
bool mAlternate;
|
||||
bool mKeepAspectRatio;
|
||||
bool mTargetIsMax;
|
||||
};
|
||||
|
||||
#endif // ES_CORE_COMPONENTS_LOTTIE_ANIM_COMPONENT_H
|
||||
|
|
Loading…
Reference in a new issue