HerbFargus
004243bb76
add black splash
2016-06-23 19:47:41 -06:00
Florian
65f2409d91
CHG: Additional input types, user-defined input config scripts
2015-06-01 20:47:42 +02:00
Aloshi
e7e502bc0e
Updated splash screen slightly.
2014-06-10 13:09:09 -05:00
Aloshi
4e2c26ac6d
Added iconColor
tag to help system theming.
2014-05-29 16:27:18 -05:00
Aloshi
2d9fbfaf6f
New icon + splash screen.
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Fixed window icon being upside down.
2014-05-28 17:22:28 -05:00
Aloshi
04df8fece6
Added active/inactive state to TextEditComponent.
2014-04-19 16:58:01 -05:00
Aloshi
c7434c52fd
Added spacing to rating stars.
2014-04-19 13:52:56 -05:00
Aloshi
4db210f770
Added AnimatedImageComponent.
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Just animates a sequence of images, very straightforward.
Added files for busy animation.
2014-04-18 19:00:49 -05:00
Aloshi
cafa1b5b8d
Fixed dpad_all.svg.
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Added "DebugText" setting that causes TextComponents to draw a background of their size + the area of their TextCache.
It can be toggled with Ctrl-T when running with --debug.
Added std::cout output when specifying overriding home path.
2014-04-05 12:48:38 -05:00
Aloshi
58452b4e70
Updated help SVGs with better spacing.
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Fixed NinePatchComponent not accepting sizes less than the original texture.
Design tweaks to GuiTextEditPopup.
Statistics are no longer displayed in GuiMetaDataEd.
2014-03-25 18:41:50 -05:00
Aloshi
45428dd17b
Added new TextEditComponent graphics.
2014-03-25 18:10:35 -05:00
Aloshi
d18140536a
Fixed on.svg.
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Updated CREDITS.md.
2014-03-22 18:03:01 -05:00
Aloshi
5f55288495
Fixed SVGs being cut off by scaling based on height instead of width.
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Fixed buttons not being quite vertically centered.
Hooked up new switch graphics.
Updated slider logic to only move in multiples of the specified increment.
2014-03-22 16:55:18 -05:00
Aloshi
1d17bd9938
Design tweaks.
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Fixed dpad_right.svg.
2014-03-22 16:02:25 -05:00
Aloshi
f2bd7004e1
Added SVGs for most resources.
2014-03-22 13:04:14 -05:00
Aloshi
3c05d6bc21
Added the OpenSans Hebrew Condensed Light font.
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OptionListComponent and SliderComponent now use it.
SliderComponent suffix is now vertically centered properly.
2014-03-16 19:52:15 -05:00
Aloshi
08dfc32f89
Added the new help images. Still need to redo HelpComponent to be better.
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Added some more back buttons.
Forced text in OptionListComponent to be all capitals.
2014-03-15 17:06:16 -05:00
Aloshi
671dbc62c1
New button style.
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Started redoing GuiMsgBoxs to use the new style.
2014-03-08 11:48:47 -06:00
Aloshi
076131f35c
New slider art.
2014-03-07 18:16:08 -06:00
Aloshi
3ba7cd1247
Finished re-implementing OptionListComponent.
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More new art to go with it (thanks Nils!).
2014-03-06 13:45:03 -06:00
Aloshi
8928ce49ec
Small UI tweaks.
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Replaced arrow text with an image.
Better frame.png (thanks Nils!).
2014-03-04 16:48:33 -06:00
Aloshi
c525d994d3
First implementation of the new ComponentList stuff.
2014-03-01 16:08:21 -06:00
Aloshi
816247ac20
Changed scroll gradient to a radial gradient and made the display full
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screen instead of just inside the list.
Embedded the OpenSans font as the default font instead of relying on a
platform-dependent system default.
2014-02-16 12:27:58 -06:00
Aloshi
a592dd4cf5
Added title overlay when scrolling through lists.
2014-02-13 17:10:28 -06:00
Aloshi
4ef5f64ff3
Added on-screen help system.
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Very intrusive right now. You can turn it off in the Settings menu until
that gets worked out.
2014-01-25 17:34:29 -06:00
Aloshi
26a8538b20
Better stars.
2013-10-16 17:31:54 -05:00
Aloshi
51e797bbd0
RatingComponent mostly working.
2013-09-23 21:02:41 -05:00
Aloshi
b0d156d6bd
Move GuiSettingsMenu to use NinePatch.
2013-09-14 11:14:21 -05:00
Aloshi
74e8c40d67
Moved TextEditComponent to use NinePatchComponent.
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Enable key repeat while text editing.
2013-09-14 10:58:34 -05:00
Aloshi
f89a418b5c
Moving from GuiBox to simple mobile-style Nine Patches.
2013-08-23 09:53:48 -05:00
Aloshi
b5fe2cc8fc
Began work on the metadata editor.
2013-08-18 09:16:11 -05:00
Aloshi
60adf05077
Use res2h-generated files for embedded resources.
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You do not need res2h to build ES, only if you wish to modify resource
files.
Added a simple corner.png and bar.png for a border in the settings menu.
Added ImageComponent::setColorShift(unsigned int color) to change the
OpenGL color array.
2013-08-07 17:40:27 -05:00