Commit graph

9 commits

Author SHA1 Message Date
Leon Styhre 06a037d8cf Shader flags are now sent as bit masks instead of via discreet values.
Also changed the shader flags to enums.
2022-03-14 22:30:24 +01:00
Leon Styhre f0c35d8509 Refactored the rendering code into proper classes. 2022-03-14 19:51:48 +01:00
Leon Styhre a7db474a64 Unified the OpenGL and OpenGL ES renderers and removed the fixed function pipeline.
Also made some other rendering optimizations and cleaned up some code.
2022-03-13 23:52:32 +01:00
Leon Styhre 8497967510 Disabled rlottie caching in debug mode so animations can be replaced on the fly. 2022-03-12 10:11:04 +01:00
Leon Styhre 755b2c9f50 Changed some render variables to more verbose names.
Also fixed an issue with fade transitions for legacy themes.
2022-03-11 23:51:41 +01:00
Leon Styhre 63af859618 Modernized the OpenGL renderer and replaced most fixed function pipeline code with shaders.
Also greatly improved the shader post processing performance and added component dimming support.
2022-03-11 23:17:04 +01:00
Leon Styhre f9b2dfe037 (Windows) Made LottieAnimComponent work with filenames containing Unicode characters. 2022-03-06 11:36:19 +01:00
Leon Styhre f953e0d409 Fixed a Lottie animation issue where extra frames would play when alternating.
Also did some general code cleanup.
2022-03-05 20:40:13 +01:00
Leon Styhre 32349dc9a6 Renamed LottieComponent to LottieAnimComponent. 2022-02-23 21:54:57 +01:00
Renamed from es-core/src/components/LottieComponent.cpp (Browse further)