Commit graph

41 commits

Author SHA1 Message Date
Benjamin D 7a1ad26a93 Res2h Update
The ressources were regenerated using lastest version of Res2h (last commit : 6 Febrary 2017 added 32/64 bits archive support)
2017-08-17 19:36:32 +02:00
Jools Wills ad8614fb79 Merge pull request #74 from joolswills/hotkey_configure
allow configuring the "hotkey enable" button
2017-05-31 17:25:52 +01:00
Jools Wills fc3e08b449 Allow configuring of the hotkey button
* add hotkey button gfx and hotkey to input configuration
 * prompt user if no hotkey set, and offer to use select
 * if no hotkey is set, still save an entry with key id 0, for backward compatibility
2017-05-31 16:59:17 +01:00
HerbFargus 004243bb76 add black splash 2016-06-23 19:47:41 -06:00
Florian 65f2409d91 CHG: Additional input types, user-defined input config scripts 2015-06-01 20:47:42 +02:00
Aloshi e7e502bc0e Updated splash screen slightly. 2014-06-10 13:09:09 -05:00
Aloshi 4e2c26ac6d Added iconColor tag to help system theming. 2014-05-29 16:27:18 -05:00
Aloshi 2d9fbfaf6f New icon + splash screen.
Fixed window icon being upside down.
2014-05-28 17:22:28 -05:00
Aloshi 04df8fece6 Added active/inactive state to TextEditComponent. 2014-04-19 16:58:01 -05:00
Aloshi c7434c52fd Added spacing to rating stars. 2014-04-19 13:52:56 -05:00
Aloshi 4db210f770 Added AnimatedImageComponent.
Just animates a sequence of images, very straightforward.
Added files for busy animation.
2014-04-18 19:00:49 -05:00
Aloshi cafa1b5b8d Fixed dpad_all.svg.
Added "DebugText" setting that causes TextComponents to draw a background of their size + the area of their TextCache.
It can be toggled with Ctrl-T when running with --debug.
Added std::cout output when specifying overriding home path.
2014-04-05 12:48:38 -05:00
Aloshi 58452b4e70 Updated help SVGs with better spacing.
Fixed NinePatchComponent not accepting sizes less than the original texture.
Design tweaks to GuiTextEditPopup.
Statistics are no longer displayed in GuiMetaDataEd.
2014-03-25 18:41:50 -05:00
Aloshi 45428dd17b Added new TextEditComponent graphics. 2014-03-25 18:10:35 -05:00
Aloshi d18140536a Fixed on.svg.
Updated CREDITS.md.
2014-03-22 18:03:01 -05:00
Aloshi 5f55288495 Fixed SVGs being cut off by scaling based on height instead of width.
Fixed buttons not being quite vertically centered.
Hooked up new switch graphics.
Updated slider logic to only move in multiples of the specified increment.
2014-03-22 16:55:18 -05:00
Aloshi 1d17bd9938 Design tweaks.
Fixed dpad_right.svg.
2014-03-22 16:02:25 -05:00
Aloshi f2bd7004e1 Added SVGs for most resources. 2014-03-22 13:04:14 -05:00
Aloshi 3c05d6bc21 Added the OpenSans Hebrew Condensed Light font.
OptionListComponent and SliderComponent now use it.
SliderComponent suffix is now vertically centered properly.
2014-03-16 19:52:15 -05:00
Aloshi 08dfc32f89 Added the new help images. Still need to redo HelpComponent to be better.
Added some more back buttons.
Forced text in OptionListComponent to be all capitals.
2014-03-15 17:06:16 -05:00
Aloshi 671dbc62c1 New button style.
Started redoing GuiMsgBoxs to use the new style.
2014-03-08 11:48:47 -06:00
Aloshi 076131f35c New slider art. 2014-03-07 18:16:08 -06:00
Aloshi 3ba7cd1247 Finished re-implementing OptionListComponent.
More new art to go with it (thanks Nils!).
2014-03-06 13:45:03 -06:00
Aloshi 8928ce49ec Small UI tweaks.
Replaced arrow text with an image.
Better frame.png (thanks Nils!).
2014-03-04 16:48:33 -06:00
Aloshi c525d994d3 First implementation of the new ComponentList stuff. 2014-03-01 16:08:21 -06:00
Aloshi 816247ac20 Changed scroll gradient to a radial gradient and made the display full
screen instead of just inside the list.
Embedded the OpenSans font as the default font instead of relying on a
platform-dependent system default.
2014-02-16 12:27:58 -06:00
Aloshi a592dd4cf5 Added title overlay when scrolling through lists. 2014-02-13 17:10:28 -06:00
Aloshi 4ef5f64ff3 Added on-screen help system.
Very intrusive right now. You can turn it off in the Settings menu until
that gets worked out.
2014-01-25 17:34:29 -06:00
Aloshi 26a8538b20 Better stars. 2013-10-16 17:31:54 -05:00
Aloshi 51e797bbd0 RatingComponent mostly working. 2013-09-23 21:02:41 -05:00
Aloshi 08048945ba Rating star 2013-09-23 13:37:40 -05:00
Aloshi b0d156d6bd Move GuiSettingsMenu to use NinePatch. 2013-09-14 11:14:21 -05:00
Aloshi 74e8c40d67 Moved TextEditComponent to use NinePatchComponent.
Enable key repeat while text editing.
2013-09-14 10:58:34 -05:00
Aloshi f89a418b5c Moving from GuiBox to simple mobile-style Nine Patches. 2013-08-23 09:53:48 -05:00
Aloshi b5fe2cc8fc Began work on the metadata editor. 2013-08-18 09:16:11 -05:00
Aloshi 60adf05077 Use res2h-generated files for embedded resources.
You do not need res2h to build ES, only if you wish to modify resource
files.
Added a simple corner.png and bar.png for a border in the settings menu.
Added ImageComponent::setColorShift(unsigned int color) to change the
OpenGL color array.
2013-08-07 17:40:27 -05:00
Bim Overbohm 86f68f29f9 Revert "Improve CMake script for Windows builds"
This reverts commit e92a68fb46.
2013-05-17 11:55:50 +02:00
Bim Overbohm e92a68fb46 Improve CMake script for Windows builds
Enable multi-processor compilation in Visual Studio / NMake. Disable
console in release builds (broken in CMake atm, you have to set linker
/SUBSYSTEM:WINDOWS manually).
2013-05-17 11:43:50 +02:00
Bim Overbohm 802aa50ad9 Fix compile errors on Ubuntu 2013-05-16 23:25:54 +02:00
Bim Overbohm 42829b3b6d Add version information, add window and file icon
Version information nowe resides in EmulationStation.h and is compiled
into the EXE on Windows. An icon file is also included and on
non-Windows systems the window icon is loaded from PNG data compiled
into the EXE and set via SDL_WM_SetIcon().
2013-05-16 21:26:19 +02:00
Bim Overbohm 8803266660 Add preliminary ES logo
Better than nothing... ;)
2013-05-16 16:02:56 +02:00