Aloshi
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6c5edd3284
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Lots of cleaning up to improve user friendliness. Config files are now loaded from the $HOME variable - es_systems.cfg and es_input.cfg.
An example system config file will be created at runtime if one does not exist.
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2012-07-23 18:53:33 -05:00 |
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Aloshi
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f368a1f4cd
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Browsing multiple systems is now possible! Just press left or right.
Also, config files can have comments (lines that start wih #).
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2012-07-21 15:57:53 -05:00 |
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Aloshi
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561e4a7f44
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Renderer now uses an int for colors instead of mixing SDL_Color and ints. GuiList now scrolls.
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2012-07-21 15:16:07 -05:00 |
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Aloshi
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a801ad7505
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Fix for the "stuck enter key" bug (now SDL's key repeat is disabled on game launch then re-eanbled on termination).
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2012-07-21 14:16:53 -05:00 |
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Aloshi
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bbfe35a36d
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Systems can be defined in the systems.cfg file (currently in the same directory as the executable). Games can now be launched with the enter key. Progress!
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2012-07-21 14:06:24 -05:00 |
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Aloshi
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3df40182b1
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Now searching a test directory for files matching an extension and displaying them.
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2012-07-20 11:14:09 -05:00 |
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Aloshi
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42a39c52e6
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Added InputManager; GuiComponents can register themselves to receive input events.
Added text rendering to Renderer, which uses SDL_ttf. Using LinLibertine_R.ttf font (GPL).
A lot more - soon I should have the "skeleton" done.
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2012-07-19 20:08:29 -05:00 |
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