Commit graph

56 commits

Author SHA1 Message Date
Leon Styhre 2849e7e265 (Windows) Added support for the Future Pinball (fpinball) game system 2023-07-10 19:12:53 +02:00
Leon Styhre 63a90447dc Added support for the Hartung Game Master (gmaster) game system 2023-07-10 14:48:39 +02:00
Leon Styhre 6efab2041f Added support for the Epoch Super Cassette Vision (scv) game system 2023-07-05 19:27:59 +02:00
Leon Styhre 22130544ce Added support for the LowRes NX Fantasy Console (lowresnx) game system 2023-07-04 20:28:21 +02:00
Leon Styhre a2c30cae28 Added an sgb (Nintendo Super Game Boy) platform to improve scraping using ScreenScraper 2023-07-02 11:21:40 +02:00
Leon Styhre f197f8df8e Added support for the Sinclair ZX Spectrum Next (zxnext) game system 2023-04-07 20:53:58 +02:00
Leon Styhre 683ee5f509 Added support for the Tiger Electronics Game.com (gamecom) game system. 2023-03-01 22:09:27 +01:00
Leon Styhre 11b16621b7 Added support for the Casio PV-1000 (pv1000) game system. 2023-02-28 18:20:14 +01:00
Leon Styhre 7139faaad6 Added support for the WASM-4 Fantasy Console (wasm4) game system. 2023-02-25 21:38:25 +01:00
Leon Styhre b73bb5181c Added support for the LCD Handheld Games (lcdgames) game system. 2023-02-03 20:16:29 +01:00
Leon Styhre 80e0937bf5 Added support for the VTech V.Smile (vsmile) game system. 2023-02-01 22:30:43 +01:00
Leon Styhre 5da22386b1 Added support for the Arduboy Miniature Game System (arduboy). 2023-01-31 19:36:57 +01:00
Leon Styhre 7c7bae2cd9 Added support for the Adobe Flash (flash) game system. 2022-07-09 20:07:16 +02:00
Leon Styhre aa7d0d7579 Added support for the EasyRPG game engine (easyrpg) game system. 2022-07-07 18:20:58 +02:00
Leon Styhre b149f0d054 Added support for the Fujitsu FM Towns (fmtowns) game system on Unix and Windows. 2022-07-06 20:10:28 +02:00
Leon Styhre fe30e8241b Added support for the M.U.G.E.N Game Engine (mugen) game system. 2022-07-05 17:05:34 +02:00
Leon Styhre d701f89039 Added scraper support for the megaduck and supervision systems. 2022-07-04 19:50:19 +02:00
Leon Styhre d418c05614 Added scraper support for the platforms arcadia (Emerson Arcadia 2001) and crvision (VTech CreatiVision).
Also removed an unnecessary code comment.
2022-05-19 17:32:12 +02:00
Leon Styhre f27ac9d26b Added a new pcwindows platform for scraping PC (Windows) games. 2022-05-14 12:02:24 +02:00
Leon Styhre ea2c4444b0 Added platform and scraper support for PICO-8 game engine. 2022-04-10 12:50:03 +02:00
Leon Styhre 350fa73e0d Added support for the Google Android (android) system. 2021-11-03 21:19:38 +01:00
Leon Styhre e9bb9d9d9b Added support for the Philips CD-i (cdimono1) system. 2021-11-03 18:51:38 +01:00
Leon Styhre 66bcf8ea13 Added proper scraping support for the vic20 system. 2021-11-03 18:11:41 +01:00
Leon Styhre af5e32e121 Formatted the es-app source tree using clang-format. 2021-07-07 20:03:42 +02:00
Leon Styhre 02832b7bd6 Fixed an issue with the PlatformId for Nintendo Switch. 2021-06-23 17:52:33 +02:00
Sophia Hadash 0e8b0bd7ae add switch platform 2021-06-22 21:01:12 +02:00
Leon Styhre 5248ece0c2 Made 'Valve Steam' a separate platform. 2021-03-24 19:44:36 +01:00
Leon Styhre 1e310bd682 Added a GAMEENGINE prefix to the PlatformId enumerators for the game engine systems. 2021-02-08 00:17:01 +01:00
Leon Styhre c814baef4c Added support for the game system TIC-80 game engine. 2021-02-07 23:44:13 +01:00
Leon Styhre 4ddda376ba Added support for the game system MSX Turbo R. 2021-02-07 22:35:34 +01:00
Leon Styhre 99e7a77850 Added support for the game systems NEC PC-8800 and PC-9800 series. 2021-02-07 21:36:33 +01:00
Leon Styhre 47f5b889d5 Changed some platform enumerators to make them more clear and consistent. 2021-02-07 20:49:52 +01:00
Leon Styhre 7bf1e2d706 Renamed the game system Nintendo GameCube from gamecube to gc. 2021-02-07 15:28:23 +01:00
Leon Styhre e8652db2f8 Sorted the platform IDs. 2021-02-06 14:20:45 +01:00
Leon Styhre 280ee6aa4e Added support for the game system Sharp X1. 2021-02-05 21:35:51 +01:00
Leon Styhre 1009cdee80 Added support for scraping Daphne on TheGamesDB and Atari XE and BBC Micro on ScreenScraper. 2021-02-05 17:38:21 +01:00
Leon Styhre ec669a79c0 Changed the system name for Thomson MO/TO from 'thomson' to 'moto' to follow the RetroPie naming convention. 2021-02-05 17:27:55 +01:00
Leon Styhre debf072a0e Rewrote some code from C to C++ 2020-12-16 23:59:00 +01:00
Leon Styhre 8db04c5fcb Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
Leon Styhre 996af43299 Added some missing game platforms.
Also updated scrapers with some additional missing systems.
2020-08-05 10:45:27 +02:00
Leon Styhre 676b076e07 Some changes mostly to get Ports working properly. 2020-07-30 22:19:37 +02:00
Leon Styhre 949365c822 Renamed system 'pc' to 'dos' and adjusted some graphics files. 2020-07-29 11:19:26 +02:00
Leon Styhre 6735dd3d76 Added missing systems to PlatformId.
Also did some other small system name changes.
2020-07-25 16:18:41 +02:00
Leon Styhre 6b62065595 Large code cleanup and code documentation update.
The initial code cleanup of es-app is now complete as of this commit.
2020-06-23 20:07:00 +02:00
Leon Styhre 67aa6b3dbd Huge code cleanup and code documentation update.
Includes lots of conversions from tabs to spaces. Only cosmetic code changes in this commit.
2020-06-21 14:25:28 +02:00
Cristi Mitrana b46c082821 Add scraping support for ChannelF, OpenBOR, Solarus and ZX81 Sinclair 2019-11-27 09:52:35 +02:00
Cristi Mitrana cdd43bf7e9 Add ScreenScraper.fr as scraping source 2019-01-19 09:01:35 +02:00
Keith F. Kelly 8c4c024de1 Add support to built-in thegamesdb.net scraper for TurboGrafx CD platform. 2018-11-28 11:09:52 -08:00
Tomas Jakobsson 3f3e1ceb16 Move MameNameMap out of the source and into mamenames.xml 2018-02-09 18:32:05 +01:00
Zachary Burke 7d50301b46 Majorly improved performance when fetching Mame names.
After profiling UI filtering and startup I determined that
getCleanMameName was responsible for the incredibly long load times when
loading/filtering Mame ROMS. This function was using a linear search
over a pre-sorted array to find a corresponding Mame ROM Name from the
ROM name. It now uses a binary search which improves UI load/filter
responsiveness by a couple orders of magnitude.

Single core performance on my i7 for 10,000 iterations was 2.01 secs vs
7.77e-4 secs
2018-01-03 13:47:39 -08:00