Leon Styhre
2849e7e265
(Windows) Added support for the Future Pinball (fpinball) game system
2023-07-10 19:12:53 +02:00
Leon Styhre
63a90447dc
Added support for the Hartung Game Master (gmaster) game system
2023-07-10 14:48:39 +02:00
Leon Styhre
6efab2041f
Added support for the Epoch Super Cassette Vision (scv) game system
2023-07-05 19:27:59 +02:00
Leon Styhre
22130544ce
Added support for the LowRes NX Fantasy Console (lowresnx) game system
2023-07-04 20:28:21 +02:00
Leon Styhre
a2c30cae28
Added an sgb (Nintendo Super Game Boy) platform to improve scraping using ScreenScraper
2023-07-02 11:21:40 +02:00
Leon Styhre
f197f8df8e
Added support for the Sinclair ZX Spectrum Next (zxnext) game system
2023-04-07 20:53:58 +02:00
Leon Styhre
683ee5f509
Added support for the Tiger Electronics Game.com (gamecom) game system.
2023-03-01 22:09:27 +01:00
Leon Styhre
11b16621b7
Added support for the Casio PV-1000 (pv1000) game system.
2023-02-28 18:20:14 +01:00
Leon Styhre
7139faaad6
Added support for the WASM-4 Fantasy Console (wasm4) game system.
2023-02-25 21:38:25 +01:00
Leon Styhre
b73bb5181c
Added support for the LCD Handheld Games (lcdgames) game system.
2023-02-03 20:16:29 +01:00
Leon Styhre
80e0937bf5
Added support for the VTech V.Smile (vsmile) game system.
2023-02-01 22:30:43 +01:00
Leon Styhre
5da22386b1
Added support for the Arduboy Miniature Game System (arduboy).
2023-01-31 19:36:57 +01:00
Leon Styhre
7c7bae2cd9
Added support for the Adobe Flash (flash) game system.
2022-07-09 20:07:16 +02:00
Leon Styhre
aa7d0d7579
Added support for the EasyRPG game engine (easyrpg) game system.
2022-07-07 18:20:58 +02:00
Leon Styhre
b149f0d054
Added support for the Fujitsu FM Towns (fmtowns) game system on Unix and Windows.
2022-07-06 20:10:28 +02:00
Leon Styhre
fe30e8241b
Added support for the M.U.G.E.N Game Engine (mugen) game system.
2022-07-05 17:05:34 +02:00
Leon Styhre
d701f89039
Added scraper support for the megaduck and supervision systems.
2022-07-04 19:50:19 +02:00
Leon Styhre
d418c05614
Added scraper support for the platforms arcadia (Emerson Arcadia 2001) and crvision (VTech CreatiVision).
...
Also removed an unnecessary code comment.
2022-05-19 17:32:12 +02:00
Leon Styhre
f27ac9d26b
Added a new pcwindows platform for scraping PC (Windows) games.
2022-05-14 12:02:24 +02:00
Leon Styhre
ea2c4444b0
Added platform and scraper support for PICO-8 game engine.
2022-04-10 12:50:03 +02:00
Leon Styhre
350fa73e0d
Added support for the Google Android (android) system.
2021-11-03 21:19:38 +01:00
Leon Styhre
e9bb9d9d9b
Added support for the Philips CD-i (cdimono1) system.
2021-11-03 18:51:38 +01:00
Leon Styhre
66bcf8ea13
Added proper scraping support for the vic20 system.
2021-11-03 18:11:41 +01:00
Leon Styhre
af5e32e121
Formatted the es-app source tree using clang-format.
2021-07-07 20:03:42 +02:00
Leon Styhre
02832b7bd6
Fixed an issue with the PlatformId for Nintendo Switch.
2021-06-23 17:52:33 +02:00
Sophia Hadash
0e8b0bd7ae
add switch platform
2021-06-22 21:01:12 +02:00
Leon Styhre
5248ece0c2
Made 'Valve Steam' a separate platform.
2021-03-24 19:44:36 +01:00
Leon Styhre
1e310bd682
Added a GAMEENGINE prefix to the PlatformId enumerators for the game engine systems.
2021-02-08 00:17:01 +01:00
Leon Styhre
c814baef4c
Added support for the game system TIC-80 game engine.
2021-02-07 23:44:13 +01:00
Leon Styhre
4ddda376ba
Added support for the game system MSX Turbo R.
2021-02-07 22:35:34 +01:00
Leon Styhre
99e7a77850
Added support for the game systems NEC PC-8800 and PC-9800 series.
2021-02-07 21:36:33 +01:00
Leon Styhre
47f5b889d5
Changed some platform enumerators to make them more clear and consistent.
2021-02-07 20:49:52 +01:00
Leon Styhre
7bf1e2d706
Renamed the game system Nintendo GameCube from gamecube to gc.
2021-02-07 15:28:23 +01:00
Leon Styhre
e8652db2f8
Sorted the platform IDs.
2021-02-06 14:20:45 +01:00
Leon Styhre
280ee6aa4e
Added support for the game system Sharp X1.
2021-02-05 21:35:51 +01:00
Leon Styhre
1009cdee80
Added support for scraping Daphne on TheGamesDB and Atari XE and BBC Micro on ScreenScraper.
2021-02-05 17:38:21 +01:00
Leon Styhre
ec669a79c0
Changed the system name for Thomson MO/TO from 'thomson' to 'moto' to follow the RetroPie naming convention.
2021-02-05 17:27:55 +01:00
Leon Styhre
debf072a0e
Rewrote some code from C to C++
2020-12-16 23:59:00 +01:00
Leon Styhre
8db04c5fcb
Added SPDX license identifiers to all source files.
2020-09-21 19:17:34 +02:00
Leon Styhre
996af43299
Added some missing game platforms.
...
Also updated scrapers with some additional missing systems.
2020-08-05 10:45:27 +02:00
Leon Styhre
676b076e07
Some changes mostly to get Ports working properly.
2020-07-30 22:19:37 +02:00
Leon Styhre
949365c822
Renamed system 'pc' to 'dos' and adjusted some graphics files.
2020-07-29 11:19:26 +02:00
Leon Styhre
6735dd3d76
Added missing systems to PlatformId.
...
Also did some other small system name changes.
2020-07-25 16:18:41 +02:00
Leon Styhre
6b62065595
Large code cleanup and code documentation update.
...
The initial code cleanup of es-app is now complete as of this commit.
2020-06-23 20:07:00 +02:00
Leon Styhre
67aa6b3dbd
Huge code cleanup and code documentation update.
...
Includes lots of conversions from tabs to spaces. Only cosmetic code changes in this commit.
2020-06-21 14:25:28 +02:00
Cristi Mitrana
b46c082821
Add scraping support for ChannelF, OpenBOR, Solarus and ZX81 Sinclair
2019-11-27 09:52:35 +02:00
Cristi Mitrana
cdd43bf7e9
Add ScreenScraper.fr as scraping source
2019-01-19 09:01:35 +02:00
Keith F. Kelly
8c4c024de1
Add support to built-in thegamesdb.net scraper for TurboGrafx CD platform.
2018-11-28 11:09:52 -08:00
Tomas Jakobsson
3f3e1ceb16
Move MameNameMap out of the source and into mamenames.xml
2018-02-09 18:32:05 +01:00
Zachary Burke
7d50301b46
Majorly improved performance when fetching Mame names.
...
After profiling UI filtering and startup I determined that
getCleanMameName was responsible for the incredibly long load times when
loading/filtering Mame ROMS. This function was using a linear search
over a pre-sorted array to find a corresponding Mame ROM Name from the
ROM name. It now uses a binary search which improves UI load/filter
responsiveness by a couple orders of magnitude.
Single core performance on my i7 for 10,000 iterations was 2.01 secs vs
7.77e-4 secs
2018-01-03 13:47:39 -08:00