Commit graph

19 commits

Author SHA1 Message Date
Leon Styhre 996af43299 Added some missing game platforms.
Also updated scrapers with some additional missing systems.
2020-08-05 10:45:27 +02:00
Leon Styhre dec3a74e16 Fixed ScreenScraper handling of missing game metadata. 2020-08-02 14:19:51 +02:00
Leon Styhre 676b076e07 Some changes mostly to get Ports working properly. 2020-07-30 22:19:37 +02:00
Leon Styhre 949365c822 Renamed system 'pc' to 'dos' and adjusted some graphics files. 2020-07-29 11:19:26 +02:00
Leon Styhre bad9e772e9 Changed most setting values to lowercase in es_settings.cfg
Audio devices apparently need to be case sensitive.
2020-07-27 12:11:30 +02:00
Leon Styhre b5485b4ca9 Changed log levels from numbers to text. 2020-07-26 23:30:45 +02:00
Leon Styhre 5e5da8c52f Fixed an issue where attempting to read nonexisting JSON data would crash the application. 2020-07-20 09:25:54 +02:00
Leon Styhre 5a7fb828a6 Added proper error handling for resource files and improved overall logging. 2020-07-08 17:01:47 +02:00
Leon Styhre e4fdd1e20d Code cleanup and code documentation update.
As of this commit, the initial code cleanup and code documentation has been completed for the entire application.
2020-06-28 18:39:18 +02:00
Leon Styhre ee4a55e9d6 Fixed 'Refine Search' for the TheGamesDB scraper which I apparently broke in the last commit. 2020-06-25 20:37:41 +02:00
Leon Styhre 0387d515fb Update to fully support Clang/LLVM.
Also a general cleanup of CMakeLists.txt and many small code changes to satisfy Clang that complained quite a lot and actually wouldn't compile the binary at all at first.
2020-06-25 19:52:38 +02:00
Leon Styhre fb4c5708b7 Made pugixml an external dependency and fixed the cmake/cpack installation and package creation.
As pugixml seems to be well supported nowadays and seems to ship with most distributions it's pretty pointless to keep bundling it with EmulationStation.
2020-06-24 17:38:41 +02:00
Leon Styhre 67aa6b3dbd Huge code cleanup and code documentation update.
Includes lots of conversions from tabs to spaces. Only cosmetic code changes in this commit.
2020-06-21 14:25:28 +02:00
Leon Styhre 90735d44e3 Major update to scraper including support for new media handling logic, ability to download more media file types (screenshot, cover, marquee, 3D box) and an improved scraper GUI. As well a rewrite of the navigation sound code. 2020-06-06 13:10:33 +02:00
Leon Styhre fd7da08bf9 Large code cleanup and code documentation update, mostly related to the scraper. Only cosmetic changes in this commit. 2020-05-26 18:34:33 +02:00
PhilaPhan80 85dc2b59a2 Update TheGamesDB API URL to include "v1" within the path per note by Zer0xFF at https://forums.thegamesdb.net/viewtopic.php?f=5&t=1223 2020-01-05 01:52:03 -05:00
Tomas Jakobsson 5cc6bafd7d Silence warnings 2019-03-09 00:23:13 +01:00
Spongman 718eae91fb
Update GamesDBJSONScraper.cpp
prevent `IsObject` assertion failure during `HasMember` call.
2019-02-16 18:07:26 -08:00
acrummyidea 44395f5f45 Adding new scraper GamesDBJSONScraper. The scraper uses the new GamesDb JSON API.
On the first run it downloads a few resource files needed to intepret the otput of
game search api calls these resources go into ~/.emulatiostation/scrapers
The resource files include the list of developers and the list of publishers.
To update the lists simply delete the files and relaunch emulationstation.
Searching a game by id (GamesDB id) is done as before by manually edit the search
query and query for "id:<gameId>".
2019-02-07 21:08:11 -05:00