Leon Styhre
996af43299
Added some missing game platforms.
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Also updated scrapers with some additional missing systems.
2020-08-05 10:45:27 +02:00
Leon Styhre
dec3a74e16
Fixed ScreenScraper handling of missing game metadata.
2020-08-02 14:19:51 +02:00
Leon Styhre
676b076e07
Some changes mostly to get Ports working properly.
2020-07-30 22:19:37 +02:00
Leon Styhre
949365c822
Renamed system 'pc' to 'dos' and adjusted some graphics files.
2020-07-29 11:19:26 +02:00
Leon Styhre
bad9e772e9
Changed most setting values to lowercase in es_settings.cfg
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Audio devices apparently need to be case sensitive.
2020-07-27 12:11:30 +02:00
Leon Styhre
b5485b4ca9
Changed log levels from numbers to text.
2020-07-26 23:30:45 +02:00
Leon Styhre
5e5da8c52f
Fixed an issue where attempting to read nonexisting JSON data would crash the application.
2020-07-20 09:25:54 +02:00
Leon Styhre
5a7fb828a6
Added proper error handling for resource files and improved overall logging.
2020-07-08 17:01:47 +02:00
Leon Styhre
e4fdd1e20d
Code cleanup and code documentation update.
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As of this commit, the initial code cleanup and code documentation has been completed for the entire application.
2020-06-28 18:39:18 +02:00
Leon Styhre
ee4a55e9d6
Fixed 'Refine Search' for the TheGamesDB scraper which I apparently broke in the last commit.
2020-06-25 20:37:41 +02:00
Leon Styhre
0387d515fb
Update to fully support Clang/LLVM.
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Also a general cleanup of CMakeLists.txt and many small code changes to satisfy Clang that complained quite a lot and actually wouldn't compile the binary at all at first.
2020-06-25 19:52:38 +02:00
Leon Styhre
fb4c5708b7
Made pugixml an external dependency and fixed the cmake/cpack installation and package creation.
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As pugixml seems to be well supported nowadays and seems to ship with most distributions it's pretty pointless to keep bundling it with EmulationStation.
2020-06-24 17:38:41 +02:00
Leon Styhre
67aa6b3dbd
Huge code cleanup and code documentation update.
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Includes lots of conversions from tabs to spaces. Only cosmetic code changes in this commit.
2020-06-21 14:25:28 +02:00
Leon Styhre
90735d44e3
Major update to scraper including support for new media handling logic, ability to download more media file types (screenshot, cover, marquee, 3D box) and an improved scraper GUI. As well a rewrite of the navigation sound code.
2020-06-06 13:10:33 +02:00
Leon Styhre
fd7da08bf9
Large code cleanup and code documentation update, mostly related to the scraper. Only cosmetic changes in this commit.
2020-05-26 18:34:33 +02:00
PhilaPhan80
85dc2b59a2
Update TheGamesDB API URL to include "v1" within the path per note by Zer0xFF at https://forums.thegamesdb.net/viewtopic.php?f=5&t=1223
2020-01-05 01:52:03 -05:00
Tomas Jakobsson
5cc6bafd7d
Silence warnings
2019-03-09 00:23:13 +01:00
Spongman
718eae91fb
Update GamesDBJSONScraper.cpp
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prevent `IsObject` assertion failure during `HasMember` call.
2019-02-16 18:07:26 -08:00
acrummyidea
44395f5f45
Adding new scraper GamesDBJSONScraper. The scraper uses the new GamesDb JSON API.
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On the first run it downloads a few resource files needed to intepret the otput of
game search api calls these resources go into ~/.emulatiostation/scrapers
The resource files include the list of developers and the list of publishers.
To update the lists simply delete the files and relaunch emulationstation.
Searching a game by id (GamesDB id) is done as before by manually edit the search
query and query for "id:<gameId>".
2019-02-07 21:08:11 -05:00