Commit graph

1662 commits

Author SHA1 Message Date
Aloshi 8d67cc1053 Fix edge case with image vertex rounding leading to texture-ImageComponent size incongruencies. 2014-03-29 18:03:38 -05:00
Aloshi aa65a80039 Redid SystemView to keep "selected" versions of logos.
Should make SVG logos look better + no more pixelated text.
2014-03-29 16:55:32 -05:00
Aloshi e719a867be Updated nanosvg. 2014-03-29 08:51:59 -05:00
Aloshi 6f64e647b9 GuiScraperMulti now reports the number of games scraped.
Added proper horizontal padding to GuiMsgBox.
2014-03-28 20:58:45 -05:00
Aloshi 391e299f79 Give an error message if a scrape is started with no games selected. 2014-03-28 20:08:59 -05:00
Aloshi b3dcdb52eb Added vram usage tracking (font textures + normal textures). 2014-03-27 16:47:25 -05:00
Aloshi 58452b4e70 Updated help SVGs with better spacing.
Fixed NinePatchComponent not accepting sizes less than the original texture.
Design tweaks to GuiTextEditPopup.
Statistics are no longer displayed in GuiMetaDataEd.
2014-03-25 18:41:50 -05:00
Aloshi 45428dd17b Added new TextEditComponent graphics. 2014-03-25 18:10:35 -05:00
Aloshi 41d8263086 Finishing touches on ScraperSearchComponent. 2014-03-25 17:47:36 -05:00
Aloshi e931a51017 Can now press Ctrl-G to toggle show all borders on all ComponentGrids. 2014-03-25 17:46:58 -05:00
Aloshi 98eda43bab More design tweaks.
Fixed some DateTime sizing stuff to be less weird.
2014-03-25 14:14:09 -05:00
Aloshi 4fafd58da0 More design tweaks. 2014-03-25 12:51:40 -05:00
Aloshi b44703c716 More design tweaks. 2014-03-25 12:13:41 -05:00
Aloshi 719483864c Made ScraperSearchComponent use ComponentList callbacks instead of manually intercepting input.
Tweaked IList and ComponentList for this.
2014-03-24 17:55:36 -05:00
Aloshi 0464776e62 Fixed console spam when an ImageComponent has an invalid texture. 2014-03-24 16:29:56 -05:00
Aloshi 7875c2271c Fixed camera scrolling for ComponentLists to always be by row heights. 2014-03-24 15:34:38 -05:00
Aloshi 2203e9ff81 Fixed crash when RatingComponent's size was 0. 2014-03-24 14:45:27 -05:00
Aloshi 7ca0b0fe72 Help is now horizontal instead of vertical.
Shortened most help texts.
2014-03-23 20:33:27 -05:00
Aloshi c3d6933298 Some more re-styling.
Fixed a crash with SVGResource (durr).
2014-03-22 19:48:48 -05:00
Aloshi cf836c0f8a Fixed SliderComponent going beyond its min/max values.
Defensive measures against a possible SVG reinitialization bug.
2014-03-22 18:17:14 -05:00
Aloshi d18140536a Fixed on.svg.
Updated CREDITS.md.
2014-03-22 18:03:01 -05:00
Aloshi f084f29e61 Improved input config styling a little. 2014-03-22 17:37:40 -05:00
Aloshi 5f55288495 Fixed SVGs being cut off by scaling based on height instead of width.
Fixed buttons not being quite vertically centered.
Hooked up new switch graphics.
Updated slider logic to only move in multiples of the specified increment.
2014-03-22 16:55:18 -05:00
Aloshi 1d17bd9938 Design tweaks.
Fixed dpad_right.svg.
2014-03-22 16:02:25 -05:00
Aloshi ec4ee70259 Fixed incorrect star texture path.
RatingComponent now rasterizes SVGs to the ideal size.
TextComponent's text is now vertically centered always.
2014-03-22 14:31:13 -05:00
Aloshi 2aa72928e5 Fixed fonts not being centered. 2014-03-22 14:24:32 -05:00
Aloshi f2bd7004e1 Added SVGs for most resources. 2014-03-22 13:04:14 -05:00
Aloshi d0261dcc5a Added "fade" transition between views in ViewController.
You can change the "transition style" in the UI options.
Added "string" type to "Settings".
Fixed problems with loading settings when --home-path was not the exactly first
argument supplied.
2014-03-22 11:44:57 -05:00
Aloshi 98b17bf246 Try to guess the proper inputConfig entry from deviceName if deviceGUID is missing. 2014-03-22 11:43:33 -05:00
Aloshi 3c5fa89eaf Added "PRESS ANYTHING" and "ALREADY TAKEN" notifications to GuiInputConfig. 2014-03-21 20:38:16 -05:00
Aloshi 980a2c4ec6 InputManager mostly redone to handle rolling joystick changes instead of completely deinitializing/reinitializing itself every time a change is detected.
Some other slight changes to better fit with SDL2's joystick improvements.
Completely redid GuiDetectDevice and GuiInputConfig.
Inching closer and closer to beta.
2014-03-21 20:16:07 -05:00
Aloshi 9a3b0af337 ComponentList elements can now choose not to be inverted when selected.
TextComponent now has a proper "alignment" setting (left, center, and right).
Did some more styling on GuiMetaDataEd.
2014-03-21 14:51:25 -05:00
Aloshi b4f5577bd5 Hooked up the "INPUT" button on scraper searches. 2014-03-21 13:07:17 -05:00
Aloshi 9fe7ceeb72 Changed makeButtonGrid() to return a pre-padded ComponentGrid so every GUI doesn't have to do its own thing for vertical padding. 2014-03-21 11:54:48 -05:00
Aloshi 91546ac2bc Added new text editing style to GuiMetaDataEd as per UI concepts. 2014-03-21 11:10:19 -05:00
Aloshi ada4f83089 Fixed ComponentList not passing focus to entries.
Some improvements to TextEditComponent:
- cursor now repeats if you hold left/right
- use FONT_PATH_LIGHT instead of regular to match UI concepts
- added some horizontal and vertical padding to the text area
- cursor is a little thinner and not as freakishly tall
2014-03-20 21:47:45 -05:00
Aloshi a82ef25886 Added .svg vector graphics file support.
Should "just work" for any TextureResource::get("*.svg"). dynamic_cast it to an SVGResource and call rasterizeAt(w, h) if you need to re-rasterize it.
Only supports scaling that maintains aspect ratio.
2014-03-19 20:13:59 -05:00
Aloshi 07edad611f "Fixed" the long-time weird rendering artifacts that are apparently caused by vertex coordinates not being integers.
A better fix would be to move to OpenGL 3/GLES 2 and do rounding in the shader.  But I don't have time for that.
2014-03-19 15:03:23 -05:00
Aloshi daa62123d1 Changed Font::getHeight to return a float like it should.
Added minimum message height to GuiMsgBox.
TextComponent now vertically centers text.
Fixed a bug that would cause ScraperSearchComponent to return results
continuously until another search was started.
2014-03-19 13:10:30 -05:00
Aloshi 8e5c910de3 Fixed a sneaky crash.
Added metadata display to ScraperSearchComponent.
2014-03-19 11:21:21 -05:00
Aloshi 1e8b040f73 Replaced AsyncReqComponent with some handles.
UI is no longer completely blocked during asynchronous operations.
2014-03-18 19:55:37 -05:00
Aloshi dbde900629 Redid Scrapers to return ScraperSearchHandles for async searches.
This allows for much better error handling and doesn't take over the UI.
Redid GuiScraperLog to fit new UI concept.
2014-03-18 16:05:56 -05:00
Aloshi 3c05d6bc21 Added the OpenSans Hebrew Condensed Light font.
OptionListComponent and SliderComponent now use it.
SliderComponent suffix is now vertically centered properly.
2014-03-16 19:52:15 -05:00
Aloshi 08dfc32f89 Added the new help images. Still need to redo HelpComponent to be better.
Added some more back buttons.
Forced text in OptionListComponent to be all capitals.
2014-03-15 17:06:16 -05:00
Aloshi 613787931a Added a border above buttons on GuiMsgBox.
Reluctantly changed button font to FONT_SIZE_MEDIUM because FONT_SIZE_SMALL has messed up sizing for some unknown reason.
2014-03-15 13:39:19 -05:00
Aloshi 088b146fe9 Redid message boxes. 2014-03-15 12:18:50 -05:00
Aloshi 45ffbf978c Added --home-path [path] argument that redirects calls to getHomePath() to some directory [path].
Changed some existing command line arguments too:
-w and -h are now just --resolution [width] [height].
-h is now synonymous with --help.
2014-03-13 22:17:46 -05:00
Aloshi 18b428f79a Fixed help system being broken for MenuComponent. Still missing in a few places.
Added some "BACK" buttons to various GUIs.
2014-03-13 14:09:50 -05:00
Aloshi 5039b38d8d Split old, big settings into three submenus from the main menu.
Window now only draws the bottom and top of the GuiStack, instead of everything (hides windows-behind-windows and is faster).
2014-03-12 18:24:34 -05:00
Aloshi bbb8aeeac3 Completely rewrote ComponentGrid to use shared pointers, have support for
borders, work better with nested components, and generally suck less.
Split the scraper screen into a "ScraperSearchComponent" so it can be reused in other menus (what could this possibly mean for the future?!).
Re-designed the ScraperSearchComponent to fit UI concepts.
Added the ability to put a row of buttons at the bottom of a MenuComponent.
Redid GuiMetaDataEd to use a MenuComponent instead of ComponentGrid.
Redid GuiGameScraper to use a ComponentGrid containing a ScraperSearchComponent.
Fixed Renderer::pushClipRect not clipping new rects to be within the bounds of the existing clipRect stack.
A ton of little fixes that I forgot to mention.
It's a good thing I'm the only developer currently, or I would have to actually break this into multiple commits.
2014-03-11 22:00:08 -05:00