Commit graph

8 commits

Author SHA1 Message Date
Aloshi aea93748d5 Began working on GuiBox for theming of boxes (a revolutionary concept). 2012-10-05 15:04:12 -05:00
Aloshi 9901a07fb6 Added some new theming tags.
See changelog.txt (September 15) for more details.
2012-09-15 16:24:33 -05:00
Aloshi cac43474aa Fixed reinitialization problems with the renderer. 2012-09-04 11:45:16 -05:00
Aloshi 878b384b02 Themes now load from system directories.
~ and . are now expanded in theme image paths.
Theme percentages should now work properly.
See changelog (August 10) for more.
2012-08-11 15:54:21 -05:00
Aloshi eaf7df7ad5 Moved configuration files to $HOME/.emulationstation/
Folders should now be sorted alphabetically.
Will now fall back to a system font if LinLibertine.ttf is not found.
Added a Menu button.
Began working on a simple menu.
2012-08-01 23:03:15 -05:00
Aloshi 4f99dec7c2 Font size is now dependent on resolution width.
Scrolling will now occur if the input is held (not just keyboards anymore!).
Initial XML gamelist support. If a file named gamelist.xml is present in the directory ES is run from, it will be parsed and the detailed GuiGameList will be used. Games are matched by absolute path, and a name, description, and image path can be read.
PugiXML is used for parsing XML files - its license can be found in src/pugiXML/pugiXML_license.txt.
SDL_image is used for loading screenshots with the detailed GuiGameList.
Almost all invalid bash characters should be escaped in ROM paths now - including !$^&*()[]<>?;'"\.
2012-08-01 20:43:55 -05:00
Aloshi 1177fde6c3 More work on the skeleton of the program. 2012-07-19 11:13:27 -05:00
Aloshi cf77599950 Began writing the skeleton for the program. 2012-07-18 20:14:17 -05:00