Commit graph

10 commits

Author SHA1 Message Date
Tomas Jakobsson 4425ea0165 Implement --screensize and --screenoffset 2017-12-02 19:16:08 +01:00
Tomas Jakobsson bd0c6beed5 Silence warnings 2017-11-18 23:20:09 +01:00
Tomas Jakobsson a8fc560749 Header inclusion cleanup 2017-11-02 19:16:01 +01:00
Conn O'Griofa cdda38d05b Pi: use vsync by default and fix vsync on case
* Now that vsync off explicitly sets swap interval, it's clear that
  we've been using driver defaults (vsync on) up until now.
* Try to enable normal vsync before late swap tearing. The latter
  doesn't constrain framerate and looks basically identical to vsync
  off.
2017-10-27 01:37:09 +00:00
Tomas Jakobsson ee4d0d95fa Fix vsync off, SDL_GL_SetSwapInterval(0) is not always default 2017-10-24 12:30:17 +02:00
pjft 4e5c1ce49e Changes to mitigate white flashes ES navigation
- Set default GL clear color to black, rather than white
- Revert changes to ImageComponent intialization that cause white flashes
- Increased ALSA buffer to prevent buffer underruns which stall CPU momentarily
- Improved carousel texture buffering based on navigation direction and speed
2017-05-17 20:53:30 +01:00
Christian Uhsat 15fdbb2a83 Hide mouse cursor early 2016-02-05 00:07:34 +00:00
Aloshi 310b1f9613 Removed some unused Renderer functions (onInit, onDeinit). 2015-03-03 16:36:21 -06:00
Aloshi 635b9f9327 FINALLY added vsync.
Defaults to on for all platforms except the RPi. Force it off with "--vsync 0".

Will try to use late swap tearing if supported on the current system.
2014-11-22 11:03:02 -06:00
Aloshi dbdbcde6cd Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
Renamed from core/src/Renderer_init_sdlgl.cpp (Browse further)