Commit graph

271 commits

Author SHA1 Message Date
Lubosz Sarnecki 87a3205521 Loading screen: Be more verbose about what is happening.
Starting up emulationstation takes me about 1 minute over the network
with a large collection of 27 systems with images.

This patch uses the loading screen to tell the user about the status
of the startup, with information how many systems are left for view
initialization.

The most beefy part of the startup process is initializing the views,
and preloading images.

This patch extends the `renderLoadingScreen` function to take a string
and uses it in `ViewController::preload`.

v2: Add SplashScreenProgress option enabled by default.
2019-02-04 23:16:47 +01:00
pjft 9db9d45f54 Fix for unset AudioCard setting 2019-01-25 13:48:03 +00:00
Cristi Mitrana cdd43bf7e9 Add ScreenScraper.fr as scraping source 2019-01-19 09:01:35 +02:00
Jools Wills 6ffda17c4e
Merge pull request #495 from raelgc/fix-kids-unattended-mode
Fixing kids/unattended mode
2019-01-08 19:33:41 +00:00
Jools Wills bf02819125
Merge pull request #432 from raelgc/master
Skip mame bios/devices
2018-11-19 05:36:51 +00:00
Jools Wills 6576dd7ba4
Merge pull request #499 from raelgc/all-directionals
Work with dpad and analogs
2018-11-19 05:35:35 +00:00
Rael Gugelmin Cunha c98a5d6220 Fixing kids/unattended mode 2018-11-15 15:09:08 -02:00
Rael Gugelmin Cunha 464b0992ad Work with dpad and analogs 2018-11-15 14:38:20 -02:00
Jools Wills 04cb8f067b
Merge pull request #449 from psyke83/trigger_fix
InputManager: improve trigger axis calibration
2018-11-14 23:41:32 +00:00
Jools Wills 068ad86073
Merge pull request #483 from cmitu/master
Fix toggling the display of the hold-to-skip message during Input Configuration.
2018-11-11 05:02:47 +00:00
Rael Gugelmin Cunha 065fd8edf1 Skip mame bios/devices 2018-11-04 15:26:03 -02:00
Jools Wills 5af905e2c1
Merge pull request #494 from jrassa/variables-in-imports
allow variables in import elements
2018-10-26 03:57:31 +01:00
John Rassa 4fd0c66b90 allow variables in import elements 2018-10-24 16:19:27 -07:00
John Rassa a57b0ecfea create new DateTimeComponent 2018-10-15 20:40:45 -07:00
Cristi Mitrana 3ea6a7423b Fix the opacity for the hold-to-skip message.
This fixed the bug when toggling the visibility by calling `setOpacity` on the TextComponent
didn't have any effect.
2018-09-14 13:29:28 +03:00
John Rassa 2c2e23e802
Merge pull request #475 from tomaz82/stat64
Fixes for roms larger than 2GB
2018-08-29 22:12:10 -04:00
Tomas Jakobsson 84b1038c3f Fixes for roms larger than 2GB
pi:      #define _FILE_OFFSET_BITS 64
windows: Switch to use stat64 where needed
2018-08-21 16:43:15 +02:00
Tomas Jakobsson 15ccfc5a05 Remove trailing '/' in getGenericPath 2018-08-20 15:32:31 +02:00
Hanno Zulla c8c26203f1 Replace blank_game bitmap with svg cartridge artwork. 2018-07-25 15:19:41 +02:00
Hanno Zulla 3e27412d65 Replace folder bitmap with svg artwork. 2018-07-25 14:52:13 +02:00
Hanno Zulla 891c552ce9 Updates artwork for input config, adds compass directions. 2018-07-02 11:02:51 +02:00
John Rassa 880064caa6
Merge pull request #453 from hzulla/feature/fix-optionlistcomponent-arrows
Fix SVG resize issue for option_arrow.svg
2018-06-14 18:14:53 -04:00
pjft 0d76ec52a5 Adjust mutex for SVG initialization and resizing 2018-06-12 22:30:42 +01:00
Hanno Zulla d02fab8463 Fix SVG resize issue for option_arrow.svg. 2018-06-12 16:44:25 +02:00
John Rassa 46c274ebe4
Merge pull request #451 from pjft/image-fix-part2
Final Fix for resizing images
2018-06-10 22:05:07 -04:00
pjft 21f21d8268 Final Fix for resizing images 2018-06-09 18:38:18 +01:00
Koerty 3d7d62047b Grid fix freeze with big game collections
This fix the infinite freeze with big game collections by storing the texture path instead of loading texture resource
2018-06-08 11:31:24 +02:00
Conn O'Griofa b097648dde InputManager: improve trigger axis calibration
Some drivers (such as hid-sony) configure analog triggers (L2/R2) as axes
with axis range -32768-32767, but the resting value starts at -32768,
causing an initial or light press to register erroneously as a minus
axis value.

Fix by shifting ABS_Z and ABS_RZ axes that are detected to rest at
-32768 so that they will range from 0-32767 instead.

Patch based on Jools Wills' earlier commit: https://github.com/RetroPie/EmulationStation/pull/58
2018-06-08 04:45:04 +00:00
John Rassa df60750ec9
Merge pull request #440 from Koerty/grid-fix-horizontal-mod
Fix horizontal scrolling grid bugs
2018-06-06 16:06:36 -07:00
John Rassa c6a8a4b20c
Merge pull request #436 from RetroPie/scraper-fix
set curl to follow redirects to fix scraper error
2018-06-06 14:47:41 -07:00
Koerty 8763adedb1 Fix grid padding being 2 times smaller than it should be 2018-06-06 23:26:32 +02:00
John Rassa 86a2cb7840 set curl to follow redirects to fix scraper error
update to use legacy thegamesdb url
2018-06-05 19:00:42 -07:00
John Rassa 27670e48d6
Merge pull request #441 from pjft/image-fix
Fix for image resize flicker when using MaxSize
2018-06-04 14:28:17 -07:00
John Rassa 401b184615
Merge pull request #435 from raelgc/431-improve-kids-mode
Improving kids mode
2018-06-04 14:17:25 -07:00
pjft 68dff607c8 Fix for image resize flicker when using MaxSize 2018-06-04 21:25:45 +01:00
Koerty bdc3054423 Fix horizontal scrolling grid bugs
This fix 2 bugs with the horizontal scrolling grid :
- The grid is now positioned correctly (bug introduced by the buffer of the dynamic image loader)
- The right column contain the partial tile in horizontal mod, not the bottom row
2018-06-03 01:03:14 +02:00
Rael Gugelmin Cunha cbc1d02b1b More restriction on kids mode (#431) 2018-05-30 22:38:19 -03:00
Koerty 5913c9465e Add extra buffer rows to the grid to load images ahead 2018-05-21 22:06:00 +02:00
John Rassa 0928498ef2 Fix for Windows build 2018-05-18 19:32:09 -07:00
Koerty 9f10b61dfa Add 3 new theming properties to the grid tile background
Add 3 new theming properties to the grid tile background : - backgroundCornerSize
- backgroundCenterColor
- backgroundEdgeColor
2018-05-18 01:20:58 +02:00
Koerty c080ffb2c3 NinePatch now position correctly when origin is different from 0 0 2018-05-10 23:43:08 +02:00
Koerty 80456f566a Partially display the last row if grid number of row isn't an integer
- Also fix 2 bugs introduced by #428
- Also add log error message if grid dimensions are below 1
2018-05-09 17:29:21 +02:00
Koerty a52a2f5597 Change grid creation flow
- This changes make sure the buildTiles function is called only one time, at the end of the applyTheme function.
- The buildTiles function now call calcGridDimension as both are linked to the same events
2018-05-01 05:19:45 +02:00
Koerty 918ecbe493 Rewrite NinePatchComponent to handle images of all sizes
- Rewrite NinePatchComponent to handle images with a different size than 48x48 px
- It's now possible to change the border sizes using setCornerSize function
2018-04-29 02:06:02 +02:00
John Rassa 4a1e9d5f11
Merge pull request #415 from Koerty/grid-default-image
[GRID 5 & 6] Add grid default image and folder image
2018-04-16 21:30:40 -04:00
Koerty 3100fa3a6d Add grid default image and folder image
Add default game image and folder image to the grid. They can be configured by the theme with the gameImage and folderImage properties of the imagegrid.
2018-04-17 01:37:39 +02:00
John Rassa e3bebc872d
Merge pull request #417 from Koerty/help-prompt-origin
Add "origin" theming element for help prompt
2018-04-16 18:43:52 -04:00
Koerty 1b4a545c90 Add "origin" theming element for help prompt 2018-04-15 21:01:54 +02:00
Koerty 4a587ca347 Fix calcGridDimension being called before mScrollDirection 2018-04-15 15:20:49 +02:00
Jools Wills b622a4272e
Merge pull request #413 from jrassa/windows-fixes
fix for several small issues in Windows build
2018-04-14 19:52:40 +01:00