Leon Styhre
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c38e087b28
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Fixed an issue where some pragma directives crashed the GLSL shader compiler on Windows.
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2020-11-29 22:42:05 +01:00 |
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Leon Styhre
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d1adb313e6
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Improved the opacity shader.
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2020-09-13 09:57:00 +02:00 |
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Leon Styhre
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a34bc45e56
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Added an opacity shader.
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2020-09-12 19:17:26 +02:00 |
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Leon Styhre
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3643c08caf
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Updates to the OpenGL shader handling.
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2020-09-12 12:14:48 +02:00 |
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Leon Styhre
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fd10aba815
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Updated the GLSL shader logic and added a postprocessing function.
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2020-09-04 18:59:19 +02:00 |
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Leon Styhre
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d512c2b11d
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Implemented OpenGL GLSL shader support.
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2020-08-30 22:19:37 +02:00 |
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