Leon Styhre
b4e08ba92b
Renamed Platform to utils/PlatformUtil
2022-01-10 18:56:04 +01:00
Leon Styhre
2d149c5161
Moved all Platform functions to the utility namespace.
2022-01-10 18:43:17 +01:00
Leon Styhre
f80658696c
Removed some unnecessary time measurement constants.
2022-01-09 23:50:08 +01:00
Leon Styhre
c62a069448
Fixed an issue where the audio device was accessed after it had been closed.
2022-01-05 00:08:50 +01:00
Leon Styhre
f8e201d347
Moved the CollectionSystemsManager cleanup from the destructor to a deinit function.
2022-01-04 23:14:12 +01:00
Leon Styhre
119dfc90f8
Changed ViewController::get() to ViewController::getInstance()
2022-01-04 21:49:22 +01:00
Leon Styhre
254b00a3d8
Large refactoring to improve thread safety and improve singleton pattern usage.
2022-01-04 21:21:26 +01:00
Leon Styhre
9e86908a47
(Windows) Fixed a window focusing issue when hiding the taskbar.
2021-12-09 20:23:09 +01:00
Leon Styhre
515577c8f9
(Unix) Changed the fullscreen mode to SDL_WINDOW_FULLSCREEN_DESKTOP.
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Also removed the --windowed, --fullscreen-normal and --fullscreen-borderless command line options and menu entry.
2021-12-05 13:51:39 +01:00
Leon Styhre
445b914379
Completely refactored MameNames.
2021-11-17 21:32:40 +01:00
Leon Styhre
dd0f36f82b
Changed most increment and decrement operators from postfix to prefix for es-app.
2021-11-17 17:35:34 +01:00
Leon Styhre
6bc4a09c9b
Multiple thread safety improvements to AudioManager and VideoFFmpegComponent.
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Also some general refactoring and re-enabling of some SDL_AudioStream functions.
2021-11-15 22:43:06 +01:00
Leon Styhre
0fecb43066
Increased the maximum supported display height to 7680 pixels.
2021-10-18 18:14:49 +02:00
Leon Styhre
a2e12ace6a
Lowered the minimal supported resolution from 640x480 to 224x224.
2021-09-30 19:51:04 +02:00
Leon Styhre
79849188d1
Fixed an issue where animations would play incorrectly when disabling a collection.
2021-09-19 20:43:36 +02:00
Leon Styhre
970b7dd63d
(Windows) Fixed some MinGW compiler warnings.
2021-09-19 15:27:32 +02:00
Leon Styhre
42458a7d76
Very minor code cleanup.
2021-09-17 21:10:16 +02:00
Leon Styhre
5942b2815e
Added support for selecting alternative emulators per game.
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Also made some changes to the system-wide alternative emulators logic.
2021-09-04 11:21:55 +02:00
Leon Styhre
5381f38231
Added support for defining and choosing between alternative emulators.
2021-08-22 15:26:38 +02:00
Leon Styhre
7b5d673050
Replaced the internal Vector2i data type and functions with the GLM library equivalent.
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Also applied some code formatting changes for braced lists using clang-format.
2021-08-17 18:41:45 +02:00
Leon Styhre
d3be0b73d3
Changed the word 'front-end' to 'frontend'.
2021-08-12 12:03:11 +02:00
Leon Styhre
e4ee4855df
Changed the header text in main.cpp
2021-07-08 18:47:29 +02:00
Leon Styhre
af5e32e121
Formatted the es-app source tree using clang-format.
2021-07-07 20:03:42 +02:00
Leon Styhre
11ae6ba6f5
Improved the support for portable installations.
2021-06-30 17:27:20 +02:00
Leon Styhre
f6122ed94a
Changed the descriptive name of ~/.emulationstation to the ES-DE home directory.
2021-06-25 00:00:49 +02:00
Leon Styhre
55a0cef4d1
The scripts and themes directories are now created during startup.
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Also cleaned up some startup messages which now also refer to ~/.emulationstation as the base directory.
2021-06-24 23:29:03 +02:00
Leon Styhre
c8af5816a3
Added a version setting which can be used to detect upgrades of the application.
2021-06-22 17:47:01 +02:00
Leon Styhre
dc29b97e91
Changed es_settings.cfg to es_settings.xml
2021-06-16 19:05:24 +02:00
Leon Styhre
fa624f9f2c
Changed the logic for the systems configuration file, it now loads from the resources directory.
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Also renamed the file from es_systems.cfg to es_systems.xml
2021-06-16 18:54:04 +02:00
Leon Styhre
dde840c5f8
Added a game launch screen.
2021-06-14 19:15:22 +02:00
Leon Styhre
83b764cf1f
Small cosmetic changes to the input device configuration screen.
2021-05-23 10:16:47 +02:00
Leon Styhre
0bde8dc79d
Migrated to the SDL2 GameController API.
2021-05-22 22:18:00 +02:00
Leon Styhre
3ed17fbea2
Added a fullscreen game media viewer.
2021-05-16 13:12:31 +02:00
Leon Styhre
8bf304b867
Added check for non-numeric characters in the arguments for the --resolution flag.
2021-03-21 21:54:30 +01:00
Leon Styhre
924b3ac033
Fixed a memory leak in Settings.
2021-03-19 18:40:37 +01:00
Leon Styhre
b90ab39cb7
Fixed a memory leak related to the navigation sounds.
2021-03-19 18:37:56 +01:00
Leon Styhre
84ecb7489e
Moved the AudioManager initialization a bit forward during startup.
2021-03-17 20:08:33 +01:00
Leon Styhre
9779ca8bd5
The MAME names file processing is now done after displaying the splash screen.
2021-03-15 21:03:44 +01:00
Leon Styhre
b115a94668
Added a sanity check to the --resolution flag to keep the values within reason.
2021-03-12 21:12:54 +01:00
Leon Styhre
90bd12ef1c
(macOS) Disabled the save state functionality which removed the splash screen on startup.
2021-03-11 17:42:08 +01:00
Leon Styhre
2432e118a7
Added the ability to automatically generate the game systems directory structure.
2021-03-10 18:21:49 +01:00
Leon Styhre
9c957ee93c
Fixed an issue where the --vsync command line option could crash the application.
2021-02-28 15:20:34 +01:00
Leon Styhre
97575fa7a4
(macOS) Fixed an issue where the mouse cursor would jump to the Dock on startup.
2021-01-28 21:32:25 +01:00
Leon Styhre
777480aa6e
Small cosmetic change to the --display command line option.
2021-01-26 17:33:20 +01:00
Leon Styhre
7bb89693f3
Settings are now saved immediately when using some command line options.
2021-01-25 18:10:11 +01:00
Leon Styhre
4d2ef89864
Added multi-monitor support.
2021-01-24 23:44:50 +01:00
Leon Styhre
cf489be504
Reorganized the command line options.
2021-01-24 22:17:36 +01:00
Leon Styhre
735ce39812
Some cosmetic code cleanup.
2021-01-19 22:29:13 +01:00
Leon Styhre
8b5f65c789
The mouse cursor is now hidden during application startup.
2021-01-19 20:14:37 +01:00
Leon Styhre
c6687f8995
Removed a remnant from the PowerSaver.
2021-01-03 11:24:50 +01:00
Leon Styhre
9b6789529b
(Windows) Fixed an issue with a potentially unclean application shutdown.
2020-12-31 13:50:55 +01:00
Leon Styhre
327676d7d7
Renamed CollectionSystemManager to CollectionSystemsManager.
2020-12-23 18:06:30 +01:00
Leon Styhre
a27c961987
Some changes to the startup logging.
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Also removed some unnecessary audio code.
2020-12-23 17:56:21 +01:00
Leon Styhre
214a7861f9
Modernized the audio handling code a bit.
2020-12-21 00:23:22 +01:00
Leon Styhre
bb7097a1af
Changed the order of two command line parameters.
2020-12-20 15:09:47 +01:00
Leon Styhre
defb16b6da
Fixed multiple issues with the UI modes (full/kiosk/kid).
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Also improved the quit menu.
2020-12-17 23:45:29 +01:00
Leon Styhre
29abe2dc8c
Removed the deprecated PowerSaver.
2020-12-16 17:57:10 +01:00
Leon Styhre
5de61ecb4d
Removed two ambiguous NULL values.
2020-11-30 20:42:16 +01:00
Leon Styhre
208d3a9fb3
Fixed a crash when attempting to change the ROM directory.
2020-11-30 20:19:29 +01:00
Leon Styhre
0b6dce687e
Changed to C++ casts throughout the application.
2020-11-17 23:06:54 +01:00
Leon Styhre
6368ae0cc1
OCD update renaming ScreenSaver to Screensaver.
2020-11-10 22:33:57 +01:00
Leon Styhre
bbb2aa5217
Overhaul of the screensaver.
2020-11-10 22:18:20 +01:00
Leon Styhre
1a6bec2e3b
Overhaul of settings code.
2020-11-05 18:18:11 +01:00
Leon Styhre
0b6d0bfcd6
Improved some logging as well as handling of a missing es_systems.cfg file.
2020-10-19 17:28:20 +02:00
Leon Styhre
f5e36dec54
Added an application startup timer as debug logging output.
2020-10-18 12:45:19 +02:00
Leon Styhre
0beb40d9c9
Fixed a tiny memory leak.
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Also fixed a Clang static analyzer error for SystemData.
2020-10-17 14:32:08 +02:00
Leon Styhre
2768380446
Fixed several errors reported by Valgrind.
2020-10-11 18:57:37 +02:00
Leon Styhre
2a852170a8
(Windows) Fixed some build issues and got the OpenGL shaders to work.
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Also some additional code cleanup.
2020-09-16 22:14:35 +02:00
Leon Styhre
863063ee47
Started to add SPDX license identifiers.
2020-09-13 20:32:22 +02:00
Leon Styhre
87bee7fae9
Added 'Desktop Edition' to the log output version info.
2020-09-13 20:07:02 +02:00
Leon Styhre
9da16dd00e
Some minor cosmetic code changes.
2020-08-30 22:25:38 +02:00
Leon Styhre
796d2c9ec8
(macOS) Disabled unusable command line arguments.
2020-08-23 21:53:21 +02:00
Leon Styhre
46ab60ad4e
(Windows) Fixed the broken build for this OS.
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Also some other minor cosmetic code changes.
2020-08-23 21:27:01 +02:00
Leon Styhre
88a5962926
Changed '#ifdef' to '#if defined()' throughout the code.
2020-08-23 17:04:30 +02:00
Leon Styhre
af5a48ed10
Removed unnecessary #ifdefs for the SDL2 include files.
2020-08-23 16:15:06 +02:00
Leon Styhre
b0624f2bc9
Updates to make the application work correctly (more or less) on macOS.
2020-08-18 17:48:21 +02:00
Leon Styhre
ad960b28ac
Various updates to make the application compile on macOS.
2020-08-17 19:15:05 +02:00
Leon Styhre
1d2b9f113b
Added the ability to change the ROM directory if no game files were found on startup.
2020-08-15 10:12:19 +02:00
Leon Styhre
885bf61df0
Tweaked the description and setting name for the GPU statistics overlay.
2020-08-15 09:33:08 +02:00
Leon Styhre
c9a3dbc82e
Several changes related to VRAM usage and GPU statistics.
2020-08-08 15:14:33 +02:00
Leon Styhre
1550c48187
Improved the input configuration logic.
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Also added a command line option to force the input configuration even if a es_input.cfg file exists.
2020-08-03 11:39:04 +02:00
Leon Styhre
41c3c66eb7
(Windows) Added support for setting the root of a drive as the home folder.
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This is mostly usable for portable installations, for example on a USB memory stick.
2020-07-27 14:23:40 +02:00
Leon Styhre
bad9e772e9
Changed most setting values to lowercase in es_settings.cfg
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Audio devices apparently need to be case sensitive.
2020-07-27 12:11:30 +02:00
Leon Styhre
b5485b4ca9
Changed log levels from numbers to text.
2020-07-26 23:30:45 +02:00
Leon Styhre
329a8da441
Properly implemented hiding of games.
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Also added a flag to force the Full UI mode from the command line.
2020-07-26 22:19:29 +02:00
Leon Styhre
e2bd5d05b1
Fixed an issue where hidden files would still show up if they had a gamelist.xml entry.
2020-07-26 13:58:49 +02:00
Leon Styhre
8fcb56cfb3
Made game launching on Windows much more seamless.
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Also added an option to hide the taskbar.
2020-07-18 13:21:44 +02:00
Leon Styhre
ff1f329bd0
Added a Unix man page and a script to generate it.
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The --help output text was changed slightly as well.
2020-07-16 14:24:48 +02:00
Leon Styhre
1b65eaac2e
Improved input device configuration.
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Default keyboard mappings are now applied if the user has not configured the keyboard.
2020-07-14 19:16:21 +02:00
Leon Styhre
57d6dab2cc
Some cosmetic code changes.
2020-07-13 20:58:25 +02:00
Leon Styhre
6028777be4
Added creation of es_settings.cfg on first application startup and improved media directory error handling.
2020-07-11 10:10:07 +02:00
Leon Styhre
31da561695
Complete UTF-16 (Unicode) support added for Windows.
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ROM names with Unicode characters are supported, as well as running ES from a directory that has Unicode characters in its name.
2020-07-10 18:32:23 +02:00
Leon Styhre
adb5cb6664
Made the es_systems.cfg template install to the home directory during the first application startup.
2020-07-09 19:26:48 +02:00
Leon Styhre
5a7fb828a6
Added proper error handling for resource files and improved overall logging.
2020-07-08 17:01:47 +02:00
Leon Styhre
76aa239855
Initial update to make the application build and run on Windows.
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Much more work will be needed to get the Windows port working properly.
2020-07-03 20:23:51 +02:00
Leon Styhre
eeae8033bd
Use SDL2 include files instead of those for SDL version 1.
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This resolves an irritating issue in the code editor where SDL2-specific functions could't be found. Not entirely sure about the SDL include file logic for other operating systems than Linux so the #ifdef directives may need to be updated further at a later date.
2020-06-26 18:03:55 +02:00
Leon Styhre
6b62065595
Large code cleanup and code documentation update.
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The initial code cleanup of es-app is now complete as of this commit.
2020-06-23 20:07:00 +02:00
Leon Styhre
67aa6b3dbd
Huge code cleanup and code documentation update.
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Includes lots of conversions from tabs to spaces. Only cosmetic code changes in this commit.
2020-06-21 14:25:28 +02:00
Leon Styhre
49161df0e6
Renamed platform.cpp/platform.h to Platform.cpp/Platform.h
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The naming convention for the rest of the application is to start the file names with a capital letter.
2020-06-21 12:26:21 +02:00
Leon Styhre
f635e5bd2d
Improved error handling for missing configuration files and ROMs.
2020-06-18 19:49:47 +02:00