Leon Styhre
|
1bbf32a6f5
|
Fixed some menu alignment issues.
|
2022-09-05 23:05:09 +02:00 |
|
Leon Styhre
|
3a1c9d41ce
|
Fully generalized SystemView and GamelistView and rewrote CarouselComponent into a template class.
Also cleaned up some code and fixed an issue where navigation sounds would not play when using the shoulder buttons.
|
2022-03-24 23:05:23 +01:00 |
|
Leon Styhre
|
f0c35d8509
|
Refactored the rendering code into proper classes.
|
2022-03-14 19:51:48 +01:00 |
|
Leon Styhre
|
755b2c9f50
|
Changed some render variables to more verbose names.
Also fixed an issue with fade transitions for legacy themes.
|
2022-03-11 23:51:41 +01:00 |
|
Leon Styhre
|
63af859618
|
Modernized the OpenGL renderer and replaced most fixed function pipeline code with shaders.
Also greatly improved the shader post processing performance and added component dimming support.
|
2022-03-11 23:17:04 +01:00 |
|
Leon Styhre
|
ead1d5af9c
|
Fixed a small alignment issue in ComponentList.
|
2022-02-11 23:33:29 +01:00 |
|
Leon Styhre
|
2c2e624160
|
Changed the opacity data type and functions from unsigned char to float.
|
2022-02-11 22:10:25 +01:00 |
|
Leon Styhre
|
a443f86235
|
Removed a huge amount of unnecessary Window* function arguments.
|
2022-01-19 18:01:54 +01:00 |
|
Leon Styhre
|
8a6652552f
|
Set the clang-format option SpaceBeforeCpp11BracedList to true.
|
2022-01-16 12:09:55 +01:00 |
|
Leon Styhre
|
af52d9b0ac
|
Changed most increment and decrement operators from postfix to prefix for es-core.
|
2021-11-17 17:48:49 +01:00 |
|
Leon Styhre
|
99d0f17e6b
|
Fixed a small alignment issue in ComponentList.
|
2021-11-11 19:43:58 +01:00 |
|
Leon Styhre
|
cdf0227ad4
|
Fixed a small alignment issue in the scraper GUI and removed an ugly hack.
|
2021-11-05 20:31:24 +01:00 |
|
Leon Styhre
|
59839546a5
|
Fixed an issue where ComponentList elements would not get correctly centered vertically.
|
2021-10-29 19:44:27 +02:00 |
|
Leon Styhre
|
5247a9f5fe
|
Fixed an issue where the wrong scroll indicator could be shown.
|
2021-10-24 12:10:38 +02:00 |
|
Leon Styhre
|
114c91679e
|
Increased the start delay slightly for the scraper GUI game name scrolling.
|
2021-10-18 19:58:04 +02:00 |
|
Leon Styhre
|
484606fb6f
|
Added horizontal scrolling of long game names to the scraper GUI.
|
2021-10-18 19:24:47 +02:00 |
|
Leon Styhre
|
11ca17fc91
|
Fixed an issue where the wrong scroll indicators could be displayed.
|
2021-10-17 16:14:28 +02:00 |
|
Leon Styhre
|
690083a123
|
The scroll indicators don't fade in and out any longer if quick jumping in a list.
|
2021-10-16 13:21:52 +02:00 |
|
Leon Styhre
|
bef997420d
|
Added menu scroll indicators.
|
2021-10-10 18:15:37 +02:00 |
|
Leon Styhre
|
00e304f09a
|
Fixed an issue where navigation in menus would behave weirdly under some circumstances.
|
2021-09-19 23:07:04 +02:00 |
|
Leon Styhre
|
63767347f2
|
Fixed numerous compiler warnings reported by the -Wall and -Wpedantic flags.
|
2021-09-19 14:37:10 +02:00 |
|
Leon Styhre
|
db1e595d11
|
Fixed an issue where text coloring in menus would sometimes not get rendered correctly.
|
2021-08-25 21:36:35 +02:00 |
|
Leon Styhre
|
4676cee4fa
|
Fixed a small cosmetic issue introduced by a previous commit.
|
2021-08-19 20:30:04 +02:00 |
|
Leon Styhre
|
70a1e4612a
|
Fixed an issue where menu rows would not align properly during navigation.
|
2021-08-19 19:53:05 +02:00 |
|
Leon Styhre
|
7b5d673050
|
Replaced the internal Vector2i data type and functions with the GLM library equivalent.
Also applied some code formatting changes for braced lists using clang-format.
|
2021-08-17 18:41:45 +02:00 |
|
Leon Styhre
|
1fb0ccef0d
|
Replaced the internal Vector2f data type and functions with the GLM library equivalent.
|
2021-08-16 18:25:01 +02:00 |
|
Leon Styhre
|
722468129e
|
Replaced all internal matrix data types and functions with the GLM library equivalents.
Also changed some vectors.
|
2021-08-15 19:30:31 +02:00 |
|
Leon Styhre
|
23fdc00044
|
Formatted the es-core source tree using clang-format.
|
2021-07-07 20:31:46 +02:00 |
|
Leon Styhre
|
6e28300a5a
|
The ComponentList padding is now scaled properly to the screen aspect ratio and resolution.
|
2021-07-02 17:44:27 +02:00 |
|
Leon Styhre
|
23903de1cf
|
Minor cosmetic code cleanup.
|
2021-03-27 10:26:13 +01:00 |
|
Leon Styhre
|
0a9ae5b8ec
|
Fixed a slight but annoying rendering issue for the menu selector bar.
|
2021-02-01 21:23:13 +01:00 |
|
Leon Styhre
|
39e8e33733
|
Fixed a cosmetic menu scrolling alignment issue.
|
2021-01-29 17:59:05 +01:00 |
|
Leon Styhre
|
a99d32f596
|
Made some separator lines scale correctly on high resolution displays.
|
2021-01-15 18:44:54 +01:00 |
|
Leon Styhre
|
ce16c8e3ec
|
Improved GUI consistency when running on high resolution devices.
|
2021-01-13 19:45:56 +01:00 |
|
Leon Styhre
|
c95334756d
|
Fixed a lot of MSVC compiler warnings.
|
2020-12-29 12:54:24 +01:00 |
|
Leon Styhre
|
963f93e0f8
|
Replaced the custom math functions with standard C++ functions.
|
2020-12-28 11:29:32 +01:00 |
|
Leon Styhre
|
debf072a0e
|
Rewrote some code from C to C++
|
2020-12-16 23:59:00 +01:00 |
|
Leon Styhre
|
0b6dce687e
|
Changed to C++ casts throughout the application.
|
2020-11-17 23:06:54 +01:00 |
|
Leon Styhre
|
bd33d5a3b9
|
Implemented (somehow) proper inversions for images in menus.
|
2020-11-08 13:03:45 +01:00 |
|
Leon Styhre
|
107c747374
|
Fixed a regression where the graying-out of menu entries didn't work.
|
2020-09-27 14:41:59 +02:00 |
|
Leon Styhre
|
8db04c5fcb
|
Added SPDX license identifiers to all source files.
|
2020-09-21 19:17:34 +02:00 |
|
Leon Styhre
|
a34bc45e56
|
Added an opacity shader.
|
2020-09-12 19:17:26 +02:00 |
|
Leon Styhre
|
3923ad32c6
|
Fixed an issue where trigger input in menus wasn't handled correctly.
|
2020-08-02 15:04:43 +02:00 |
|
Leon Styhre
|
70d0057295
|
Both user changes and scraper changes are now color marked in the metadata editor.
User changes are marked with blue and scraper changes with red.
|
2020-07-15 17:44:27 +02:00 |
|
Leon Styhre
|
e4fdd1e20d
|
Code cleanup and code documentation update.
As of this commit, the initial code cleanup and code documentation has been completed for the entire application.
|
2020-06-28 18:39:18 +02:00 |
|
Leon Styhre
|
67aa6b3dbd
|
Huge code cleanup and code documentation update.
Includes lots of conversions from tabs to spaces. Only cosmetic code changes in this commit.
|
2020-06-21 14:25:28 +02:00 |
|
Leon Styhre
|
f1f82ac29f
|
Added support for jumping to the beginning and end of gamelists and menus using the left and right trigger buttons. Also fixed some navigation bugs.
|
2020-06-13 10:25:09 +02:00 |
|
Leon Styhre
|
4c67dae788
|
Added color marking to GuiMetaDataEd for newly scraped data.
|
2020-06-10 19:54:37 +02:00 |
|
Leon Styhre
|
709e6b996e
|
Code cleanup and code documentation. Only cosmetic changes in this commit.
|
2020-06-06 16:48:05 +02:00 |
|
Cristi Mitrana
|
3b85735a2d
|
InputManager: replace pageUp/Down with left/rightShoulder and create an alias (via isMappedLike ) to accomodate existing configs that use the PageUp/Down buttons.
|
2019-12-23 16:12:35 +02:00 |
|