Commit graph

147 commits

Author SHA1 Message Date
XargonWan 1167c4be41
feat/update 3.1.0 (#7)
* Added initial text shaping support

* Fixed some font issues

* (Windows) Added initial text shaping support

* (macOS) Added initial text shaping support

* Disabled building of HarfBuzz-subset on Windows and macOS

* (Android) Added initial text shaping support

* Added the nl_NL locale to locale/languages

* Changed the font VRAM usage calculation to actually only include texture data

* Moved the HarfBuzz segment building to a separate function

Also implemented segment caching and fixed an issue where missing glyphs were not handled correctly

* Moved the text shaping to a separate function

* Fixed a text shaping issue when there was a font change for the last character of a string

* Added support for the pl_PL locale

* Changed two font calculation functions to use shaped text

Also consolidated the HarfBuzz segment creation and shaping into a single function

* Added a hack to make shaped text wrap somehow correctly

* Changed the text shaping function to return the segment vector

* Text shaping segments are no longer created by space characters

* RTL text segments are now flagged as such

* Fixed an issue where text was not correctly centered after line breaks

* Reverted some font changes that were not needed after all

* Changed to having HarfBuzz set the horizontal glyph advance

* Fixed another failure mode for the wrapText shaped text hack

* Added a precaution to prevent crashes in case of broken fonts being used

* Made accurate text layout work correctly using HarfBuzz

* Removed the offensive wrapText hacks and added some optimizations

Also changed the three dots to an actual ellipsis Unicode character when abbreviating text

* Reverted a change in TextComponent as it caused unforeseen issues

* Changed Font::shapeText() to pass the segments vector by reference

* Removed a temporary member variable in Font and replaced it with proper argument passing

* Fixed a regression where text shaping stopped working

* Added sharing of glyph atlas entries between shaped glyph entries that need the same texture

* Added support for the ar_EG locale

* Some font-related code and comments cleanup

* Fixed a source file header typo

* Documentation update

* Removed a lot of unnecessary text processing

* Added the ICU library as a dependency

* (Android) Added the ICU library as a dependency

* (macOS) Added the ICU library as a dependency

* (Windows) Added the ICU library as a dependency

* (Windows) Fixed an MSVC compiler warning

* Replaced all built-in Unicode case conversion logic and lookup tables with facilities from the ICU library

* Documentation update

* Updated the pl_PL translations

* Added a menu title font size adjustment for the pl_PL translations

* Removed support for NetBSD and OpenBSD

* Changed a code comment that referred to BSD Unix

* Documentation update

* Silenced some Clang compiler warnings

* Added experimental support for building on Haiku

* (Haiku) Added a ScreenScraper platform identifier

* (Haiku) Added support for the Sony PlayStation Portable (psp) game system

* (Haiku) Added support for the ScummVM Game Engine (scummvm) game system

* Documentation update

* Updated the pl_PL translations

* Changed ScreenSaver to use TextComponent instead of using Font facilities directly

* Changed Window to use TextComponent instead of using Font facilities directly

* Changed ButtonComponent to use TextComponent instead of using Font facilities directly

* Changed SliderComponent to use TextComponent instead of using Font facilities directly

* Reverted ButtonComponent and SliderComponent to render the debug overlays themselves

* Changed DateTimeEditComponent to use TextComponent instead of using Font facilities directly

* Minor code cleanup

* Changed TextEditComponent to use TextComponent instead of using Font facilities directly

* Changed Font::buildTextCache() and Font::renderTextCache() to protected functions

* Changed a compiler silencing option to only apply to Clang

* (Haiku) Updated CMake configuration to make ES-DE build on Haiku Nightly (but no longer on R1/beta4)

* Documentation update

* (Haiku) Added find rule configuration for RetroArch

Also added a single core for testing purposes

* Removed direct use of Font::wrapText() from OptionListComponent, TextEditComponent and TextListComponent

* Removed direct use of Font::wrapText() from TextComponent

* Fixed an issue where ComponentList could generate elements with negative widths

* Added an assertion to GuiComponent::setSize() to check for negative mSize values

* DateTimeEditComponent no longer renders the debug overlay unless there is a string to display

* (FreeBSD) Added support for building with DEINIT_ON_LAUNCH

* (FreeBSD) Added the man page to the CPack configuration

* (FreeBSD) Added support for rebooting and powering off from inside ES-DE

* (FreeBSD) Added fallback method to locate binary

* Added layout and line wrapping support for shaped text and for mixing of LTR and RTL scripts

* Fixed a special line wrapping scenario where a trailing space should be removed

* (Windows) Fixed some MSVC compiler warnings

* Fixed some Clang compiler warnings

* Fixed an issue where theme names in the theme downloader could get abbreviated

* Added support for the ca_AD locale

* Documentation update

* (Android) Fonts and locales are now copied earlier than the other assets as HarfBuzz and libintl need them earlier in the startup process

* Documentation update

* Added support for the de_DE locale

* (Android) Added a new default find rule entry for Flycast as its application ID has been changed

* Documentation update

* Fixed an issue where text shaping could be permanently disabled after editing text

* Fixed a potential issue where globally disabling text shaping could cause space detection to fail

* Added a check for whether a text element has a width defined when the container property is set

* (Android) Changed ePSXe to use %ROM% instead of %ROMSAF%

* (Haiku) Added support for the PDF viewer

* Updated the el_GR.po, es_ES.po, fr_FR.po, it_IT.po, ja_JP.po, ru_RU.po and zh_CN.po locale files

* Documentation update

* (Haiku) Added correct installation directories to the CMake configuration

* (Haiku) Changed to correct installation directories

* (Haiku) Added support for the correct system resource directories

* (Haiku) Made sure es-pdf-convert is found under all circumstances

* Updated the fr_FR translations

* Updated the es_ES translations

* Updated the it_IT translations

* Added a menu title font size adjustment for the it_IT translations

* Updated the ja_JP translations

* Updated the zh_CN translations

* Fixed an issue where scraping using TheGamesDB would crash the application

* Added an extra check in OptionListComponent to avoid potential crashes

* Removed support for the ca_AD locale

* Added a code comment clarification in FileSystemUtil

* Updated the pl_PL translations

* Some minor code modernization in MameNames

* Fixed an issue where returning from a game would sometimes make the helpsystem use the dimmed theme properties

* (Haiku) Added a resource file

* Added a menu title font size adjustment for the de_DE translations

* (Haiku) Added support for some game systems

* (Haiku) Added a HaikuPorts recipe

* (Haiku) Fixed an URI issue in the HaikuPorts recipe

* Documentation update

* (Haiku) Added configuration for a number of game systems

* Updated the it_IT translations

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* (Haiku) Added configuration for a number of game systems

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* (Haiku) Added configuration for a number of game systems

* Documentation update

* (Haiku) Added configuration for a number of game systems

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* Added basic configuration support and menu entries for theme localization

* Changed a theme loading debug message

* (linear-es-de) Fixed an issue where the system logo for saturnjp was incorrectly showing the western variant

* (modern-es-de) Fixed an issue where the system logo for saturnjp was incorrectly showing the western variant

* Updated the it_IT translations

* Added support for using language variables in the theme configuration

* Added localization support to DateTimeComponent

* Added translations for the automatic collection names when used as theme system variables

* Added localization support for the theme game counter

* Added theme contextual hinting to the custom collection summary text in CollectionSystemsManager

Also added translation support for a string that was previously missed

* Added localization support to the label entries in capabilities.xml

* Fixed a regression where horizontal text containers would sometimes not work correctly

* Fixed an issue where text elements defined as gamecount using the systemdata property could not scroll horizontally

* Added support for including theme files from within the colorScheme and fontSize tag pairs

* Added translations for the automatic collection names (short name versions) when used as theme system variables

* Fixed an incorrect code comment in CollectionSystemsManager

* Added translations for the name and fullname systemdata properties for the text element

* Added translation support for the metadata property for the text element

* Updated all locale (.po) files with the theme engine localization additions

* (linear-es-de) Added translations for en_US, en_GB and sv_SE

* Documentation update

* Updated the fr_FR translations

* (linear-es-de) Added translations for fr_FR

* Updated the ja_JP translations

* Updated the zh_CN translations

* (modern-es-de) Added translations for en_US, en_GB, fr_FR and sv_SE

* Updated the es_ES translations

* Updated the ro_RO translations

* (linear-es-de) Added translations for es_ES

* (linear-es-de) Added translations for ro_RO

* (slate-es-de) Added translations for en_US, en_GB and sv_SE

* (linear-es-de) Updated the es_ES translations

* (modern-es-de) Updated the fr_FR translations

* (linear-es-de) Some minor translation changes

* (modern-es-de) Added translations for ro_RO

* (slate-es-de) Added translations for ro_RO

* Updated the it_IT translations

* Updated the pt_BR translations

* (linear-es-de) Added translations for it_IT

* (modern-es-de) Decreased the helpsystem entry spacing

* (modern-es-de) Added translations for es_ES and it_IT

* (slate-es-de) Added translations for es_ES, fr_FR and it_IT

* (linear-es-de) Added translations for pt_BR

* (modern-es-de) Added translations for pt_BR

* (slate-es-de) Added translations for pt_BR

* (Haiku) Added support for the c64, plus4 and vic20 systems

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* Updated SDL to 2.30.6 on Android, Windows, macOS and the Linux AppImage builds

* Added an ICU filter configuration file

* (macOS) Reduced the ICU library size via a data filter file

* (Windows) Reduced the ICU library size via a data filter file

* Updated the ru_RU translations

* (linear-es-de) Added translations for ru_RU

* (modern-es-de) Added translations for ru_RU

* (slate-es-de) Added translations for ru_RU

* Added a menu title font size adjustment for the ru_RU translations

* Removed an unnecessary element resize in ScrollableContainer

* Fixed a line breaking issue

* Added theme engine translations for 'unknown' metadata values for developer, publisher, genre and players

* Added theme engine translations for 'never' and 'unknown' date values

* (linear-es-de) Added translations for ja_JP and zh_CN

* (modern-es-de) Added translations for ja_JP and zh_CN

* (slate-es-de) Added translations for ja_JP and zh_CN

* Updated all locales with new theme engine translations

* Fixed an issue where the text element defaultValue property no longer worked correctly

* (modern-es-de) Added some capitalized default metadata values

* Documentation update

* pdated the el_GR translations

* (linear-es-de) Updated the system metadata

* (linear-es-de) Added sv_SE translations for all system hardware types

* Updated the de_DE translations

* Updated the pl_PL translations

* Bundled the July 2024 release of the Mozilla TLS/SSL certificates

* Updated the MAME index files to include ROMs up to MAME version 0.269

* (linear-es-de) Added translations for pl_PL

* Added the VirtualXT RetroArch core as an alternative emulator for the dos and pc systems

* Added the Stella 2023 RetroArch core as an alternative emulator for the atari2600 system

* Removed support for the ar_EG, de_DE, el_GR and nl_NL locales and moved their .po files to an archive directory

* Documentation update

* (modern-es-de) Added translations for pl_PL

* (slate-es-de) Added translations for pl_PL

* Updated SDL to 2.30.7 on Android, Windows, macOS and the Linux AppImage builds

* Updated the fr_FR translations

* Added support for the new Lime3DS binary names on Linux, macOS and Windows

* Added some missing find rules for Lime3DS

* (Windows) Added 'Shortcut' as an alternative emulator for the switch system

Also added the .lnk file extension

* Added jgenesis as an alternative emulator for the famicom, gamegear, gb, gbc, genesis, mastersystem, megacd, megacdjp, megadrive, megadrivejp, nes, segacd, sfc, snes and snesna systems on Linux and Windows

* Documentation update

* Added izapple2 standalone as an alternative emulator for the apple2 system on Linux and Windows

* (Android) Added support for the Microsoft Windows (windows) game system using the Winlator emulator

* (Android) Added Winlator PRoot Cmod standalone as an alternative emulator for the windows system

* Documentation update

* (Android) Added support for the PC Arcade Systems (pcarcade) and Taito Type X (type-x) game systems

* Bumped the version to 3.1.0

* (modern-es-de) Eliminated an annoying debug message

* (linear-es-de) Added some missing metadata files

* (linear-es-de) Added some missing sv_SE translations

* Updated the Winlator emulator names

* Documentation update

* Documentation update for the 3.1.0 release

* Updated latest_release.json for the 3.1.0 release

* Fixed a typo in the changelog

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* Bumped the version to 3.1.1-alpha

* Video player resources are now completely freed up after finishing view transitions

* Changed a rounding in ScrollableContainer to slightly decrease the risk of glyphs getting cut off at the bottom of the container

* Added the Nanum Square Neo Korean font

* Added support for the ko_KR locale

* Fixed an issue where newly entered ScreenScraper username and password values were positioned incorrectly vertically in the account settings menu

* Documentation update

* Changed the position of the ko_KR language

* Changed the ja_JP position in the languages file

* Fixed an issue where attempting to view media for a game that had no downloaded media paused the playback of all static theme videos

* Documentation update

* Added support for the de_DE locale

* Updated the fr_FR translations

* Documentation update

* Updated the de_DE translations

---------

Co-authored-by: Leon Styhre <leon@leonstyhre.com>
2024-09-18 02:23:26 +02:00
Leon Styhre 10376700bc (Android) Added support for the Visual Pinball (vpinball) game system 2024-06-08 11:07:59 +02:00
Leon Styhre fb39f3b28a (Android) Added support for the Tandy Color Computer (coco) game system 2024-06-08 09:45:48 +02:00
Leon Styhre 844f766709 (Android) Added support for the Tangerine Computer Systems Oric (oric) game system 2024-06-07 23:25:14 +02:00
Leon Styhre f7693f5702 Added the '-analogue acornjoy' option to the MAME standalone emulator entry for the bbcmicro system 2024-06-07 13:06:10 +02:00
Leon Styhre a250d9fbee Added the '-gameio joy' option to the MAME and MAME standalone alternative emulator entries for the apple2gs system 2024-06-07 11:33:43 +02:00
Leon Styhre eecd826b34 Added the '-gameio joy' option to the MAME and MAME standalone alternative emulator entries for the apple2 system 2024-06-06 13:00:21 +02:00
Leon Styhre 0d7255a7a7 (Android) Added ScummVM standalone as an alternative emulator for the scummvm system 2024-06-03 21:43:25 +02:00
Leon Styhre f857eb6aad (Android) Added MAME4droid 2024 standalone as an alternative emulator for the x68000 system 2024-06-01 11:13:25 +02:00
Leon Styhre a8b9fd8778 (Android) Added MAME4droid 2024 [Diskette] standalone and MAME4droid 2024 [Tape] standalone as alternative emulators for the x1 system 2024-06-01 11:11:28 +02:00
Leon Styhre 5a672b3b1a (Android) Added support for the VTech V.Smile (vsmile) game system 2024-06-01 11:07:31 +02:00
Leon Styhre 7a0a17a06b (Android) Added MAME4droid 2024 standalone as an alternative emulator for the videopac system 2024-06-01 11:05:26 +02:00
Leon Styhre 66e39a3154 (Android) Added MAME4droid 2024 standalone as an alternative emulator for the vectrex system 2024-06-01 11:03:42 +02:00
Leon Styhre 5a84aa2615 (Android) Added support for the Texas Instruments TI-99 (ti99) game system 2024-06-01 11:01:19 +02:00
Leon Styhre 4610639296 (Android) Added support for the Funtech Super A'Can (supracan) game system 2024-06-01 10:58:50 +02:00
Leon Styhre 1a6e4c8bc2 (Android) Added MAME4droid 2024 standalone as an alternative emulator for the supervision system 2024-06-01 10:55:54 +02:00
Leon Styhre 40f3948fdb (Android) Defined explicit ROM paths for MAME4droid 2024 for the stv system 2024-06-01 10:53:44 +02:00
Leon Styhre f365a19fda (Android) Added support for the Epoch Super Cassette Vision (scv) game system 2024-06-01 10:52:18 +02:00
Leon Styhre 5d9097ec25 (Android) Added support for the Casio PV-1000 (pv1000) game system 2024-06-01 10:50:02 +02:00
Leon Styhre 268a2d9ec2 (Android) Added MAME4droid 2024 standalone as an alternative emulator for the odyssey2 system 2024-06-01 10:47:06 +02:00
Leon Styhre 1e3bb13762 (Android) Added MAME4droid 2024 standalone as an alternative emulator for the neogeocdjp system 2024-06-01 10:45:14 +02:00
Leon Styhre 1f3a397b5b (Android) Added MAME4droid 2024 standalone as an alternative emulator for the neogeocd system 2024-06-01 10:43:48 +02:00
Leon Styhre 9afff9583b (Android) Defined explicit ROM paths for MAME4droid 2024 for the neogeo system 2024-06-01 10:41:56 +02:00
Leon Styhre 7bd629a14a (Android) Added MAME4droid 2024 standalone as an alternative emulator for the model2 system 2024-06-01 10:40:26 +02:00
Leon Styhre bba9eda094 (Android) Added MAME4droid 2024 standalone as an alternative emulator for the megaduck system 2024-06-01 10:39:13 +02:00
Leon Styhre 06eeb2626a (Android) Defined explicit ROM paths for MAME4droid 2024 for the mame system 2024-06-01 10:37:00 +02:00
Leon Styhre def2865335 (Android) Added support for the Apple Macintosh (macintosh) game system 2024-06-01 10:35:41 +02:00
Leon Styhre 2420f74908 (Android) Added MAME4droid 2024 Local Artwork standalone as an alternative emulator for the lcdgames system 2024-06-01 10:31:44 +02:00
Leon Styhre f76072f73c (Android) Added MAME4droid 2024 standalone as the default emulator for the laserdisc system 2024-06-01 10:29:46 +02:00
Leon Styhre 2d36c3402b (Android) Added MAME4droid 2024 standalone as an alternative emulator for the intellivision system 2024-06-01 10:26:57 +02:00
Leon Styhre 36c3fd6e01 (Android) Added MAME4droid 2024 standalone as an alternative emulator for the gx4000 system 2024-06-01 10:25:28 +02:00
Leon Styhre cd4a002d08 (Android) Added support for the Hartung Game Master (gmaster) game system 2024-06-01 10:23:07 +02:00
Leon Styhre 2e366ed502 (Android) Added support for the Tiger Electronics Game.com (gamecom) game system 2024-06-01 10:22:15 +02:00
Leon Styhre bdde37e0fb (Android) Added MAME4droid 2024 Local Artwork standalone as an alternative emulator for the gameandwatch system 2024-06-01 10:15:44 +02:00
Leon Styhre 9632491a66 (Android) Added support for the Bit Corporation Gamate (gamate) game system 2024-05-31 23:33:04 +02:00
Leon Styhre c530bff565 (Android) Added support for the Fujitsu FM Towns (fmtowns) game system 2024-05-31 23:30:00 +02:00
Leon Styhre 2cbd033da6 (Android) Added support for the Fujitsu FM-7 (fm7) game system 2024-05-31 23:27:44 +02:00
Leon Styhre 0e53f65a2d (Android) Added support for the Acorn Electron (electron) game system 2024-05-31 23:24:27 +02:00
Leon Styhre 0acfc1690e (Android) Added MAME4droid 2024 standalone as the default emulator for the daphne system 2024-05-31 23:21:21 +02:00
Leon Styhre baced6cde9 (Android) Added support for the VTech CreatiVision (crvision) game system 2024-05-31 23:18:09 +02:00
Leon Styhre c1ea11b67a (Android) Defined explicit ROM paths for MAME4droid 2024 for the cps, cps1, cps2 and cps3 systems 2024-05-31 23:15:57 +02:00
Leon Styhre fc73883dbc (Android) Added support for the Console Arcade Systems (consolearcade) game system 2024-05-31 23:14:05 +02:00
Leon Styhre b019868957 (Android) Added MAME4droid 2024 standalone as an alternative emulator for the channelf system 2024-05-31 23:10:10 +02:00
Leon Styhre 90cf998bee (Android) Added MAME4droid 2024 standalone as an alternative emulator for the cdimono1 system 2024-05-31 23:06:40 +02:00
Leon Styhre c5bc0a13c6 (Android) Added support for the Acorn Computers BBC Micro (bbcmicro) game system 2024-05-31 23:04:08 +02:00
Leon Styhre dcad6d2858 (Android) Added MAME4droid 2024 standalone as an alternative emulator for the atarijaguar system 2024-05-31 23:01:18 +02:00
Leon Styhre 3c05ae0995 (Android) Added MAME4droid 2024 standalone as an alternative emulator for the atari7800 system 2024-05-31 22:59:02 +02:00
Leon Styhre 68112ac920 (Android) Added support for the Bally Astrocade (astrocde) game system 2024-05-31 22:56:05 +02:00
Leon Styhre d278fd04ee (Android) Added support for the Acorn Archimedes (archimedes) game system 2024-05-31 22:53:13 +02:00
Leon Styhre 80b85a3cad (Android) Added MAME4droid 2024 standalone as an alternative emulator for the arcadia system 2024-05-31 22:50:16 +02:00