Commit graph

55 commits

Author SHA1 Message Date
XargonWan 1167c4be41
feat/update 3.1.0 (#7)
* Added initial text shaping support

* Fixed some font issues

* (Windows) Added initial text shaping support

* (macOS) Added initial text shaping support

* Disabled building of HarfBuzz-subset on Windows and macOS

* (Android) Added initial text shaping support

* Added the nl_NL locale to locale/languages

* Changed the font VRAM usage calculation to actually only include texture data

* Moved the HarfBuzz segment building to a separate function

Also implemented segment caching and fixed an issue where missing glyphs were not handled correctly

* Moved the text shaping to a separate function

* Fixed a text shaping issue when there was a font change for the last character of a string

* Added support for the pl_PL locale

* Changed two font calculation functions to use shaped text

Also consolidated the HarfBuzz segment creation and shaping into a single function

* Added a hack to make shaped text wrap somehow correctly

* Changed the text shaping function to return the segment vector

* Text shaping segments are no longer created by space characters

* RTL text segments are now flagged as such

* Fixed an issue where text was not correctly centered after line breaks

* Reverted some font changes that were not needed after all

* Changed to having HarfBuzz set the horizontal glyph advance

* Fixed another failure mode for the wrapText shaped text hack

* Added a precaution to prevent crashes in case of broken fonts being used

* Made accurate text layout work correctly using HarfBuzz

* Removed the offensive wrapText hacks and added some optimizations

Also changed the three dots to an actual ellipsis Unicode character when abbreviating text

* Reverted a change in TextComponent as it caused unforeseen issues

* Changed Font::shapeText() to pass the segments vector by reference

* Removed a temporary member variable in Font and replaced it with proper argument passing

* Fixed a regression where text shaping stopped working

* Added sharing of glyph atlas entries between shaped glyph entries that need the same texture

* Added support for the ar_EG locale

* Some font-related code and comments cleanup

* Fixed a source file header typo

* Documentation update

* Removed a lot of unnecessary text processing

* Added the ICU library as a dependency

* (Android) Added the ICU library as a dependency

* (macOS) Added the ICU library as a dependency

* (Windows) Added the ICU library as a dependency

* (Windows) Fixed an MSVC compiler warning

* Replaced all built-in Unicode case conversion logic and lookup tables with facilities from the ICU library

* Documentation update

* Updated the pl_PL translations

* Added a menu title font size adjustment for the pl_PL translations

* Removed support for NetBSD and OpenBSD

* Changed a code comment that referred to BSD Unix

* Documentation update

* Silenced some Clang compiler warnings

* Added experimental support for building on Haiku

* (Haiku) Added a ScreenScraper platform identifier

* (Haiku) Added support for the Sony PlayStation Portable (psp) game system

* (Haiku) Added support for the ScummVM Game Engine (scummvm) game system

* Documentation update

* Updated the pl_PL translations

* Changed ScreenSaver to use TextComponent instead of using Font facilities directly

* Changed Window to use TextComponent instead of using Font facilities directly

* Changed ButtonComponent to use TextComponent instead of using Font facilities directly

* Changed SliderComponent to use TextComponent instead of using Font facilities directly

* Reverted ButtonComponent and SliderComponent to render the debug overlays themselves

* Changed DateTimeEditComponent to use TextComponent instead of using Font facilities directly

* Minor code cleanup

* Changed TextEditComponent to use TextComponent instead of using Font facilities directly

* Changed Font::buildTextCache() and Font::renderTextCache() to protected functions

* Changed a compiler silencing option to only apply to Clang

* (Haiku) Updated CMake configuration to make ES-DE build on Haiku Nightly (but no longer on R1/beta4)

* Documentation update

* (Haiku) Added find rule configuration for RetroArch

Also added a single core for testing purposes

* Removed direct use of Font::wrapText() from OptionListComponent, TextEditComponent and TextListComponent

* Removed direct use of Font::wrapText() from TextComponent

* Fixed an issue where ComponentList could generate elements with negative widths

* Added an assertion to GuiComponent::setSize() to check for negative mSize values

* DateTimeEditComponent no longer renders the debug overlay unless there is a string to display

* (FreeBSD) Added support for building with DEINIT_ON_LAUNCH

* (FreeBSD) Added the man page to the CPack configuration

* (FreeBSD) Added support for rebooting and powering off from inside ES-DE

* (FreeBSD) Added fallback method to locate binary

* Added layout and line wrapping support for shaped text and for mixing of LTR and RTL scripts

* Fixed a special line wrapping scenario where a trailing space should be removed

* (Windows) Fixed some MSVC compiler warnings

* Fixed some Clang compiler warnings

* Fixed an issue where theme names in the theme downloader could get abbreviated

* Added support for the ca_AD locale

* Documentation update

* (Android) Fonts and locales are now copied earlier than the other assets as HarfBuzz and libintl need them earlier in the startup process

* Documentation update

* Added support for the de_DE locale

* (Android) Added a new default find rule entry for Flycast as its application ID has been changed

* Documentation update

* Fixed an issue where text shaping could be permanently disabled after editing text

* Fixed a potential issue where globally disabling text shaping could cause space detection to fail

* Added a check for whether a text element has a width defined when the container property is set

* (Android) Changed ePSXe to use %ROM% instead of %ROMSAF%

* (Haiku) Added support for the PDF viewer

* Updated the el_GR.po, es_ES.po, fr_FR.po, it_IT.po, ja_JP.po, ru_RU.po and zh_CN.po locale files

* Documentation update

* (Haiku) Added correct installation directories to the CMake configuration

* (Haiku) Changed to correct installation directories

* (Haiku) Added support for the correct system resource directories

* (Haiku) Made sure es-pdf-convert is found under all circumstances

* Updated the fr_FR translations

* Updated the es_ES translations

* Updated the it_IT translations

* Added a menu title font size adjustment for the it_IT translations

* Updated the ja_JP translations

* Updated the zh_CN translations

* Fixed an issue where scraping using TheGamesDB would crash the application

* Added an extra check in OptionListComponent to avoid potential crashes

* Removed support for the ca_AD locale

* Added a code comment clarification in FileSystemUtil

* Updated the pl_PL translations

* Some minor code modernization in MameNames

* Fixed an issue where returning from a game would sometimes make the helpsystem use the dimmed theme properties

* (Haiku) Added a resource file

* Added a menu title font size adjustment for the de_DE translations

* (Haiku) Added support for some game systems

* (Haiku) Added a HaikuPorts recipe

* (Haiku) Fixed an URI issue in the HaikuPorts recipe

* Documentation update

* (Haiku) Added configuration for a number of game systems

* Updated the it_IT translations

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* (Haiku) Added configuration for a number of game systems

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* (Haiku) Added configuration for a number of game systems

* Documentation update

* (Haiku) Added configuration for a number of game systems

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* Added basic configuration support and menu entries for theme localization

* Changed a theme loading debug message

* (linear-es-de) Fixed an issue where the system logo for saturnjp was incorrectly showing the western variant

* (modern-es-de) Fixed an issue where the system logo for saturnjp was incorrectly showing the western variant

* Updated the it_IT translations

* Added support for using language variables in the theme configuration

* Added localization support to DateTimeComponent

* Added translations for the automatic collection names when used as theme system variables

* Added localization support for the theme game counter

* Added theme contextual hinting to the custom collection summary text in CollectionSystemsManager

Also added translation support for a string that was previously missed

* Added localization support to the label entries in capabilities.xml

* Fixed a regression where horizontal text containers would sometimes not work correctly

* Fixed an issue where text elements defined as gamecount using the systemdata property could not scroll horizontally

* Added support for including theme files from within the colorScheme and fontSize tag pairs

* Added translations for the automatic collection names (short name versions) when used as theme system variables

* Fixed an incorrect code comment in CollectionSystemsManager

* Added translations for the name and fullname systemdata properties for the text element

* Added translation support for the metadata property for the text element

* Updated all locale (.po) files with the theme engine localization additions

* (linear-es-de) Added translations for en_US, en_GB and sv_SE

* Documentation update

* Updated the fr_FR translations

* (linear-es-de) Added translations for fr_FR

* Updated the ja_JP translations

* Updated the zh_CN translations

* (modern-es-de) Added translations for en_US, en_GB, fr_FR and sv_SE

* Updated the es_ES translations

* Updated the ro_RO translations

* (linear-es-de) Added translations for es_ES

* (linear-es-de) Added translations for ro_RO

* (slate-es-de) Added translations for en_US, en_GB and sv_SE

* (linear-es-de) Updated the es_ES translations

* (modern-es-de) Updated the fr_FR translations

* (linear-es-de) Some minor translation changes

* (modern-es-de) Added translations for ro_RO

* (slate-es-de) Added translations for ro_RO

* Updated the it_IT translations

* Updated the pt_BR translations

* (linear-es-de) Added translations for it_IT

* (modern-es-de) Decreased the helpsystem entry spacing

* (modern-es-de) Added translations for es_ES and it_IT

* (slate-es-de) Added translations for es_ES, fr_FR and it_IT

* (linear-es-de) Added translations for pt_BR

* (modern-es-de) Added translations for pt_BR

* (slate-es-de) Added translations for pt_BR

* (Haiku) Added support for the c64, plus4 and vic20 systems

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* Updated SDL to 2.30.6 on Android, Windows, macOS and the Linux AppImage builds

* Added an ICU filter configuration file

* (macOS) Reduced the ICU library size via a data filter file

* (Windows) Reduced the ICU library size via a data filter file

* Updated the ru_RU translations

* (linear-es-de) Added translations for ru_RU

* (modern-es-de) Added translations for ru_RU

* (slate-es-de) Added translations for ru_RU

* Added a menu title font size adjustment for the ru_RU translations

* Removed an unnecessary element resize in ScrollableContainer

* Fixed a line breaking issue

* Added theme engine translations for 'unknown' metadata values for developer, publisher, genre and players

* Added theme engine translations for 'never' and 'unknown' date values

* (linear-es-de) Added translations for ja_JP and zh_CN

* (modern-es-de) Added translations for ja_JP and zh_CN

* (slate-es-de) Added translations for ja_JP and zh_CN

* Updated all locales with new theme engine translations

* Fixed an issue where the text element defaultValue property no longer worked correctly

* (modern-es-de) Added some capitalized default metadata values

* Documentation update

* pdated the el_GR translations

* (linear-es-de) Updated the system metadata

* (linear-es-de) Added sv_SE translations for all system hardware types

* Updated the de_DE translations

* Updated the pl_PL translations

* Bundled the July 2024 release of the Mozilla TLS/SSL certificates

* Updated the MAME index files to include ROMs up to MAME version 0.269

* (linear-es-de) Added translations for pl_PL

* Added the VirtualXT RetroArch core as an alternative emulator for the dos and pc systems

* Added the Stella 2023 RetroArch core as an alternative emulator for the atari2600 system

* Removed support for the ar_EG, de_DE, el_GR and nl_NL locales and moved their .po files to an archive directory

* Documentation update

* (modern-es-de) Added translations for pl_PL

* (slate-es-de) Added translations for pl_PL

* Updated SDL to 2.30.7 on Android, Windows, macOS and the Linux AppImage builds

* Updated the fr_FR translations

* Added support for the new Lime3DS binary names on Linux, macOS and Windows

* Added some missing find rules for Lime3DS

* (Windows) Added 'Shortcut' as an alternative emulator for the switch system

Also added the .lnk file extension

* Added jgenesis as an alternative emulator for the famicom, gamegear, gb, gbc, genesis, mastersystem, megacd, megacdjp, megadrive, megadrivejp, nes, segacd, sfc, snes and snesna systems on Linux and Windows

* Documentation update

* Added izapple2 standalone as an alternative emulator for the apple2 system on Linux and Windows

* (Android) Added support for the Microsoft Windows (windows) game system using the Winlator emulator

* (Android) Added Winlator PRoot Cmod standalone as an alternative emulator for the windows system

* Documentation update

* (Android) Added support for the PC Arcade Systems (pcarcade) and Taito Type X (type-x) game systems

* Bumped the version to 3.1.0

* (modern-es-de) Eliminated an annoying debug message

* (linear-es-de) Added some missing metadata files

* (linear-es-de) Added some missing sv_SE translations

* Updated the Winlator emulator names

* Documentation update

* Documentation update for the 3.1.0 release

* Updated latest_release.json for the 3.1.0 release

* Fixed a typo in the changelog

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* Bumped the version to 3.1.1-alpha

* Video player resources are now completely freed up after finishing view transitions

* Changed a rounding in ScrollableContainer to slightly decrease the risk of glyphs getting cut off at the bottom of the container

* Added the Nanum Square Neo Korean font

* Added support for the ko_KR locale

* Fixed an issue where newly entered ScreenScraper username and password values were positioned incorrectly vertically in the account settings menu

* Documentation update

* Changed the position of the ko_KR language

* Changed the ja_JP position in the languages file

* Fixed an issue where attempting to view media for a game that had no downloaded media paused the playback of all static theme videos

* Documentation update

* Added support for the de_DE locale

* Updated the fr_FR translations

* Documentation update

* Updated the de_DE translations

---------

Co-authored-by: Leon Styhre <leon@leonstyhre.com>
2024-09-18 02:23:26 +02:00
Leon Styhre 10376700bc (Android) Added support for the Visual Pinball (vpinball) game system 2024-06-08 11:07:59 +02:00
Leon Styhre 0d7255a7a7 (Android) Added ScummVM standalone as an alternative emulator for the scummvm system 2024-06-03 21:43:25 +02:00
Leon Styhre e7062c93e8 (Android) Added IrataJaguar standalone as an alternative emulator for the atarijaguar system 2024-05-25 13:28:29 +02:00
Leon Styhre d371af4bf5 (Android) Added a comment to es_find_rules.xml that the Samsung Galaxy Store release of RetroArch is supported 2024-05-24 20:48:11 +02:00
Leon Styhre 115e0251d2 (Android) Added support for the Emerson Arcadia 2001 (arcadia) game system 2024-05-17 21:43:28 +02:00
Leon Styhre b8554e4089 Added Lime3DS standalone as an alternative emulator for the n3ds system 2024-05-02 16:26:58 +02:00
Leon Styhre 47deb0cb70 (Android) Added support for the Antutu build of Citra MMJ 2024-03-24 12:52:30 +01:00
Leon Styhre 2bccb88405 (Android) Added Yaba Sanshiro 2 standalone as an alternative emulator for the saturn and saturnjp systems 2024-03-17 21:57:24 +01:00
Leon Styhre 36066f533e Added Panda3DS standalone as an alternative emulator for the n3ds system 2024-03-09 14:54:10 +01:00
Leon Styhre cd4a7d4414 Removed Yuzu from the switch system 2024-03-05 18:50:49 +01:00
Leon Styhre db2d5bba09 (Android) Added Mupen64Plus AE standalone as an alternative emulator for the n64 and n64dd systems
Also added support for the Amazon Appstore release of M64Plus FZ Pro
2024-02-27 21:38:19 +01:00
Leon Styhre 508aefb14b (Android) Added Skyline standalone as an alternative emulator for the switch system 2024-02-25 13:58:17 +01:00
Leon Styhre 0a229e28fc (Android) Added Dolphin MMJR2 standalone as an alternative emulator for the gc and wii systems 2024-02-25 13:07:11 +01:00
Leon Styhre 426fcf8125 (Android) Added Dolphin MMJR standalone as an alternative emulator for the gc and wii systems 2024-02-22 21:42:51 +01:00
Leon Styhre a3d9668da4 (Android) Split the Yuzu emulator entry into Yuzu and Yuzu EA for the switch system 2024-02-22 00:33:07 +01:00
Leon Styhre 126555d1d0 (Android) Added melonDS Nightly standalone as an alternative emulator for the nds system 2024-02-22 00:20:45 +01:00
Leon Styhre 04d65b48db (Android) Added MasterGear standalone as an alternative emulator for the gamegear, mastersystem, multivision and sg-1000 systems 2024-02-11 14:54:04 +01:00
Leon Styhre fa1a3dcbfb (Android) Added iNES standalone as an alternative emulator for the famicom, fds and nes systems 2024-02-11 14:26:15 +01:00
Leon Styhre 2543dc3c68 (Android) Added fMSX standalone as an alternative emulator for the msx, msx1 and msx2 systems 2024-02-11 13:19:04 +01:00
Leon Styhre c472d8f8fb (Android) Added Speccy standalone as an alternative emulator for the zxspectrum system 2024-02-11 13:17:49 +01:00
Leon Styhre 31c66dd0a3 (Android) Added support for the adam system 2024-02-11 12:45:25 +01:00
Leon Styhre e9f11f2ddf (Android) Added My OldBoy! standalone as an alternative emulator for the gb and gbc systems 2024-02-11 11:22:41 +01:00
Leon Styhre d4fb4c7148 (Android) Added My Boy! standalone as an alternative emulator for the gba system 2024-02-11 11:12:54 +01:00
Leon Styhre 42d9bdf1a2 (Android) Added ePSXe standalone as an alternative emulator for the psx system 2024-02-10 21:53:21 +01:00
Leon Styhre 6a6425e88a (Android) Added FPseNG standalone as an alternative emulator for the psx system 2024-02-10 21:37:54 +01:00
Leon Styhre 69715d0a93 (Android) Added FPse standalone as an alternative emulator for the psx system 2024-02-10 21:28:04 +01:00
Leon Styhre 68ad59f837 (Android) Added Pizza Boy GBA standalone as an alternative emulator for the gba system 2024-02-10 16:14:36 +01:00
Leon Styhre 79ff482ee5 (Android) Added Pizza Boy GBC standalone as an alternative emulator for the gb and gbc systems 2024-02-10 15:52:20 +01:00
Leon Styhre 2b362563ec (Android) Added Nesoid standalone as an alternative emulator for the famicom, fds and nes systems 2024-02-10 14:20:40 +01:00
Leon Styhre 12510496eb (Android) Added support for the ngage and symbian systems 2024-02-09 22:15:34 +01:00
Leon Styhre f4d4446de1 (Android) Added support for the flash system 2024-02-08 23:48:57 +01:00
Leon Styhre 55e8e4ea88 (Android) Added support for the openbor system 2024-02-06 21:12:00 +01:00
Leon Styhre 358890bc89 (Android) Added support for the psvita system 2024-02-06 19:02:37 +01:00
Leon Styhre 6f73f7381d (Android) Added Play! standalone as an alternative emulator for the ps2 system 2024-02-06 17:18:38 +01:00
Leon Styhre 01dc8876b2 (Android) Added Real3DOPlayer standalone as an alternative emulator for the 3do system 2024-02-06 17:17:12 +01:00
Leon Styhre c7aba19cab (Android) Added MAME4droid 2024 standalone as an alternative emulator for the arcade, cps, cps1, cps2, cps3, mame, neogeo and stv systems 2024-02-06 00:33:31 +01:00
Leon Styhre f85ac2e7b6 (Android) Added Saturn.emu standalone as an alternative emulator for the saturn and saturnjp systems 2024-02-05 23:47:29 +01:00
Leon Styhre dedaa682e9 (Android) Added NGP.emu standalone as an alternative emulator for the ngp and ngpc systems 2024-02-05 23:31:46 +01:00
Leon Styhre 572a470fe6 (Android) Added NEO.emu standalone as an alternative emulator for the arcade, mame and neogeo systems 2024-02-05 23:19:21 +01:00
Leon Styhre c4be7652b6 (Android) Added Swan.emu standalone as an alternative emulator for the wonderswan and wonderswancolor systems 2024-02-05 22:43:56 +01:00
Leon Styhre 1988ad82e6 (Android) Added Lynx.emu standalone as an alternative emulator for the atarilynx system 2024-02-05 22:37:17 +01:00
Leon Styhre 8e986e320c (Android) Added MSX.emu standalone as an alternative emulator for the colecovision, msx, msx1, msx2 and msxturbor systems 2024-02-04 23:49:50 +01:00
Leon Styhre 3e0e701b6b (Android) Added 2600.emu standalone as an alternative emulator for the atari2600 system 2024-02-04 23:30:11 +01:00
Leon Styhre 1a44285883 (Android) Added PCE.emu standalone as an alternative emulator for the pcengine, pcenginecd, tg16 and tg-cd systems 2024-02-04 23:07:35 +01:00
Leon Styhre ccace32dea (Android) Added C64.emu standalone as an alternative emulator for the c64 system 2024-02-04 22:50:58 +01:00
Leon Styhre 68b8679ecf (Android) Added MD.emu standalone as an alternative emulator for the genesis, mastersystem, megacd, megacdjp, megadrive, megadrivejp and segacd systems 2024-02-04 22:31:07 +01:00
Leon Styhre b5f2c4cbc8 (Android) Added GBA.emu standalone as an alternative emulator for the gba system 2024-02-04 22:13:15 +01:00
Leon Styhre fa847c1fed (Android) Added GBC.emu standalone as an alternative emulator for the gb and gbc systems 2024-02-04 22:06:18 +01:00
Leon Styhre 87331ccc08 (Android) Added NES.emu standalone as an alternative emulator for the famicom, fds and nes systems 2024-02-04 21:52:25 +01:00