Leon Styhre
6565355831
Bundled fallback sounds are now loaded if the theme does not provide any navigation sounds.
2020-07-12 11:40:30 +02:00
Leon Styhre
9ba4f01a29
Deactivated the audio device settings and added a new setting for custom scripts.
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Also changed some other setting names.
2020-07-09 19:24:20 +02:00
Leon Styhre
d1f8c3e385
Changed 'launch string' to 'launch command' and the setting 'EnableSounds' to 'EnableNavigationSounds'.
2020-07-08 17:06:34 +02:00
Leon Styhre
e4fdd1e20d
Code cleanup and code documentation update.
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As of this commit, the initial code cleanup and code documentation has been completed for the entire application.
2020-06-28 18:39:18 +02:00
Leon Styhre
67aa6b3dbd
Huge code cleanup and code documentation update.
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Includes lots of conversions from tabs to spaces. Only cosmetic code changes in this commit.
2020-06-21 14:25:28 +02:00
Leon Styhre
3c7d86a578
Made navigation sounds unload and reload properly on theme changes.
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Also improved the navigation sound handling for SystemView.
2020-06-17 22:13:07 +02:00
Leon Styhre
90735d44e3
Major update to scraper including support for new media handling logic, ability to download more media file types (screenshot, cover, marquee, 3D box) and an improved scraper GUI. As well a rewrite of the navigation sound code.
2020-06-06 13:10:33 +02:00
Leon Styhre
89794a34cf
Made some variable names for the navigation sounds more consistent
2020-05-15 18:41:53 +02:00
Leon Styhre
3d6adf9ade
Implemented a much more elegant handling of navigation sounds
2020-05-15 18:21:24 +02:00
Leon Styhre
0aafc1314a
Added navigation sound support (configurable per theme) and implemented proper sound handling at most places in ES
2020-05-15 18:08:26 +02:00
Tomas Jakobsson
9de16045c9
whitespace cleanup
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fix faulty line endings
silence warnings on windows
2019-08-25 17:23:02 +02:00
Tomas Jakobsson
9fbe95daa3
iterator -> const_iterator
2017-11-12 00:05:19 +01:00
Tomas Jakobsson
a8fc560749
Header inclusion cleanup
2017-11-02 19:16:01 +01:00
Conn O'Griofa
c08c24e615
Remove explicit calls to AudioManager::init() and fix deinit() behaviour
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Ensure that deinit() removes the current sInstance so that the next call
to AudioManager::getInstance() will re-initialize audio correctly.
Remove explicit calls to AudioManager::init() and instead rely on
Sound::play() to initialize audio when needed.
2017-09-28 20:32:37 +01:00
Aloshi
f899b8aaaf
Fix backwards "sound enabled" logic ( #261 ).
2014-11-11 19:13:57 -06:00
Aloshi
dbdbcde6cd
Renamed folders to match their projects properly.
2014-06-20 20:03:05 -05:00