Leon Styhre
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64a7b8e54a
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Replaced the internal Vector3f and Vector4f data types and functions with the GLM library equivalents.
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2021-08-15 22:03:17 +02:00 |
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Leon Styhre
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722468129e
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Replaced all internal matrix data types and functions with the GLM library equivalents.
Also changed some vectors.
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2021-08-15 19:30:31 +02:00 |
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Leon Styhre
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1c31a8a49e
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Hack to be able to build on Raspberry Pi.
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2021-07-08 18:08:43 +02:00 |
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Leon Styhre
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23fdc00044
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Formatted the es-core source tree using clang-format.
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2021-07-07 20:31:46 +02:00 |
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Leon Styhre
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2a852170a8
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(Windows) Fixed some build issues and got the OpenGL shaders to work.
Also some additional code cleanup.
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2020-09-16 22:14:35 +02:00 |
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Leon Styhre
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a34bc45e56
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Added an opacity shader.
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2020-09-12 19:17:26 +02:00 |
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Leon Styhre
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3643c08caf
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Updates to the OpenGL shader handling.
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2020-09-12 12:14:48 +02:00 |
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Leon Styhre
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fd10aba815
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Updated the GLSL shader logic and added a postprocessing function.
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2020-09-04 18:59:19 +02:00 |
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Leon Styhre
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d512c2b11d
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Implemented OpenGL GLSL shader support.
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2020-08-30 22:19:37 +02:00 |
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