Jools Wills
92fdab2d38
Merge pull request #52 from HerbFargus/splash-updates
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add black splash
2017-05-20 20:41:45 +01:00
jrassa
354d3b9dec
implement z-index support for themeing system view and gamelist views
2017-05-18 19:22:55 -04:00
pjft
80526c777e
Fixing whitespaces and indentation (tabs)
2017-05-18 12:51:45 +01:00
pjft
4e5c1ce49e
Changes to mitigate white flashes ES navigation
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- Set default GL clear color to black, rather than white
- Revert changes to ImageComponent intialization that cause white flashes
- Increased ALSA buffer to prevent buffer underruns which stall CPU momentarily
- Improved carousel texture buffering based on navigation direction and speed
2017-05-17 20:53:30 +01:00
Jools Wills
006e716e64
Merge pull request #108 from zigurana/SelectGamelistViewType
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Add Explicit Gamelist Type selection to GUI menu.
2017-05-04 16:30:23 +01:00
Jools Wills
a909f10b2d
Merge pull request #115 from pjft/RetroPie-master-filter-rebase
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Adding generic gamelist filter funcionality for ES
2017-05-04 16:25:57 +01:00
jrassa
474891f4a3
fix black boxes appearing on gamelist after scrolling
2017-04-30 22:54:27 -04:00
pjft
7f84eeea94
Adding generic gamelist filter funcionality for ES, specifically genre, players, ratings and publisher/developer
2017-04-28 12:05:20 +01:00
Jools Wills
573c8b5304
Merge pull request #111 from joolswills/pugixml_update
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update pugixml to v1.8.1 / convert to a submodule
2017-04-04 03:31:47 +01:00
Jools Wills
0a7605cae1
we map to pageup/pagedown not leftbottom/rightbottom - fixes page up / down buttons in date input etc
2017-04-04 03:06:07 +01:00
Jools Wills
752472355a
convert pugixml to git submodule and update to v1.8.1
2017-04-03 19:47:17 +01:00
Jools Wills
61a493c38a
fix warning
2017-04-03 19:41:21 +01:00
D. Polders
003d9edbf9
Add Explicit Gamelist Type selection to GUI menu.
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Currently supports Basic, Detailed, Video, and Automatic types. The Automatic type checks for the availability of first video's, then screenshots, defaulting to Basic view if none are present.
2017-03-29 21:20:12 +02:00
D. Polders
ac5e3ad95f
System Carousel feature, now with only a single commit!
2017-03-25 21:09:12 +01:00
D. Polders
6cb81ab1af
Small changes to facilitate building on Windows platform using VS2015
2017-03-16 22:44:56 +01:00
Jools Wills
f84fcfa62b
Merge pull request #93 from dirk-de-bugger/TextEditComponent
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Improved TextEditComponent
2017-03-13 17:57:35 +00:00
Jools Wills
87098bcb09
Merge pull request #102 from jrassa/videoMaxSize
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implement maxSize for videos
2017-03-13 17:52:48 +00:00
John Rassa
49940d62d7
implemented feature element to allow themes to support new features w… ( #96 )
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* implemented feature element to allow themes to support new features without breaking older versions of ES
* supported attribute should only allow one value
2017-03-10 18:49:15 +00:00
jrassa
e2374271f2
don't enable video view if current theme doesn't support it
2017-02-24 23:19:29 -05:00
jrassa
44f886c961
implement maxSize for videos
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implement maxSize for videos
2017-02-23 20:43:37 -05:00
dirk-de-bugger
b851f91bd3
Fix initial text positioning and improve keyboard handling in TextEditComponent
2017-02-20 21:24:52 +01:00
fieldofcows
6872f47277
Fix WSOD by loading textures on demand in a separate thread when a user configurable texture memory threshold is reached
2017-01-29 22:46:22 +00:00
John Rassa
e974cd9d43
Added a --no-splash option for disableing the ES logo
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fix indentation
2017-01-12 19:55:36 +00:00
fieldofcows
25e1067794
Add video view that is based on detail view but allows themes to include a video preview of the selected game along with a marquee image
2016-12-12 09:34:01 +00:00
Jools Wills
4d27443f33
emulationstation - add additional scroll speed tier, and slow down fastest speed
2016-11-30 18:15:13 +00:00
verybadsoldier
329730cc3e
Decoupled screensaver and sleep mode: background jobs will only prevent sleep mode but screen saver (dimming) will still be active.
2016-09-17 17:08:52 +02:00
vbs
b1daeafe24
Added flag for GUI components to indicate activate background processing.
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ES won't enter sleep mode if any component has the processing flag set.
(In sleep mode no more calls to update() on any components are invoked)
2016-09-17 10:34:02 +02:00
Joseph Mann
cdd819e041
Fix linux (fedora) compilation issues
2016-08-31 12:17:38 +01:00
Jools Wills
2f0e1fa9ef
Merge pull request #59 from unclealex72/master
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Vastly improve loading time of EmulationStation
2016-08-15 01:04:35 +01:00
Jools Wills
3eba889bdf
Revert "workaround for analogue trigger configuration - eg with xpad."
2016-08-14 20:24:39 +01:00
Jools Wills
c5b74947a0
workaround for analogue trigger configuration - eg with xpad.
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Unlike other axis, they don't default to 0, but instead start at -32768 and go to +32767 when pressed. This confuses the
current ES code axis code. As a workaround, we get the initial value and if it is -32767, we add 32767 and divide by two. This gives it
a range that can be handled with the current code (from 0 to 32767). Note on my X11 machine, I had to plug the joystick in after ES
was loaded or it get 0 as the initial axis value for the triggers. This seems ok on the RPI though, so possible some SDL issue.
With this change on a 360 controller the triggers should be correctly detected as +2 and +5 without seeing two presses for each trigger press.
2016-08-13 01:49:44 +01:00
Alex Jones
454a18f9ec
Trust the gamelist by not checking whether files exist and also improve the algorithm for parsing the gamelist.
2016-08-10 17:48:56 +01:00
Jools Wills
fa513e4c2d
cosmetic - spaces -> tabs to match rest of file
2016-08-10 02:48:04 +01:00
M. Broncano
f3cf36fd94
Fixes libGL problem
2016-07-23 04:11:44 +00:00
Jools Wills
60c1d0a1f9
Merge pull request #54 from joolswills/rename_buttons
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rename buttons to avoid confusion (bottom -> shoulder / top -> trigger).
2016-07-05 19:53:20 +01:00
Jools Wills
a78c9721be
rename buttons to avoid confusion (bottom -> shoulder / top -> trigger).
2016-07-04 00:29:53 +01:00
Ken Taylor
ab8409da41
Always reload input config after running onfinish script
2016-07-01 22:14:41 -07:00
HerbFargus
004243bb76
add black splash
2016-06-23 19:47:41 -06:00
Jools Wills
267b43fa05
move ParseGamelistOnly option to the gui so people can easily enable it for faster startup
2016-03-26 03:31:13 +00:00
Jools Wills
26f4850eaf
add configuration menu "other settings" and add "save metadata on exit" option, which users can use to speed up exit - fixes #35
2016-03-26 01:59:36 +00:00
Jools Wills
e65a1ee80a
Merge pull request #30 from joolswills/hide_mouse_early
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Hide mouse cursor early
2016-02-05 00:08:19 +00:00
Christian Uhsat
15fdbb2a83
Hide mouse cursor early
2016-02-05 00:07:34 +00:00
Devenor
9b78834b42
Added symlink support on removeCommonPath
2016-01-31 19:26:40 +00:00
Jools Wills
fe86459f99
don't call shutdown from ES directly - which causes it to not save the gameslists on exit. Instead create files
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/tmp/es-restart /tmp/es-sysrestart /tmp/es-shutdown to decide what we want to do. there is an emulationstation.sh launch
script to handle this
2016-01-17 18:33:59 +00:00
Jools Wills
6f0b63b1bb
trailing whitespace introduced by #9
2015-10-03 20:41:44 +01:00
Jools Wills
ecc1552990
Merge remote-tracking branch 'retropie/master' into retropie-master
2015-10-03 20:23:53 +01:00
Jools Wills
7bffae0812
change hold to skip timer to 1 second. This means the countdown message never shows, but it says at the top to hold to skip and this makes it a lot more convenient to set up snes style controllers.
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Has been tested by herbfaargus also, who agreed it's an improvement. #6
2015-10-03 20:20:33 +01:00
gizmo98
cdda6f6dc1
Skip controller config if known device is added after startup
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Fix for problems like this:
http://blog.petrockblock.com/forums/topic/retropie-wont-recognize-ps3-controller-unless-ps-button-is-hit-before-es-start/
http://blog.petrockblock.com/forums/topic/elegent-method-of-detecting-wireless-controller-before-starting-es/
No controller found message pops up if no controller is connected. If a known controller is connected and any button is pressed system selection menu will show up instantly.
2015-09-28 19:25:15 +02:00
Florian
65f2409d91
CHG: Additional input types, user-defined input config scripts
2015-06-01 20:47:42 +02:00
Aloshi
da86b618c4
Quick fix for the stack overflow with DateTimeComponents in a ComponentGrid.
2015-03-06 09:25:42 -06:00