Aloshi
98b17bf246
Try to guess the proper inputConfig entry from deviceName if deviceGUID is missing.
2014-03-22 11:43:33 -05:00
Aloshi
3c5fa89eaf
Added "PRESS ANYTHING" and "ALREADY TAKEN" notifications to GuiInputConfig.
2014-03-21 20:38:16 -05:00
Aloshi
980a2c4ec6
InputManager mostly redone to handle rolling joystick changes instead of completely deinitializing/reinitializing itself every time a change is detected.
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Some other slight changes to better fit with SDL2's joystick improvements.
Completely redid GuiDetectDevice and GuiInputConfig.
Inching closer and closer to beta.
2014-03-21 20:16:07 -05:00
Aloshi
9a3b0af337
ComponentList elements can now choose not to be inverted when selected.
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TextComponent now has a proper "alignment" setting (left, center, and right).
Did some more styling on GuiMetaDataEd.
2014-03-21 14:51:25 -05:00
Aloshi
b4f5577bd5
Hooked up the "INPUT" button on scraper searches.
2014-03-21 13:07:17 -05:00
Aloshi
9fe7ceeb72
Changed makeButtonGrid() to return a pre-padded ComponentGrid so every GUI doesn't have to do its own thing for vertical padding.
2014-03-21 11:54:48 -05:00
Aloshi
91546ac2bc
Added new text editing style to GuiMetaDataEd as per UI concepts.
2014-03-21 11:10:19 -05:00
Aloshi
ada4f83089
Fixed ComponentList not passing focus to entries.
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Some improvements to TextEditComponent:
- cursor now repeats if you hold left/right
- use FONT_PATH_LIGHT instead of regular to match UI concepts
- added some horizontal and vertical padding to the text area
- cursor is a little thinner and not as freakishly tall
2014-03-20 21:47:45 -05:00
Aloshi
a82ef25886
Added .svg vector graphics file support.
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Should "just work" for any TextureResource::get("*.svg"). dynamic_cast it to an SVGResource and call rasterizeAt(w, h) if you need to re-rasterize it.
Only supports scaling that maintains aspect ratio.
2014-03-19 20:13:59 -05:00
Aloshi
07edad611f
"Fixed" the long-time weird rendering artifacts that are apparently caused by vertex coordinates not being integers.
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A better fix would be to move to OpenGL 3/GLES 2 and do rounding in the shader. But I don't have time for that.
2014-03-19 15:03:23 -05:00
Aloshi
daa62123d1
Changed Font::getHeight to return a float like it should.
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Added minimum message height to GuiMsgBox.
TextComponent now vertically centers text.
Fixed a bug that would cause ScraperSearchComponent to return results
continuously until another search was started.
2014-03-19 13:10:30 -05:00
Aloshi
8e5c910de3
Fixed a sneaky crash.
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Added metadata display to ScraperSearchComponent.
2014-03-19 11:21:21 -05:00
Aloshi
1e8b040f73
Replaced AsyncReqComponent with some handles.
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UI is no longer completely blocked during asynchronous operations.
2014-03-18 19:55:37 -05:00
Aloshi
dbde900629
Redid Scrapers to return ScraperSearchHandles for async searches.
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This allows for much better error handling and doesn't take over the UI.
Redid GuiScraperLog to fit new UI concept.
2014-03-18 16:05:56 -05:00
Aloshi
3c05d6bc21
Added the OpenSans Hebrew Condensed Light font.
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OptionListComponent and SliderComponent now use it.
SliderComponent suffix is now vertically centered properly.
2014-03-16 19:52:15 -05:00
Aloshi
08dfc32f89
Added the new help images. Still need to redo HelpComponent to be better.
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Added some more back buttons.
Forced text in OptionListComponent to be all capitals.
2014-03-15 17:06:16 -05:00
Aloshi
613787931a
Added a border above buttons on GuiMsgBox.
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Reluctantly changed button font to FONT_SIZE_MEDIUM because FONT_SIZE_SMALL has messed up sizing for some unknown reason.
2014-03-15 13:39:19 -05:00
Aloshi
088b146fe9
Redid message boxes.
2014-03-15 12:18:50 -05:00
Aloshi
45ffbf978c
Added --home-path [path] argument that redirects calls to getHomePath() to some directory [path].
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Changed some existing command line arguments too:
-w and -h are now just --resolution [width] [height].
-h is now synonymous with --help.
2014-03-13 22:17:46 -05:00
Aloshi
18b428f79a
Fixed help system being broken for MenuComponent. Still missing in a few places.
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Added some "BACK" buttons to various GUIs.
2014-03-13 14:09:50 -05:00
Aloshi
5039b38d8d
Split old, big settings into three submenus from the main menu.
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Window now only draws the bottom and top of the GuiStack, instead of everything (hides windows-behind-windows and is faster).
2014-03-12 18:24:34 -05:00
Aloshi
bbb8aeeac3
Completely rewrote ComponentGrid to use shared pointers, have support for
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borders, work better with nested components, and generally suck less.
Split the scraper screen into a "ScraperSearchComponent" so it can be reused in other menus (what could this possibly mean for the future?!).
Re-designed the ScraperSearchComponent to fit UI concepts.
Added the ability to put a row of buttons at the bottom of a MenuComponent.
Redid GuiMetaDataEd to use a MenuComponent instead of ComponentGrid.
Redid GuiGameScraper to use a ComponentGrid containing a ScraperSearchComponent.
Fixed Renderer::pushClipRect not clipping new rects to be within the bounds of the existing clipRect stack.
A ton of little fixes that I forgot to mention.
It's a good thing I'm the only developer currently, or I would have to actually break this into multiple commits.
2014-03-11 22:00:08 -05:00
Aloshi
0626f61905
Update THEMES.md examples to use "logo" instead of "header".
2014-03-08 13:08:37 -06:00
Aloshi
70b3408823
Renamed all theme "header" elements to "logo" (and "headerText" to
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"logoText"). Documentation updated to reflect the change.
2014-03-08 13:07:16 -06:00
Aloshi
6db26742ff
Renamed all the internal "Settings" identifiers to be consistent in
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capitalization style. Probably should delete your old es_settings.cfg
file.
Removed --dimtime as an argument since you can set it internally now.
2014-03-08 13:00:18 -06:00
Aloshi
b2165dd17b
Redid scraper start menu.
2014-03-08 12:19:21 -06:00
Aloshi
671dbc62c1
New button style.
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Started redoing GuiMsgBoxs to use the new style.
2014-03-08 11:48:47 -06:00
Aloshi
1c3135b726
Use checkbox graphics for switches.
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Slight optimization to TextComponent (by guaranteeing always having a font).
2014-03-07 19:35:16 -06:00
Aloshi
076131f35c
New slider art.
2014-03-07 18:16:08 -06:00
Aloshi
5da0f01472
Fixed a grammar error in THEMES.md.
2014-03-06 21:52:55 -06:00
Aloshi
a4f33914bc
Added some more information to THEMES.md.
2014-03-06 21:47:43 -06:00
Aloshi
5d6733991a
Removed the overly-complicated "common" view.
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Replaced it with the ability to specify multiple views in a theme tag,
just like for elements.
2014-03-06 21:35:13 -06:00
Aloshi
3ba7cd1247
Finished re-implementing OptionListComponent.
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More new art to go with it (thanks Nils!).
2014-03-06 13:45:03 -06:00
Aloshi
d0dfe480fa
Work on new OptionListComponent.
2014-03-05 19:49:32 -06:00
Aloshi
8928ce49ec
Small UI tweaks.
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Replaced arrow text with an image.
Better frame.png (thanks Nils!).
2014-03-04 16:48:33 -06:00
Aloshi
e97dd8ff36
ComponentList now only scrolls if content > size.
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ComponentList now has a default input handler behavior (forward to
rightmost component in row).
ComponentList now updates the currently selected row.
GuiSettingsMenu has been redone to use the new
MenuComponent/ComponentList scheme.
GuiMenu refactored slightly to be less needlessly ridiculous.
2014-03-02 12:36:23 -06:00
Aloshi
fdbbf96d5e
Added scrolling to ComponentList.
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--no-exit works again.
Changed default screen dim time from 30 seconds to 120 seconds.
2014-03-02 10:41:02 -06:00
Aloshi
c525d994d3
First implementation of the new ComponentList stuff.
2014-03-01 16:08:21 -06:00
Aloshi
139fc720ac
Moved Guis from src/components to src/guis.
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Renamed ComponentListComponent to ComponentGrid.
Changed some older files' #ifdefs to #pragma once to be more consistent.
2014-02-28 19:00:38 -06:00
Aloshi
8e8c2fed6b
Tweaked some system view constants.
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Centering still screwy.
2014-02-28 18:48:11 -06:00
Aloshi
64aaac050f
Fix centering of logos in SystemView (text is still a bit wonky).
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Added a band beneath the logo carousel to improve visibility.
Revert CMakeLists.txt because I didn't mean to commit it yet.
2014-02-27 15:29:22 -06:00
Aloshi
4c3b4834be
Replaced hard-coded background + title in SystemView with a ThemeExtras
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layer.
2014-02-27 14:20:31 -06:00
Aloshi
0266b2e802
More work on system carousel, added title + background image.
2014-02-24 19:26:58 -06:00
Aloshi
fcb8623b3d
First form of the new system select carousel.
2014-02-21 09:33:23 -06:00
Aloshi
2886e8e8d8
Compile on Linux/gcc again
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This better not have broken VS
2014-02-17 11:40:31 -06:00
Aloshi
816247ac20
Changed scroll gradient to a radial gradient and made the display full
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screen instead of just inside the list.
Embedded the OpenSans font as the default font instead of relying on a
platform-dependent system default.
2014-02-16 12:27:58 -06:00
Aloshi
a592dd4cf5
Added title overlay when scrolling through lists.
2014-02-13 17:10:28 -06:00
Aloshi
63749d2d9d
Scroll after updating tier so isScrolling() returns accurately.
2014-02-07 22:17:24 -06:00
Aloshi
1aa291ebe7
ImageGridComponent & TextListComponent have had common list functionality
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refactored into IList.
2014-02-07 21:45:28 -06:00
Aloshi
7699a4f9be
First IList implementation
2014-02-07 20:15:48 -06:00