Commit graph

23 commits

Author SHA1 Message Date
Leon Styhre a5b1b17c2c Changed the application name in all header files 2024-07-10 18:04:40 +02:00
Leon Styhre a0d636ffb8 Changed the application name to ES-DE in all source file headers 2023-12-16 19:48:25 +01:00
Leon Styhre 7467e8a7f9 Removed some unnecessary roundings in MoveCameraAnimation 2023-09-20 20:42:05 +02:00
Leon Styhre 74ac8393e3 Small refactoring of AnimationController. 2022-11-11 18:11:31 +01:00
Leon Styhre ff0e76332c Added rounding to various translations like camera movements. 2022-09-05 20:13:47 +02:00
Leon Styhre 63af859618 Modernized the OpenGL renderer and replaced most fixed function pipeline code with shaders.
Also greatly improved the shader post processing performance and added component dimming support.
2022-03-11 23:17:04 +01:00
Leon Styhre a443f86235 Removed a huge amount of unnecessary Window* function arguments. 2022-01-19 18:01:54 +01:00
Leon Styhre 0c8efee8ad General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
Leon Styhre 0b6d987263 Fixed lots of compiler warnings reported by the -Wall and -Wpedantic flags. 2021-09-18 09:53:26 +02:00
Leon Styhre 83c0bc5ca6 Moved MoveCameraAnimation.h from es-app to es-core. 2021-08-17 22:23:42 +02:00
Leon Styhre 23fdc00044 Formatted the es-core source tree using clang-format. 2021-07-07 20:31:46 +02:00
Leon Styhre 0b6dce687e Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
Leon Styhre 8db04c5fcb Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
Leon Styhre 66829b4ffa Added multiple animations and effects (mostly using shaders). 2020-09-13 13:21:38 +02:00
Leon Styhre 57d6dab2cc Some cosmetic code changes. 2020-07-13 20:58:25 +02:00
Leon Styhre 1f74723533 Another code cleanup and code documentation update. 2020-06-26 17:17:35 +02:00
Leon Styhre 0387d515fb Update to fully support Clang/LLVM.
Also a general cleanup of CMakeLists.txt and many small code changes to satisfy Clang that complained quite a lot and actually wouldn't compile the binary at all at first.
2020-06-25 19:52:38 +02:00
Tomas Jakobsson 92b73bd847 Cleaning up a lot of math functions 2017-11-14 20:09:20 +01:00
Tomas Jakobsson a8fc560749 Header inclusion cleanup 2017-11-02 19:16:01 +01:00
Tomas Jakobsson 44e3e39083 Add pragma once and ifndef header guards to all headers 2017-10-31 18:12:50 +01:00
Tomas Jakobsson 73a2f6b716 Replace Eigen with "inhouse" vector and matrix math 2017-10-28 22:25:01 +02:00
Nico Schlömer 419e6c43e0 various code fixes
From <https://scan.coverity.com/projects/emulationstation?tab=overview>.
2017-07-28 09:57:37 +02:00
Aloshi dbdbcde6cd Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00