Aloshi
38bbbb3fb7
Moved PAGEUP/PAGEDOWN configuration to the end of the enums to preserve backwards compatibility with older es_input.cfgs.
2012-11-12 09:27:07 -06:00
invisiblek
8cf16af40b
Add support for PAGEUP and PAGEDOWN
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Also add functions to move 10 lines on these keystrokes
2012-11-12 02:06:33 +00:00
Aloshi
5b0166d294
Fixed an issue with skipping joystick input.
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Fixed the selected text color in the restart/shutdown menu.
Updated README.md.
2012-10-25 13:03:35 -05:00
Aloshi
aa6506aec1
Began paving the way for custom font support.
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Font sizes might be a little different than they were before - sorry about that!
2012-10-24 10:28:37 -05:00
Aloshi
8b1e061929
Reworked opacity to be stored in that wasted color byte.
2012-10-17 13:21:56 -05:00
Aloshi
62336ab2fb
Fixed a long-standing bug with detailed GuiGameList detection after mapping input.
2012-10-05 15:18:36 -05:00
Aloshi
a3c128f4ce
GuiFastSelect is working.
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Should be able to map a joystick input to Fast Select too, but untested.
2012-10-05 08:44:18 -05:00
Aloshi
31aebf3a7d
Added <listSelectedColor> tag.
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Began implementing GuiFastSelect. You can see what's currently in place by holding F2 and pressing up/down.
Hopefully fixed nearest neighbor filters with GuiImage.
2012-09-30 22:29:55 -05:00
Aloshi
f87b6c48d7
Added joystick identification support for those who have multiple joysticks.
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If you'd like to use this, please remove ~/.emulationstation/es_input.cfg and reconfigure.
2012-09-14 13:22:01 -05:00
root
284a7a5dc6
Sorted list after gamelist.xml is parsed. Added restart to GuiMenu.
2012-08-04 16:38:37 -05:00
Aloshi
b56094fe3d
If LinLibertine.ttf can't be found, fall back to a system font.
2012-08-01 21:37:07 -05:00
Aloshi
4f99dec7c2
Font size is now dependent on resolution width.
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Scrolling will now occur if the input is held (not just keyboards anymore!).
Initial XML gamelist support. If a file named gamelist.xml is present in the directory ES is run from, it will be parsed and the detailed GuiGameList will be used. Games are matched by absolute path, and a name, description, and image path can be read.
PugiXML is used for parsing XML files - its license can be found in src/pugiXML/pugiXML_license.txt.
SDL_image is used for loading screenshots with the detailed GuiGameList.
Almost all invalid bash characters should be escaped in ROM paths now - including !$^&*()[]<>?;'"\.
2012-08-01 20:43:55 -05:00
Aloshi
d736aba22c
Now with folders! Folders will appear as a green entry in the games list. BUTTON2 can be used to 'go back.' If you're updating, you'll need to delete ~/.es_input.cfg to map BUTTON2.
2012-07-27 11:58:27 -05:00
Aloshi
6c5edd3284
Lots of cleaning up to improve user friendliness. Config files are now loaded from the $HOME variable - es_systems.cfg and es_input.cfg.
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An example system config file will be created at runtime if one does not exist.
2012-07-23 18:53:33 -05:00
Aloshi
59ca4f301a
Axis support at last!
2012-07-23 12:27:38 -05:00
Aloshi
646cda75a6
Added joystick hat support. Began work on axis support (config should accept axes now, but my controller seems to be breaking).
2012-07-22 17:03:54 -05:00
Aloshi
b3fb58ebdb
An input configuration GUI was added, which allows a user to map an SDL Joystick's buttons to InputManager buttons.
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This config file is saved/loaded from ./input.cfg.
Coming soon - axis support!
2012-07-22 16:15:55 -05:00