Commit graph

21 commits

Author SHA1 Message Date
Aloshi 3a3471cfe8 Combined FolderData and GameData into one class, FileData.
You don't need to dynamic_cast everywhere to check things anymore.
Folders can have metadata now (currently not set up).
Metadata is now a public member variable instead of a function that
returns a pointer to make actually using const possible.
2013-11-05 19:41:49 -06:00
Aloshi 5c65747551 Moved metadata type declarations more behind-the-scenes.
The original plan was to allow each system to have customizable lists of
metadata, which made constructing metadata really painful (the declaration
list isn't stored on the metadata instance because that's pretty wasteful
for 2,000 games).  Now they're constructed by passing a MetaDataListType
enum in the constructor.
Declaration lists are now managed by const globals passed by reference
through getMDDByType(MetaDataListType).
2013-11-03 19:54:13 -06:00
Aloshi 56b04aec4c updateGamelist now creates a gamelist.xml if one does not exist.
Added GuiMsgBoxOk and GuiMsgBoxYesNo, basic message boxes.
Added rating scraping to TheGamesDB scraper.
Added warning if platform ID is not set for a system the user has selected
to scrape.
2013-10-16 17:05:02 -05:00
Aloshi 69852af751 Multi-game scraper seems to be functional! 2013-10-13 14:07:48 -05:00
Aloshi dca5467f7b Boost.Asio -> libcurl to hopefully fix the Linux bugs. 2013-10-10 13:11:01 -05:00
Aloshi 4e2b57c001 Image downloading is now async for GuiMetaDataEd.
GamesDBScraper now uses system->getPlatformId() if set.
2013-10-09 19:50:42 -05:00
Aloshi 5d6192613c You can now choose a scraper in the Settings menu. 2013-10-05 21:56:06 -05:00
Aloshi 63d8908061 Synchronous scraper image downloading.
Code is there for async, just not hooked up to the UI yet.
2013-10-05 15:28:59 -05:00
Aloshi a4185176da OptionListComponent 2013-10-03 16:50:40 -05:00
Aloshi 7db0100edd Use boost::posix_time::ptime internally for times and dates. 2013-09-28 12:51:16 -05:00
Aloshi b2f615347e IScraper renamed to Scraper.
Scraper now contains a partial implementation since almost all scrapers
will follow the pattern of create HttpReq -> create and wait for
AsyncReqComponent -> parse HttpReq contents.
2013-09-24 13:06:13 -05:00
Juan Pablo a8427d33a6 Partial implementation for The Archive scraper. 2013-09-24 04:26:33 -03:00
Juan Pablo 2999a8068a Properly encoded parameters. Otherwise the query gets truncated. 2013-09-24 04:02:14 -03:00
Juan Pablo 3e1ecb4a84 Added a method to clean filenames before scraping 2013-09-24 02:20:53 -03:00
Juan Pablo 57eb9849ff Renamed/moved maximum scraper results constant to be used in scraper 2013-09-24 01:58:59 -03:00
Aloshi 51e797bbd0 RatingComponent mostly working. 2013-09-23 21:02:41 -05:00
Aloshi a3a4636fd5 Search for box hooked up.
Display thumbnails for results.
Still need to resolve boxart.
2013-09-20 18:55:05 -05:00
Aloshi 9ce511cc71 Partial implementation for TheGamesDB scraper.
Still needs a way to display error messages.
2013-09-20 14:55:44 -05:00
Aloshi 3105073e50 Work on scraper UI integration (about there, just need a real scraper
now).
2013-09-19 18:41:14 -05:00
Aloshi 5dfaeeabb4 More infastructure for scrapers (starting to hook into GuiMetaDataEd). 2013-09-17 16:50:49 -05:00
Aloshi fe991e1b86 Skeleton for scrapers. 2013-09-16 14:53:24 -05:00