Leon Styhre
3ee4e4cb35
Added threading support and proper frame pacing to LottieComponent.
2022-01-07 19:09:07 +01:00
Leon Styhre
0c552dd8fb
Added a GLSL shader to convert the color model BGRA to RGBA.
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Also added support for specifying a separate format as compared to internalFormat when creating textures, although the shader should be used primarily as this is not really supported by the OpenGL standard.
2022-01-07 18:54:52 +01:00
Leon Styhre
0021bee104
(Windows) Fixed two compiler warnings.
2022-01-07 00:30:31 +01:00
Leon Styhre
f56d7cc67b
Added a preliminary Lottie animation component.
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Also added two temporary test animations.
2022-01-06 23:15:29 +01:00
Leon Styhre
c62a069448
Fixed an issue where the audio device was accessed after it had been closed.
2022-01-05 00:08:50 +01:00
Leon Styhre
87ace0b8cb
Changed some shared_ptr return values to use values instead of references.
2022-01-04 22:36:15 +01:00
Leon Styhre
0cbcb7a516
Changed Settings::getInstance() from returning a smart_ptr to returning a regular pointer.
2022-01-04 21:54:55 +01:00
Leon Styhre
5d79c3d77e
Fixed a compile error when building with the bundled TLS/SSL certificates.
2022-01-04 21:38:46 +01:00
Leon Styhre
254b00a3d8
Large refactoring to improve thread safety and improve singleton pattern usage.
2022-01-04 21:21:26 +01:00
Leon Styhre
f36245886f
Set the 'Scrape actual folders' option as enabled by default.
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Also moved it higher up in the scraper options menu.
2022-01-03 18:20:49 +01:00
Leon Styhre
6431804ee7
Removed the deprecated VideoVlcComponent.
2022-01-02 13:13:01 +01:00
Leon Styhre
fa993a0489
Fixed a texture corruption issue caused by too aggressive optimizations.
2021-12-27 21:24:34 +01:00
Leon Styhre
796951bf44
Fixed an issue in TextEditComponent when clearing really long strings.
2021-12-27 19:52:45 +01:00
Leon Styhre
c63e5e4529
Fixed an additional issue in the ROM selection dialog.
2021-12-27 19:26:42 +01:00
Leon Styhre
7f314d0108
Fixed a few cosmetic issues in the ROM selection dialog.
2021-12-27 19:00:22 +01:00
Leon Styhre
246e9ae8be
Fixed a cosmetic issue with the ROM directory setup dialog caused by an optimization.
2021-12-26 17:07:57 +01:00
Leon Styhre
2d8d1e6831
(macOS) Reduced the CPU usage significantly while running in the background.
2021-12-14 18:17:46 +01:00
Leon Styhre
08bba3cbaf
(macOS) Removed the Monterey VSync workaround as Apple has patched its OS.
2021-12-14 17:15:04 +01:00
Leon Styhre
ab92a4135a
Fixed an issue where using fallback fonts at very low resolutions could lead to a crash.
2021-12-14 17:12:39 +01:00
Leon Styhre
5fd2c86c7d
Fixed an issue where corrupt Unicode strings could crash the application.
2021-12-14 17:08:37 +01:00
Leon Styhre
55316365d8
Fixed an issue where buggy controller drivers could crash the application.
2021-12-10 16:51:41 +01:00
Leon Styhre
045e56ae3f
(Windows) Changed the fullscreen mode to SDL_WINDOW_BORDERLESS.
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Also removed the 'AMD and Intel GPU game launch workaround' menu option.
2021-12-09 18:53:22 +01:00
Leon Styhre
0978c697a2
(macOS) Updated a code comment as the issue described was resolved with SDL 2.0.18
2021-12-08 21:19:24 +01:00
Leon Styhre
5019d8c065
Moved the ScreenScraper account toggle to the bottom of the scraper account screen.
2021-12-06 20:21:32 +01:00
Leon Styhre
4227a609a2
Made the window corners slightly more rounded.
2021-12-06 18:58:51 +01:00
Leon Styhre
7e8d1f6434
(Windows) Improved game launching with the AMD and Intel GPU workaround setting enabled.
2021-12-06 18:51:50 +01:00
Leon Styhre
515577c8f9
(Unix) Changed the fullscreen mode to SDL_WINDOW_FULLSCREEN_DESKTOP.
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Also removed the --windowed, --fullscreen-normal and --fullscreen-borderless command line options and menu entry.
2021-12-05 13:51:39 +01:00
Leon Styhre
6e24c8d77b
Increased the amount of custom event arguments from two to four.
2021-12-05 11:25:11 +01:00
Leon Styhre
f5ff480fc4
Fixed a GCC compiler warning.
2021-12-02 17:40:45 +01:00
Leon Styhre
0fdd169835
Fixed a compile error on BSD Unix.
2021-12-01 19:10:17 +01:00
Leon Styhre
3516ee7a26
(macOS) Set the Monterey VSync workaround setting as enabled by default.
2021-12-01 18:05:43 +01:00
Leon Styhre
a2253113f7
(macOS) Some fixes to make the legacy build work again.
2021-12-01 17:57:23 +01:00
Leon Styhre
8373d59e29
(macOS) All dependencies are now built in-tree.
2021-11-30 22:14:18 +01:00
Leon Styhre
a4f8fe78e1
Fixed a time zone issue related to the Unix epoch.
2021-11-26 20:55:54 +01:00
Leon Styhre
5482950689
Updated a code comment regarding the use of bundled TLS certificates.
2021-11-25 18:56:30 +01:00
Leon Styhre
360be460a2
Added a CMake option to use the bundled TLS certificates with cURL.
2021-11-25 17:34:34 +01:00
Leon Styhre
7ebf895613
Fixed a ScrollableContainer sizing issue while running in the background when games are launched.
2021-11-22 19:46:05 +01:00
Leon Styhre
2bbbab7d70
Small optimization in VideoFFmpegComponent.
2021-11-18 17:25:09 +01:00
Leon Styhre
0314b2d439
Fixed a performance regression caused by excessive mutex locks.
2021-11-18 17:20:59 +01:00
Leon Styhre
e91e23a053
Small code simplification in Settings.
2021-11-18 17:19:30 +01:00
Leon Styhre
bd1fa04e79
(RPi) Fixed a compiler error.
2021-11-17 21:38:27 +01:00
Leon Styhre
445b914379
Completely refactored MameNames.
2021-11-17 21:32:40 +01:00
Leon Styhre
af52d9b0ac
Changed most increment and decrement operators from postfix to prefix for es-core.
2021-11-17 17:48:49 +01:00
Leon Styhre
4c6bfb8b78
Fixed a few issues reported by UBSan.
2021-11-16 22:03:34 +01:00
Leon Styhre
9937476e18
Replaced some mutex locks with atomic variables.
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Also removed an SDL audio issue workaround from AudioManager.
2021-11-16 17:49:05 +01:00
Leon Styhre
a5e10a6434
(Windows) Fixed a compiler error.
2021-11-15 23:45:17 +01:00
Leon Styhre
999b9a6c04
Improved thread safety in TextureData and TextureDataManager.
2021-11-15 23:33:16 +01:00
Leon Styhre
7b06e9fb8b
Fixed some thread safety issues in Sound.
2021-11-15 23:27:02 +01:00
Leon Styhre
81d6f0fd30
Improved thread safety for Settings.
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Also moved some data from the global namespace to an anonymous namespace.
2021-11-15 22:53:21 +01:00
Leon Styhre
6bc4a09c9b
Multiple thread safety improvements to AudioManager and VideoFFmpegComponent.
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Also some general refactoring and re-enabling of some SDL_AudioStream functions.
2021-11-15 22:43:06 +01:00