Commit graph

1069 commits

Author SHA1 Message Date
Leon Styhre 3ee4e4cb35 Added threading support and proper frame pacing to LottieComponent. 2022-01-07 19:09:07 +01:00
Leon Styhre 0c552dd8fb Added a GLSL shader to convert the color model BGRA to RGBA.
Also added support for specifying a separate format as compared to internalFormat when creating textures, although the shader should be used primarily as this is not really supported by the OpenGL standard.
2022-01-07 18:54:52 +01:00
Leon Styhre 0021bee104 (Windows) Fixed two compiler warnings. 2022-01-07 00:30:31 +01:00
Leon Styhre f56d7cc67b Added a preliminary Lottie animation component.
Also added two temporary test animations.
2022-01-06 23:15:29 +01:00
Leon Styhre c62a069448 Fixed an issue where the audio device was accessed after it had been closed. 2022-01-05 00:08:50 +01:00
Leon Styhre 87ace0b8cb Changed some shared_ptr return values to use values instead of references. 2022-01-04 22:36:15 +01:00
Leon Styhre 0cbcb7a516 Changed Settings::getInstance() from returning a smart_ptr to returning a regular pointer. 2022-01-04 21:54:55 +01:00
Leon Styhre 5d79c3d77e Fixed a compile error when building with the bundled TLS/SSL certificates. 2022-01-04 21:38:46 +01:00
Leon Styhre 254b00a3d8 Large refactoring to improve thread safety and improve singleton pattern usage. 2022-01-04 21:21:26 +01:00
Leon Styhre f36245886f Set the 'Scrape actual folders' option as enabled by default.
Also moved it higher up in the scraper options menu.
2022-01-03 18:20:49 +01:00
Leon Styhre 6431804ee7 Removed the deprecated VideoVlcComponent. 2022-01-02 13:13:01 +01:00
Leon Styhre fa993a0489 Fixed a texture corruption issue caused by too aggressive optimizations. 2021-12-27 21:24:34 +01:00
Leon Styhre 796951bf44 Fixed an issue in TextEditComponent when clearing really long strings. 2021-12-27 19:52:45 +01:00
Leon Styhre c63e5e4529 Fixed an additional issue in the ROM selection dialog. 2021-12-27 19:26:42 +01:00
Leon Styhre 7f314d0108 Fixed a few cosmetic issues in the ROM selection dialog. 2021-12-27 19:00:22 +01:00
Leon Styhre 246e9ae8be Fixed a cosmetic issue with the ROM directory setup dialog caused by an optimization. 2021-12-26 17:07:57 +01:00
Leon Styhre 2d8d1e6831 (macOS) Reduced the CPU usage significantly while running in the background. 2021-12-14 18:17:46 +01:00
Leon Styhre 08bba3cbaf (macOS) Removed the Monterey VSync workaround as Apple has patched its OS. 2021-12-14 17:15:04 +01:00
Leon Styhre ab92a4135a Fixed an issue where using fallback fonts at very low resolutions could lead to a crash. 2021-12-14 17:12:39 +01:00
Leon Styhre 5fd2c86c7d Fixed an issue where corrupt Unicode strings could crash the application. 2021-12-14 17:08:37 +01:00
Leon Styhre 55316365d8 Fixed an issue where buggy controller drivers could crash the application. 2021-12-10 16:51:41 +01:00
Leon Styhre 045e56ae3f (Windows) Changed the fullscreen mode to SDL_WINDOW_BORDERLESS.
Also removed the 'AMD and Intel GPU game launch workaround' menu option.
2021-12-09 18:53:22 +01:00
Leon Styhre 0978c697a2 (macOS) Updated a code comment as the issue described was resolved with SDL 2.0.18 2021-12-08 21:19:24 +01:00
Leon Styhre 5019d8c065 Moved the ScreenScraper account toggle to the bottom of the scraper account screen. 2021-12-06 20:21:32 +01:00
Leon Styhre 4227a609a2 Made the window corners slightly more rounded. 2021-12-06 18:58:51 +01:00
Leon Styhre 7e8d1f6434 (Windows) Improved game launching with the AMD and Intel GPU workaround setting enabled. 2021-12-06 18:51:50 +01:00
Leon Styhre 515577c8f9 (Unix) Changed the fullscreen mode to SDL_WINDOW_FULLSCREEN_DESKTOP.
Also removed the --windowed, --fullscreen-normal and --fullscreen-borderless command line options and menu entry.
2021-12-05 13:51:39 +01:00
Leon Styhre 6e24c8d77b Increased the amount of custom event arguments from two to four. 2021-12-05 11:25:11 +01:00
Leon Styhre f5ff480fc4 Fixed a GCC compiler warning. 2021-12-02 17:40:45 +01:00
Leon Styhre 0fdd169835 Fixed a compile error on BSD Unix. 2021-12-01 19:10:17 +01:00
Leon Styhre 3516ee7a26 (macOS) Set the Monterey VSync workaround setting as enabled by default. 2021-12-01 18:05:43 +01:00
Leon Styhre a2253113f7 (macOS) Some fixes to make the legacy build work again. 2021-12-01 17:57:23 +01:00
Leon Styhre 8373d59e29 (macOS) All dependencies are now built in-tree. 2021-11-30 22:14:18 +01:00
Leon Styhre a4f8fe78e1 Fixed a time zone issue related to the Unix epoch. 2021-11-26 20:55:54 +01:00
Leon Styhre 5482950689 Updated a code comment regarding the use of bundled TLS certificates. 2021-11-25 18:56:30 +01:00
Leon Styhre 360be460a2 Added a CMake option to use the bundled TLS certificates with cURL. 2021-11-25 17:34:34 +01:00
Leon Styhre 7ebf895613 Fixed a ScrollableContainer sizing issue while running in the background when games are launched. 2021-11-22 19:46:05 +01:00
Leon Styhre 2bbbab7d70 Small optimization in VideoFFmpegComponent. 2021-11-18 17:25:09 +01:00
Leon Styhre 0314b2d439 Fixed a performance regression caused by excessive mutex locks. 2021-11-18 17:20:59 +01:00
Leon Styhre e91e23a053 Small code simplification in Settings. 2021-11-18 17:19:30 +01:00
Leon Styhre bd1fa04e79 (RPi) Fixed a compiler error. 2021-11-17 21:38:27 +01:00
Leon Styhre 445b914379 Completely refactored MameNames. 2021-11-17 21:32:40 +01:00
Leon Styhre af52d9b0ac Changed most increment and decrement operators from postfix to prefix for es-core. 2021-11-17 17:48:49 +01:00
Leon Styhre 4c6bfb8b78 Fixed a few issues reported by UBSan. 2021-11-16 22:03:34 +01:00
Leon Styhre 9937476e18 Replaced some mutex locks with atomic variables.
Also removed an SDL audio issue workaround from AudioManager.
2021-11-16 17:49:05 +01:00
Leon Styhre a5e10a6434 (Windows) Fixed a compiler error. 2021-11-15 23:45:17 +01:00
Leon Styhre 999b9a6c04 Improved thread safety in TextureData and TextureDataManager. 2021-11-15 23:33:16 +01:00
Leon Styhre 7b06e9fb8b Fixed some thread safety issues in Sound. 2021-11-15 23:27:02 +01:00
Leon Styhre 81d6f0fd30 Improved thread safety for Settings.
Also moved some data from the global namespace to an anonymous namespace.
2021-11-15 22:53:21 +01:00
Leon Styhre 6bc4a09c9b Multiple thread safety improvements to AudioManager and VideoFFmpegComponent.
Also some general refactoring and re-enabling of some SDL_AudioStream functions.
2021-11-15 22:43:06 +01:00