Leon Styhre
0cf6914e16
(Windows) Fixed a MinGW compile error.
2021-03-14 10:48:43 +01:00
Leon Styhre
380881f69f
(Windows) Fixed a compile error.
2021-03-10 18:52:39 +01:00
Leon Styhre
2432e118a7
Added the ability to automatically generate the game systems directory structure.
2021-03-10 18:21:49 +01:00
Leon Styhre
5bcb9446f4
Fixed a small memory leak in SystemData.
2021-02-28 16:56:50 +01:00
Leon Styhre
e0e358e5f4
Fixed a memory leak when filtering MAME BIOSes and devices.
2021-02-28 16:37:22 +01:00
Leon Styhre
7da2f6b039
Fixed an issue where recursive symlinks in the ROM directory could cause endless loops.
2021-02-07 18:09:32 +01:00
Leon Styhre
7a079acb17
Minor cosmetic log output change for SystemData.
2021-02-07 12:36:33 +01:00
Leon Styhre
6713d0f7a5
Small cosmetic log output change when an unsupported platform has been entered into es_systems.cfg.
2021-02-07 12:24:22 +01:00
Leon Styhre
9c2d582f7d
(Windows) Properly fixed a cosmetic log output issue when loading the game systems.
2021-02-07 11:49:50 +01:00
Leon Styhre
9be90fa39a
(Windows) Fixed a cosmetic log output issue when loading the game systems.
2021-02-07 11:46:02 +01:00
Leon Styhre
a7ed75b18c
Removed some unnecessary processing for empty game systems.
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Also made some minor cosmetic log output changes related to the loading of game systems and fixed an issue where infinitely recursive symlinks would not get caught.
2021-02-07 11:30:54 +01:00
Leon Styhre
735ce39812
Some cosmetic code cleanup.
2021-01-19 22:29:13 +01:00
Leon Styhre
9f04f1419c
Changed logging from Warning to Info when missing the es_systems.cfg file.
2021-01-10 21:55:33 +01:00
Leon Styhre
5565170d93
Fixed an issue where randomly selecting an empty custom collection could crash the application.
2021-01-02 15:11:56 +01:00
Leon Styhre
b1bb9743f2
Made the 'fullname' tag in es_systems.cfg mandatory.
2020-12-26 20:20:45 +01:00
Leon Styhre
327676d7d7
Renamed CollectionSystemManager to CollectionSystemsManager.
2020-12-23 18:06:30 +01:00
Leon Styhre
bddc87bbcc
Changed some more code from C to C++
2020-12-17 20:43:52 +01:00
Leon Styhre
debf072a0e
Rewrote some code from C to C++
2020-12-16 23:59:00 +01:00
Leon Styhre
024e073e86
Added support for %COREPATH% variable and reverted to a single Unix es_systems.cfg template file.
2020-12-15 18:42:38 +01:00
Leon Styhre
e752904ab1
Added logic to retrieve default setting values.
2020-12-14 17:25:41 +01:00
Leon Styhre
aefc80b222
Differentiated the system config template files for Unix.
2020-11-26 19:19:35 +01:00
Leon Styhre
1a6bec2e3b
Overhaul of settings code.
2020-11-05 18:18:11 +01:00
Leon Styhre
94cc4b2158
Rewrote the random game function.
2020-10-31 11:33:43 +01:00
Leon Styhre
07efcd19d0
Simplified the detection of grouped custom collections.
2020-10-30 10:12:15 +01:00
Leon Styhre
1a0b2f8bb7
Multiple improvements to the handling of custom collections.
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Also improved the random game and random system functions.
2020-10-21 21:56:31 +02:00
Leon Styhre
844d733c89
Fixed an issue where the random game function would return an empty result.
2020-10-20 22:02:33 +02:00
Leon Styhre
0b6d0bfcd6
Improved some logging as well as handling of a missing es_systems.cfg file.
2020-10-19 17:28:20 +02:00
Leon Styhre
370914791e
Removed unnecessary cleanup for empty game systems.
2020-10-18 19:18:02 +02:00
Leon Styhre
0beb40d9c9
Fixed a tiny memory leak.
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Also fixed a Clang static analyzer error for SystemData.
2020-10-17 14:32:08 +02:00
Leon Styhre
b83bacc160
Fixed a small memory leak.
2020-10-11 20:54:37 +02:00
Leon Styhre
54ea153d93
Game systems are now sorted by their full names.
2020-09-27 12:49:14 +02:00
Leon Styhre
707850b339
Added a system sorting function to SystemData.
2020-09-26 13:03:14 +02:00
Leon Styhre
1c831249da
Moved game counting to the sort function and improved the custom collection handling.
2020-09-21 18:13:27 +02:00
Leon Styhre
14e2ede448
Moved a sorting function to the proper location inside the correct class.
2020-09-17 22:18:13 +02:00
Leon Styhre
9da16dd00e
Some minor cosmetic code changes.
2020-08-30 22:25:38 +02:00
Leon Styhre
88a5962926
Changed '#ifdef' to '#if defined()' throughout the code.
2020-08-23 17:04:30 +02:00
Leon Styhre
541f7202d8
Added copying of macOS systems template upon application startup.
2020-08-19 22:17:32 +02:00
Leon Styhre
ad960b28ac
Various updates to make the application compile on macOS.
2020-08-17 19:15:05 +02:00
Leon Styhre
d2dfbc5919
Fixed two issues with random game selection.
2020-08-06 23:41:44 +02:00
Leon Styhre
5f7ffe98c8
Added metadata flag to mark whether a file should be counted as a game.
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This is useful for DOS games for instance, to exclude files such as installers, setup files etc.
2020-07-29 19:01:49 +02:00
Leon Styhre
afe5d98c39
Enabled scraping for folders and changed file info to lowercase.
2020-07-28 21:08:17 +02:00
Leon Styhre
ea59d9f9c4
Fixed multiple issues with random selection of systems and games.
2020-07-28 15:19:54 +02:00
Leon Styhre
b21dbc4ada
(Windows) Improved handling of hidden files and folders.
2020-07-27 13:06:46 +02:00
Leon Styhre
b5485b4ca9
Changed log levels from numbers to text.
2020-07-26 23:30:45 +02:00
Leon Styhre
329a8da441
Properly implemented hiding of games.
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Also added a flag to force the Full UI mode from the command line.
2020-07-26 22:19:29 +02:00
Leon Styhre
e2bd5d05b1
Fixed an issue where hidden files would still show up if they had a gamelist.xml entry.
2020-07-26 13:58:49 +02:00
Leon Styhre
fe0e09ec7b
Changed log level for missing or empty game systems from Info to Debug.
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Also did some small changes to the OpenGL logging.
2020-07-12 12:09:01 +02:00
Leon Styhre
472a973f66
Added %ESPATH% variable support and fixed some other minor issues with the launch command.
2020-07-10 20:58:53 +02:00
Leon Styhre
31da561695
Complete UTF-16 (Unicode) support added for Windows.
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ROM names with Unicode characters are supported, as well as running ES from a directory that has Unicode characters in its name.
2020-07-10 18:32:23 +02:00
Leon Styhre
adb5cb6664
Made the es_systems.cfg template install to the home directory during the first application startup.
2020-07-09 19:26:48 +02:00