Aloshi
a554fea973
Fixed memory leak with FolderData::removeFileRecursive.
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Made "DELETE" actually work in GuiMetaDataEd.
"DELETE" option also now asks if you're sure.
GuiMetaDataEd can be closed with the "b" button now.
GuiGameScraper now tries to put the cursor on the first game if there is
one when a search completes.
2013-10-16 18:46:05 -05:00
Aloshi
69852af751
Multi-game scraper seems to be functional!
2013-10-13 14:07:48 -05:00
Aloshi
4e2b57c001
Image downloading is now async for GuiMetaDataEd.
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GamesDBScraper now uses system->getPlatformId() if set.
2013-10-09 19:50:42 -05:00
Aloshi
63d8908061
Synchronous scraper image downloading.
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Code is there for async, just not hooked up to the UI yet.
2013-10-05 15:28:59 -05:00
Aloshi
7bd34ec62a
Added "isStatistic" property to MDDs.
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If true, ignore scraper values for this value.
This keeps scraping from overwriting playcount and lastplaytime.
2013-09-28 11:38:31 -05:00
Aloshi
3105073e50
Work on scraper UI integration (about there, just need a real scraper
...
now).
2013-09-19 18:41:14 -05:00
Aloshi
5dfaeeabb4
More infastructure for scrapers (starting to hook into GuiMetaDataEd).
2013-09-17 16:50:49 -05:00
Aloshi
e823592660
Added AsyncReqComponent for easy asynchronous, cancelable HTTP requests with a nice loading icon.
2013-09-15 14:11:39 -05:00
Aloshi
268b918c46
Changed GuiGameEd to GuiMetaDataEd.
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Now accepts std::functions for save/delete.
2013-08-23 17:15:00 -05:00