Leon Styhre
|
a112fc035f
|
Changed the variable names in CarouselComponent to use 'item' instead of 'logo'.
|
2022-04-17 10:40:18 +02:00 |
|
Leon Styhre
|
01c2d7ff17
|
Adjusted some theme log warnings in BadgeComponent.
|
2022-04-16 22:12:24 +02:00 |
|
Leon Styhre
|
f463766497
|
Generalized the carousel property names and added support for setting media types for gamelist carousels.
|
2022-04-16 21:54:58 +02:00 |
|
Leon Styhre
|
a149124252
|
Fixed an issue where two BadgeComponent default values were not always set.
|
2022-04-15 21:26:07 +02:00 |
|
Leon Styhre
|
7daf69092f
|
Added theme support for controlling the TextListComponent collection indicators.
|
2022-04-15 21:20:43 +02:00 |
|
Leon Styhre
|
03e457516a
|
Fixed an issue where the StringUtil::replace function did not remove repeating occurances.
|
2022-04-15 20:33:53 +02:00 |
|
Leon Styhre
|
2001a9f639
|
Added a collection badge to be shown when editing custom collections.
Also changed the default badge lines value from 2 to 3.
|
2022-04-15 19:27:38 +02:00 |
|
Leon Styhre
|
aa4258a31a
|
Removed the 'Use plain ASCII for special gamelist characters' menu option.
|
2022-04-15 17:13:51 +02:00 |
|
Leon Styhre
|
254e271392
|
Added theme support for controlling the TextListComponent indicators.
|
2022-04-15 17:06:33 +02:00 |
|
Leon Styhre
|
d62bc17400
|
Renamed the default theme set from rbsimple-DE to slate-DE
|
2022-04-14 22:46:30 +02:00 |
|
Leon Styhre
|
30b02456c0
|
Added a folder badge including support for a folder link overlay.
|
2022-04-13 16:53:28 +02:00 |
|
Leon Styhre
|
45af7441e9
|
Added support for launching game files inside folders without having to enter the folder.
|
2022-04-11 23:28:18 +02:00 |
|
Leon Styhre
|
008fa23d5f
|
Added a setting to define the OpenGL version to use.
|
2022-04-10 14:54:21 +02:00 |
|
Leon Styhre
|
91460495be
|
Added size restrictions to fonts and textures to avoid crashes caused by invalid theme configuration.
|
2022-04-10 11:53:44 +02:00 |
|
Leon Styhre
|
cb8596ab8a
|
Prevented themes using the <resolution> tag from loading altogether.
|
2022-04-10 11:32:55 +02:00 |
|
Leon Styhre
|
3a8d19bad5
|
Added support for nested theme variables.
|
2022-04-10 11:24:15 +02:00 |
|
Leon Styhre
|
72ce3d33a8
|
Some code cleanup.
|
2022-04-09 16:32:47 +02:00 |
|
Leon Styhre
|
16955e5318
|
Fixed an issue where the theme sets were not always sorted correctly.
|
2022-04-09 15:57:37 +02:00 |
|
Leon Styhre
|
21f21c20f5
|
Added a scraper setting to convert underscores _ to spaces when searching.
|
2022-04-09 15:14:48 +02:00 |
|
Leon Styhre
|
088237fe85
|
Set the interactive scraper as disabled by default.
|
2022-04-06 23:53:21 +02:00 |
|
Leon Styhre
|
acbbb0a630
|
Increased the default value for the MaxVRAM setting to 512 for the Steam Deck.
|
2022-04-03 13:37:41 +02:00 |
|
Leon Styhre
|
c4cae406e9
|
Fixed a font loading crash caused by an insufficient font texture size.
Also added a preventive measure for similar crashes in the future and made some general cleanup of the font code.
|
2022-04-02 11:59:52 +02:00 |
|
Leon Styhre
|
8ce820e001
|
Fixed an issue where carousel shoulder button navigation was a bit inconsistent.
|
2022-03-25 23:38:04 +01:00 |
|
Leon Styhre
|
e7aeb8e2b4
|
Removed the playing of some navigation sounds during textlist and carousel navigation.
|
2022-03-25 23:17:56 +01:00 |
|
Leon Styhre
|
fa4151a3d9
|
Fixed some GCC compiler warnings.
|
2022-03-24 23:32:28 +01:00 |
|
Leon Styhre
|
3a1c9d41ce
|
Fully generalized SystemView and GamelistView and rewrote CarouselComponent into a template class.
Also cleaned up some code and fixed an issue where navigation sounds would not play when using the shoulder buttons.
|
2022-03-24 23:05:23 +01:00 |
|
Leon Styhre
|
5625f44a0a
|
Added dimming support to RatingComponent.
|
2022-03-21 20:35:24 +01:00 |
|
Leon Styhre
|
3eacb27c3b
|
Changed the helpsystem properties entrySpacing and iconTextSpacing to relative values.
Also reverted the helpsystem horizontal alignment functionality as it's not needed.
|
2022-03-20 19:07:52 +01:00 |
|
Leon Styhre
|
07f151d906
|
Moved TextListComponent and CarouselComponent from es-core to es-app.
|
2022-03-19 09:55:05 +01:00 |
|
Leon Styhre
|
6f6f388257
|
Added RatingComponent support to the system view.
|
2022-03-18 22:16:53 +01:00 |
|
Leon Styhre
|
44fe2f8fe7
|
Standardized some theme warning log output.
|
2022-03-18 20:31:04 +01:00 |
|
Leon Styhre
|
a115b3f941
|
Added alignment support and separate dimming of gamelist and system views to the help system.
|
2022-03-18 20:14:51 +01:00 |
|
Leon Styhre
|
56d1b8f83d
|
Fixed an issue where multiple carousel logos were rendered when there was only a single system.
|
2022-03-17 21:52:55 +01:00 |
|
Leon Styhre
|
86ad917bc8
|
Set logo scaling to linear interpolation in CarouselComponent.
|
2022-03-17 19:34:41 +01:00 |
|
Leon Styhre
|
5de2855d60
|
Added theme support for defining color saturation for the image, video and animation components.
|
2022-03-17 19:33:09 +01:00 |
|
Leon Styhre
|
b6e38dcf67
|
Fixed multiple issues in CarouselComponent.
|
2022-03-17 00:02:16 +01:00 |
|
Leon Styhre
|
65d79edb54
|
Miniscule optimization in RendererOpenGL.
|
2022-03-16 20:26:13 +01:00 |
|
Leon Styhre
|
4b9f0c5d14
|
Removed the deprecated OpenGL ES 1.0 and 2.0 renderers.
|
2022-03-15 18:13:15 +01:00 |
|
Leon Styhre
|
02249ae6b9
|
(RPi) Fixed two compiler errors.
|
2022-03-15 18:02:19 +01:00 |
|
Leon Styhre
|
e5ed25ed5f
|
Removed an OpenGL initialization workaround that doesn't seem to be needed any longer.
|
2022-03-15 17:44:15 +01:00 |
|
Leon Styhre
|
2fe11bd827
|
A few fixes for the Emscripten WebAssembly build.
|
2022-03-15 17:17:56 +01:00 |
|
Leon Styhre
|
29501af68f
|
Changed some variables names and debug logging info for the OpenGL renderer.
Also simplified a pixel conversion in the core.glsl shader.
|
2022-03-15 17:14:55 +01:00 |
|
Leon Styhre
|
f859fd828d
|
Cleaned up the GLSL shader files and related code.
|
2022-03-15 00:14:06 +01:00 |
|
Leon Styhre
|
06a037d8cf
|
Shader flags are now sent as bit masks instead of via discreet values.
Also changed the shader flags to enums.
|
2022-03-14 22:30:24 +01:00 |
|
Leon Styhre
|
6b095bde05
|
(Windows) Fixed some compiler errors.
|
2022-03-14 20:29:25 +01:00 |
|
Leon Styhre
|
6ff0ff1c47
|
Renamed Renderer_GL21 and Shader_GL21 to RendererOpenGL and ShaderOpenGL.
|
2022-03-14 20:14:18 +01:00 |
|
Leon Styhre
|
f0c35d8509
|
Refactored the rendering code into proper classes.
|
2022-03-14 19:51:48 +01:00 |
|
Leon Styhre
|
a7db474a64
|
Unified the OpenGL and OpenGL ES renderers and removed the fixed function pipeline.
Also made some other rendering optimizations and cleaned up some code.
|
2022-03-13 23:52:32 +01:00 |
|
Leon Styhre
|
adb162e0d1
|
Another go at getting post-processing to work properly with all graphics drivers.
|
2022-03-12 17:57:59 +01:00 |
|
Leon Styhre
|
32251e0264
|
Fixed multiple issues with the shader post-processing.
Also removed an unnecessary parameter for the createTexture() function.
|
2022-03-12 14:22:27 +01:00 |
|
Leon Styhre
|
bebc9d58cf
|
Added debug overlay support to GIFAnimComponent.
|
2022-03-12 10:19:47 +01:00 |
|
Leon Styhre
|
8497967510
|
Disabled rlottie caching in debug mode so animations can be replaced on the fly.
|
2022-03-12 10:11:04 +01:00 |
|
Leon Styhre
|
ac6cc41059
|
Added a command line option to rotate the application screen 180 degrees.
Also fixed a shader post-processing bug when rotating the application screen.
|
2022-03-12 00:40:03 +01:00 |
|
Leon Styhre
|
755b2c9f50
|
Changed some render variables to more verbose names.
Also fixed an issue with fade transitions for legacy themes.
|
2022-03-11 23:51:41 +01:00 |
|
Leon Styhre
|
63af859618
|
Modernized the OpenGL renderer and replaced most fixed function pipeline code with shaders.
Also greatly improved the shader post processing performance and added component dimming support.
|
2022-03-11 23:17:04 +01:00 |
|
Leon Styhre
|
9867c3d595
|
Fixed an issue where gamelist scroll fade-in animations would continue to play after opening and closing a menu.
|
2022-03-06 23:31:32 +01:00 |
|
Leon Styhre
|
9e2c24ef79
|
Fixed an issue where videos would still play if the video theme configuration was broken.
|
2022-03-06 22:52:13 +01:00 |
|
Leon Styhre
|
2df8a867ad
|
Fixed some compiler errors when building with FFmpeg 5.0
|
2022-03-06 14:38:19 +01:00 |
|
Leon Styhre
|
cc05f778e4
|
(Windows) Made GIFAnimComponent work with filenames containing Unicode characters.
|
2022-03-06 12:53:20 +01:00 |
|
Leon Styhre
|
f9b2dfe037
|
(Windows) Made LottieAnimComponent work with filenames containing Unicode characters.
|
2022-03-06 11:36:19 +01:00 |
|
Leon Styhre
|
60213003b1
|
(Windows) Fixed some incomprehensible compiler errors.
|
2022-03-05 22:12:50 +01:00 |
|
Leon Styhre
|
73643eb8d9
|
(Windows) Fixed a compiler error.
|
2022-03-05 21:36:40 +01:00 |
|
Leon Styhre
|
978790956e
|
Removed Lottie animation support for legacy themes.
|
2022-03-05 21:16:33 +01:00 |
|
Leon Styhre
|
ed540359c5
|
Updated GIFAnimComponent to a fully working state.
|
2022-03-05 20:56:47 +01:00 |
|
Leon Styhre
|
f953e0d409
|
Fixed a Lottie animation issue where extra frames would play when alternating.
Also did some general code cleanup.
|
2022-03-05 20:40:13 +01:00 |
|
Leon Styhre
|
fec860f5d3
|
Merge branch 'master' into new-theme-engine-phase-four
|
2022-02-27 16:44:59 +01:00 |
|
Leon Styhre
|
c96ab29e95
|
Fixed a few GCC compiler warnings.
|
2022-02-27 15:23:33 +01:00 |
|
Leon Styhre
|
abb48e45e7
|
Added GIFAnimComponent skeleton.
|
2022-02-23 22:04:18 +01:00 |
|
Leon Styhre
|
32349dc9a6
|
Renamed LottieComponent to LottieAnimComponent.
|
2022-02-23 21:54:57 +01:00 |
|
Leon Styhre
|
d8b99b1dff
|
Escaped some characters needed to get emulator wildcards to work with certain directories.
|
2022-02-21 19:05:29 +01:00 |
|
Leon Styhre
|
1bca70820c
|
Removed an unused function declaration in AudioManager.
|
2022-02-21 19:04:07 +01:00 |
|
Leon Styhre
|
da802aec61
|
Added emulator filename wildcard support for es_systems.xml and es_find_rules.xml
|
2022-02-21 17:23:23 +01:00 |
|
Leon Styhre
|
fabc18a680
|
Updated the StringUtil::replace function to avoid potential endless loops.
|
2022-02-21 17:14:51 +01:00 |
|
Leon Styhre
|
c7a4449e36
|
Fixed a use-after-free in GameSelectorComponent.
|
2022-02-20 19:31:19 +01:00 |
|
Leon Styhre
|
5f4a26c38c
|
Set fan art scraping as enabled by default.
|
2022-02-20 17:49:57 +01:00 |
|
Leon Styhre
|
a97e86a6aa
|
Renamed the menu option to enable or disable audio playback for gamelist videos.
|
2022-02-20 16:07:27 +01:00 |
|
Leon Styhre
|
e92af0548c
|
Added DateTimeComponent support to SystemView.
|
2022-02-20 15:49:32 +01:00 |
|
Leon Styhre
|
73e0e59b8c
|
Fixed an issue where hidden videos would still play.
|
2022-02-20 15:04:05 +01:00 |
|
Leon Styhre
|
3795edb1b9
|
Removed the broken rotation support for video elements.
|
2022-02-20 15:03:31 +01:00 |
|
Leon Styhre
|
c06dea5d2d
|
Lottie animations are now paused during view transitions.
|
2022-02-19 22:44:02 +01:00 |
|
Leon Styhre
|
f803e23fd2
|
Added theme support for disabling audio playback for each defined video.
|
2022-02-19 21:45:31 +01:00 |
|
Leon Styhre
|
29514d4db9
|
Added video support to SystemView.
|
2022-02-19 21:22:46 +01:00 |
|
Leon Styhre
|
77beb39801
|
Fixed an issue where videos would not get centered if pillarboxes were enabled.
|
2022-02-19 20:31:54 +01:00 |
|
Leon Styhre
|
4b0d3a4ecb
|
Clamped the themeable origin values to 0.0 to 1.0
|
2022-02-19 20:24:25 +01:00 |
|
Leon Styhre
|
374a66dd76
|
Removed the 'Play videos immediately' setting.
|
2022-02-19 17:16:38 +01:00 |
|
Leon Styhre
|
c4eb1b8b97
|
Greatly simplified the video controls code.
Also fixed a cosmetic issue with carousel fade transitions.
|
2022-02-19 17:04:23 +01:00 |
|
Leon Styhre
|
ee1a0f7cd3
|
Added support for using the tilde symbol for ROM path tags in es_systems.xml
|
2022-02-16 19:32:02 +01:00 |
|
Leon Styhre
|
0266a6e7e6
|
Fixed a video fade-in issue when using the GLES renderer.
|
2022-02-15 22:34:26 +01:00 |
|
Leon Styhre
|
5ac6bcb902
|
Added opacity support to the scanline shader.
|
2022-02-15 22:13:11 +01:00 |
|
Leon Styhre
|
a9d1f6e307
|
Added support for setting the video fade-in time via the theme configuration.
|
2022-02-15 21:26:40 +01:00 |
|
Leon Styhre
|
4f019c3775
|
Added support for defining multiple imageType entries.
Also made some improvements to GameSelectorComponent and related logic.
|
2022-02-14 19:32:07 +01:00 |
|
Leon Styhre
|
eb3729a5fb
|
Fixed a few crashes related to GameSelectorComponent.
|
2022-02-13 23:15:43 +01:00 |
|
Leon Styhre
|
cc8123f5a6
|
Added a GameSelectorComponent for displaying game media in SystemView.
|
2022-02-13 20:03:34 +01:00 |
|
Leon Styhre
|
31c5b200d1
|
Added support for using unsigned integers for theme properties.
|
2022-02-13 15:01:55 +01:00 |
|
Leon Styhre
|
027265da67
|
Added themeable opacity support for the help system.
|
2022-02-13 12:18:33 +01:00 |
|
Leon Styhre
|
1bca9e185e
|
Changed to the more specific imageType and systemdata theme properties.
Also made it possible to set the image interpolation method from the theme, and added clamping to the lineSpacing property.
|
2022-02-13 11:45:06 +01:00 |
|
Leon Styhre
|
9f04d7aad8
|
Fixed an issue where marquee images would not show for legacy themes.
|
2022-02-13 11:23:41 +01:00 |
|
Leon Styhre
|
e0540ee03b
|
Video pillarboxes and scanline rendering can now be controlled from the theme configuration.
|
2022-02-12 17:46:31 +01:00 |
|
Leon Styhre
|
6572fa8f23
|
The displayRelative property can now be overridden for the md_lastplayed metadata type.
|
2022-02-12 17:43:20 +01:00 |
|
Leon Styhre
|
69c1a1259d
|
Added opacity support to the BGRA to RGBA shader.
|
2022-02-12 17:40:25 +01:00 |
|