Commit graph

401 commits

Author SHA1 Message Date
XargonWan 1167c4be41
feat/update 3.1.0 (#7)
* Added initial text shaping support

* Fixed some font issues

* (Windows) Added initial text shaping support

* (macOS) Added initial text shaping support

* Disabled building of HarfBuzz-subset on Windows and macOS

* (Android) Added initial text shaping support

* Added the nl_NL locale to locale/languages

* Changed the font VRAM usage calculation to actually only include texture data

* Moved the HarfBuzz segment building to a separate function

Also implemented segment caching and fixed an issue where missing glyphs were not handled correctly

* Moved the text shaping to a separate function

* Fixed a text shaping issue when there was a font change for the last character of a string

* Added support for the pl_PL locale

* Changed two font calculation functions to use shaped text

Also consolidated the HarfBuzz segment creation and shaping into a single function

* Added a hack to make shaped text wrap somehow correctly

* Changed the text shaping function to return the segment vector

* Text shaping segments are no longer created by space characters

* RTL text segments are now flagged as such

* Fixed an issue where text was not correctly centered after line breaks

* Reverted some font changes that were not needed after all

* Changed to having HarfBuzz set the horizontal glyph advance

* Fixed another failure mode for the wrapText shaped text hack

* Added a precaution to prevent crashes in case of broken fonts being used

* Made accurate text layout work correctly using HarfBuzz

* Removed the offensive wrapText hacks and added some optimizations

Also changed the three dots to an actual ellipsis Unicode character when abbreviating text

* Reverted a change in TextComponent as it caused unforeseen issues

* Changed Font::shapeText() to pass the segments vector by reference

* Removed a temporary member variable in Font and replaced it with proper argument passing

* Fixed a regression where text shaping stopped working

* Added sharing of glyph atlas entries between shaped glyph entries that need the same texture

* Added support for the ar_EG locale

* Some font-related code and comments cleanup

* Fixed a source file header typo

* Documentation update

* Removed a lot of unnecessary text processing

* Added the ICU library as a dependency

* (Android) Added the ICU library as a dependency

* (macOS) Added the ICU library as a dependency

* (Windows) Added the ICU library as a dependency

* (Windows) Fixed an MSVC compiler warning

* Replaced all built-in Unicode case conversion logic and lookup tables with facilities from the ICU library

* Documentation update

* Updated the pl_PL translations

* Added a menu title font size adjustment for the pl_PL translations

* Removed support for NetBSD and OpenBSD

* Changed a code comment that referred to BSD Unix

* Documentation update

* Silenced some Clang compiler warnings

* Added experimental support for building on Haiku

* (Haiku) Added a ScreenScraper platform identifier

* (Haiku) Added support for the Sony PlayStation Portable (psp) game system

* (Haiku) Added support for the ScummVM Game Engine (scummvm) game system

* Documentation update

* Updated the pl_PL translations

* Changed ScreenSaver to use TextComponent instead of using Font facilities directly

* Changed Window to use TextComponent instead of using Font facilities directly

* Changed ButtonComponent to use TextComponent instead of using Font facilities directly

* Changed SliderComponent to use TextComponent instead of using Font facilities directly

* Reverted ButtonComponent and SliderComponent to render the debug overlays themselves

* Changed DateTimeEditComponent to use TextComponent instead of using Font facilities directly

* Minor code cleanup

* Changed TextEditComponent to use TextComponent instead of using Font facilities directly

* Changed Font::buildTextCache() and Font::renderTextCache() to protected functions

* Changed a compiler silencing option to only apply to Clang

* (Haiku) Updated CMake configuration to make ES-DE build on Haiku Nightly (but no longer on R1/beta4)

* Documentation update

* (Haiku) Added find rule configuration for RetroArch

Also added a single core for testing purposes

* Removed direct use of Font::wrapText() from OptionListComponent, TextEditComponent and TextListComponent

* Removed direct use of Font::wrapText() from TextComponent

* Fixed an issue where ComponentList could generate elements with negative widths

* Added an assertion to GuiComponent::setSize() to check for negative mSize values

* DateTimeEditComponent no longer renders the debug overlay unless there is a string to display

* (FreeBSD) Added support for building with DEINIT_ON_LAUNCH

* (FreeBSD) Added the man page to the CPack configuration

* (FreeBSD) Added support for rebooting and powering off from inside ES-DE

* (FreeBSD) Added fallback method to locate binary

* Added layout and line wrapping support for shaped text and for mixing of LTR and RTL scripts

* Fixed a special line wrapping scenario where a trailing space should be removed

* (Windows) Fixed some MSVC compiler warnings

* Fixed some Clang compiler warnings

* Fixed an issue where theme names in the theme downloader could get abbreviated

* Added support for the ca_AD locale

* Documentation update

* (Android) Fonts and locales are now copied earlier than the other assets as HarfBuzz and libintl need them earlier in the startup process

* Documentation update

* Added support for the de_DE locale

* (Android) Added a new default find rule entry for Flycast as its application ID has been changed

* Documentation update

* Fixed an issue where text shaping could be permanently disabled after editing text

* Fixed a potential issue where globally disabling text shaping could cause space detection to fail

* Added a check for whether a text element has a width defined when the container property is set

* (Android) Changed ePSXe to use %ROM% instead of %ROMSAF%

* (Haiku) Added support for the PDF viewer

* Updated the el_GR.po, es_ES.po, fr_FR.po, it_IT.po, ja_JP.po, ru_RU.po and zh_CN.po locale files

* Documentation update

* (Haiku) Added correct installation directories to the CMake configuration

* (Haiku) Changed to correct installation directories

* (Haiku) Added support for the correct system resource directories

* (Haiku) Made sure es-pdf-convert is found under all circumstances

* Updated the fr_FR translations

* Updated the es_ES translations

* Updated the it_IT translations

* Added a menu title font size adjustment for the it_IT translations

* Updated the ja_JP translations

* Updated the zh_CN translations

* Fixed an issue where scraping using TheGamesDB would crash the application

* Added an extra check in OptionListComponent to avoid potential crashes

* Removed support for the ca_AD locale

* Added a code comment clarification in FileSystemUtil

* Updated the pl_PL translations

* Some minor code modernization in MameNames

* Fixed an issue where returning from a game would sometimes make the helpsystem use the dimmed theme properties

* (Haiku) Added a resource file

* Added a menu title font size adjustment for the de_DE translations

* (Haiku) Added support for some game systems

* (Haiku) Added a HaikuPorts recipe

* (Haiku) Fixed an URI issue in the HaikuPorts recipe

* Documentation update

* (Haiku) Added configuration for a number of game systems

* Updated the it_IT translations

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* (Haiku) Added configuration for a number of game systems

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* (Haiku) Added configuration for a number of game systems

* Documentation update

* (Haiku) Added configuration for a number of game systems

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* Added basic configuration support and menu entries for theme localization

* Changed a theme loading debug message

* (linear-es-de) Fixed an issue where the system logo for saturnjp was incorrectly showing the western variant

* (modern-es-de) Fixed an issue where the system logo for saturnjp was incorrectly showing the western variant

* Updated the it_IT translations

* Added support for using language variables in the theme configuration

* Added localization support to DateTimeComponent

* Added translations for the automatic collection names when used as theme system variables

* Added localization support for the theme game counter

* Added theme contextual hinting to the custom collection summary text in CollectionSystemsManager

Also added translation support for a string that was previously missed

* Added localization support to the label entries in capabilities.xml

* Fixed a regression where horizontal text containers would sometimes not work correctly

* Fixed an issue where text elements defined as gamecount using the systemdata property could not scroll horizontally

* Added support for including theme files from within the colorScheme and fontSize tag pairs

* Added translations for the automatic collection names (short name versions) when used as theme system variables

* Fixed an incorrect code comment in CollectionSystemsManager

* Added translations for the name and fullname systemdata properties for the text element

* Added translation support for the metadata property for the text element

* Updated all locale (.po) files with the theme engine localization additions

* (linear-es-de) Added translations for en_US, en_GB and sv_SE

* Documentation update

* Updated the fr_FR translations

* (linear-es-de) Added translations for fr_FR

* Updated the ja_JP translations

* Updated the zh_CN translations

* (modern-es-de) Added translations for en_US, en_GB, fr_FR and sv_SE

* Updated the es_ES translations

* Updated the ro_RO translations

* (linear-es-de) Added translations for es_ES

* (linear-es-de) Added translations for ro_RO

* (slate-es-de) Added translations for en_US, en_GB and sv_SE

* (linear-es-de) Updated the es_ES translations

* (modern-es-de) Updated the fr_FR translations

* (linear-es-de) Some minor translation changes

* (modern-es-de) Added translations for ro_RO

* (slate-es-de) Added translations for ro_RO

* Updated the it_IT translations

* Updated the pt_BR translations

* (linear-es-de) Added translations for it_IT

* (modern-es-de) Decreased the helpsystem entry spacing

* (modern-es-de) Added translations for es_ES and it_IT

* (slate-es-de) Added translations for es_ES, fr_FR and it_IT

* (linear-es-de) Added translations for pt_BR

* (modern-es-de) Added translations for pt_BR

* (slate-es-de) Added translations for pt_BR

* (Haiku) Added support for the c64, plus4 and vic20 systems

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* Updated SDL to 2.30.6 on Android, Windows, macOS and the Linux AppImage builds

* Added an ICU filter configuration file

* (macOS) Reduced the ICU library size via a data filter file

* (Windows) Reduced the ICU library size via a data filter file

* Updated the ru_RU translations

* (linear-es-de) Added translations for ru_RU

* (modern-es-de) Added translations for ru_RU

* (slate-es-de) Added translations for ru_RU

* Added a menu title font size adjustment for the ru_RU translations

* Removed an unnecessary element resize in ScrollableContainer

* Fixed a line breaking issue

* Added theme engine translations for 'unknown' metadata values for developer, publisher, genre and players

* Added theme engine translations for 'never' and 'unknown' date values

* (linear-es-de) Added translations for ja_JP and zh_CN

* (modern-es-de) Added translations for ja_JP and zh_CN

* (slate-es-de) Added translations for ja_JP and zh_CN

* Updated all locales with new theme engine translations

* Fixed an issue where the text element defaultValue property no longer worked correctly

* (modern-es-de) Added some capitalized default metadata values

* Documentation update

* pdated the el_GR translations

* (linear-es-de) Updated the system metadata

* (linear-es-de) Added sv_SE translations for all system hardware types

* Updated the de_DE translations

* Updated the pl_PL translations

* Bundled the July 2024 release of the Mozilla TLS/SSL certificates

* Updated the MAME index files to include ROMs up to MAME version 0.269

* (linear-es-de) Added translations for pl_PL

* Added the VirtualXT RetroArch core as an alternative emulator for the dos and pc systems

* Added the Stella 2023 RetroArch core as an alternative emulator for the atari2600 system

* Removed support for the ar_EG, de_DE, el_GR and nl_NL locales and moved their .po files to an archive directory

* Documentation update

* (modern-es-de) Added translations for pl_PL

* (slate-es-de) Added translations for pl_PL

* Updated SDL to 2.30.7 on Android, Windows, macOS and the Linux AppImage builds

* Updated the fr_FR translations

* Added support for the new Lime3DS binary names on Linux, macOS and Windows

* Added some missing find rules for Lime3DS

* (Windows) Added 'Shortcut' as an alternative emulator for the switch system

Also added the .lnk file extension

* Added jgenesis as an alternative emulator for the famicom, gamegear, gb, gbc, genesis, mastersystem, megacd, megacdjp, megadrive, megadrivejp, nes, segacd, sfc, snes and snesna systems on Linux and Windows

* Documentation update

* Added izapple2 standalone as an alternative emulator for the apple2 system on Linux and Windows

* (Android) Added support for the Microsoft Windows (windows) game system using the Winlator emulator

* (Android) Added Winlator PRoot Cmod standalone as an alternative emulator for the windows system

* Documentation update

* (Android) Added support for the PC Arcade Systems (pcarcade) and Taito Type X (type-x) game systems

* Bumped the version to 3.1.0

* (modern-es-de) Eliminated an annoying debug message

* (linear-es-de) Added some missing metadata files

* (linear-es-de) Added some missing sv_SE translations

* Updated the Winlator emulator names

* Documentation update

* Documentation update for the 3.1.0 release

* Updated latest_release.json for the 3.1.0 release

* Fixed a typo in the changelog

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* Bumped the version to 3.1.1-alpha

* Video player resources are now completely freed up after finishing view transitions

* Changed a rounding in ScrollableContainer to slightly decrease the risk of glyphs getting cut off at the bottom of the container

* Added the Nanum Square Neo Korean font

* Added support for the ko_KR locale

* Fixed an issue where newly entered ScreenScraper username and password values were positioned incorrectly vertically in the account settings menu

* Documentation update

* Changed the position of the ko_KR language

* Changed the ja_JP position in the languages file

* Fixed an issue where attempting to view media for a game that had no downloaded media paused the playback of all static theme videos

* Documentation update

* Added support for the de_DE locale

* Updated the fr_FR translations

* Documentation update

* Updated the de_DE translations

---------

Co-authored-by: Leon Styhre <leon@leonstyhre.com>
2024-09-18 02:23:26 +02:00
Leon Styhre 7a8c9aa2fa Added MAME [Cartridge] standalone and MAME [Tape] standalone as alternative emulator entries for the coco system 2024-06-08 09:46:58 +02:00
Leon Styhre e8c7c4737b Changed MAME standalone to the default emulator for the oric system on Linux, macOS and Windows 2024-06-07 23:35:25 +02:00
Leon Styhre 3fc05f2504 Added MAME standalone as an alternative emulator for the oric system on Linux, macOS and Windows 2024-06-07 23:26:27 +02:00
Leon Styhre f7693f5702 Added the '-analogue acornjoy' option to the MAME standalone emulator entry for the bbcmicro system 2024-06-07 13:06:10 +02:00
Leon Styhre a250d9fbee Added the '-gameio joy' option to the MAME and MAME standalone alternative emulator entries for the apple2gs system 2024-06-07 11:33:43 +02:00
Leon Styhre eecd826b34 Added the '-gameio joy' option to the MAME and MAME standalone alternative emulator entries for the apple2 system 2024-06-06 13:00:21 +02:00
Leon Styhre e8f134ce01 Added the MojoZork RetroArch core as the default emulator for the zmachine system on Linux, macOS and Windows 2024-05-25 13:10:12 +02:00
Leon Styhre 09b6df90c3 Added the .elf, .tmd and .wuhb file extensions to the wiiu system on Linux, macoOS and Windows 2024-05-24 20:57:12 +02:00
Leon Styhre e38236d0f7 (Linux, macOS and Windows) Added support for the new Lime3DS binary names 2024-05-16 17:08:41 +02:00
Leon Styhre b8554e4089 Added Lime3DS standalone as an alternative emulator for the n3ds system 2024-05-02 16:26:58 +02:00
Leon Styhre 22b2dcce3b Changed the supported file extensions for the cdtv system to be the same as for the amiga systems 2024-05-01 11:14:28 +02:00
Leon Styhre c1d0c3b4df Added the .car file extension to the atarixe system 2024-04-28 17:10:33 +02:00
Leon Styhre 8f414e061a Added initial system support for the Android Apps (androidapps) and Android Games (androidgames) game systems 2024-04-21 21:46:27 +02:00
Leon Styhre 5c1c118871 Added the MAME 2003 RetroArch core as an alternative emulator for the arcade, cps, cps1, cps2, cps3 and mame systems 2024-04-04 22:52:53 +02:00
Leon Styhre 4ac1706e92 Added the Beetle SuperGrafx RetroArch core as an alternative emulator for the pcengine, pcenginecd, tg16 and tg-cd systems 2024-03-10 11:22:12 +01:00
Leon Styhre ecfdb64f9a Added the Snes9x 2005 Plus RetroArch core as an alternative emulator for the satellaview, sfc, snes, snesna and sufami systems 2024-03-09 17:57:45 +01:00
Leon Styhre 22837b6906 Added the .chd file extension to the sega32x, sega32xjp and sega32xna systems 2024-03-09 15:10:04 +01:00
Leon Styhre 36066f533e Added Panda3DS standalone as an alternative emulator for the n3ds system 2024-03-09 14:54:10 +01:00
Leon Styhre cd4a7d4414 Removed Yuzu from the switch system 2024-03-05 18:50:49 +01:00
Leon Styhre 725e6b653d Added the Geolith RetroArch core as an alternative emulator for the arcade, mame and neogeo systems
Also added the .neo file extension to the arcade, mame and neogeo systems
2024-03-02 11:29:09 +01:00
Leon Styhre c740e44d0e Added Mesen standalone as an alternative emulator for the supergrafx system on Linux, Unix and Windows 2024-02-10 18:36:29 +01:00
Leon Styhre e42e61faea Added Mednafen standalone as an alternative emulator for the supergrafx system 2024-02-10 18:35:07 +01:00
Leon Styhre f437b8f4cd Added the MAME - Current RetroArch core as the default emulator for the gameandwatch and lcdgames systems 2024-02-06 17:09:12 +01:00
Leon Styhre e9da64fa9a Added the DoubleCherryGB RetroArch core as an alternative emulator for the gb and gbc systems on Linux, Unix and Windows 2024-02-04 17:25:35 +01:00
Leon Styhre ae3147b800 Set the melonDS DS RetroArch core as the default emulator for the nds system 2024-02-04 17:01:44 +01:00
Leon Styhre 92e5b6e0cf Added Mesen standalone as an alternative emulator for the gamegear and mastersystem systems on Linux, Unix and Windows 2024-02-04 11:42:34 +01:00
Leon Styhre 9d9c2eb1a5 Set Mesen standalone to specifically run in Super Game Boy mode for the sgb system on Linux, Unix and Windows 2024-02-04 11:37:13 +01:00
Leon Styhre 566a9941e8 Added Mesen standalone as an alternative emulator for the multivision system on Linux, Unix and Windows 2024-02-02 00:06:09 +01:00
Leon Styhre ab3f92f6de Added Mesen standalone as an alternative emulator for the sg-1000 system on Linux, Unix and Windows 2024-02-01 23:53:17 +01:00
Leon Styhre 9bb22bae2b Added the melonDS DS RetroArch core as an alternative emulator for the nds system 2024-01-13 21:27:46 +01:00
Leon Styhre a7fdd0ec66 Added the .dirksimple file extension to the daphne and laserdisc systems 2023-12-16 23:02:06 +01:00
Leon Styhre 90bbbe0db6 Added the .pk3 and .ipk3 file extensions to the doom system on Linux, Unix and Windows 2023-12-16 22:44:47 +01:00
Leon Styhre fad99faa34 Added the .zso file extension to the ps2 system 2023-12-16 22:34:17 +01:00
Leon Styhre 1faa5575d9 Split the es_find_rules.xml and es_systems.xml files for Linux and BSD Unix into separate directories 2023-12-16 22:02:52 +01:00
Leon Styhre 221a87ce30 Removed the -Minimized flag from the Visual Pinball launch command on Unix 2023-11-13 23:35:41 +01:00
Leon Styhre b2cb446e35 (Linux) Reverted the fallback find rule entries for Wine and Proton as they will never work reliably 2023-11-09 00:44:46 +01:00
Leon Styhre c997207473 (Linux) Added fallback find rule entries for Wine and Proton in case they were relocated by AppImageLauncher 2023-11-08 23:30:40 +01:00
Leon Styhre abd632b343 (Linux) Changed the Supermodel find rules so that the Flatpak is searched for after the manually installed binary 2023-10-29 17:50:09 +01:00
Leon Styhre dd750333a1 Removed the Supermodel [Fullscreen] standalone emulator entries from the arcade, mame and model3 systems on Unix and Windows
Also removed the explicit -fullscreen and -force-feedback flags
2023-10-29 12:09:57 +01:00
Leon Styhre 864ad08f4d (Linux) Added support for the Flatpak release of Supermodel 2023-10-29 12:07:57 +01:00
Leon Styhre a66ffb5dfd Added the MAME - Current RetroArch core as an alternative emulator for the atari7800 system 2023-10-29 09:22:49 +01:00
Leon Styhre 8d180ff50c Changed the configuration for the astrocde system to no longer require a manually installed MAME hash file 2023-10-28 00:19:58 +02:00
Leon Styhre 595adafe53 Changed to %GAMEDIRRAW% variables for all MAME RetroArch core emulator entries for MESS systems 2023-10-28 00:03:40 +02:00
Leon Styhre 93c74197c9 Added the MAME - Current RetroArch core as the default emulator for the fmtowns system and added MAME standalone as an alternative emulator
Also added the .cdr, .chd and .gdi file extensions and removed the .7z and .zip file extensions
2023-10-27 23:03:04 +02:00
Leon Styhre 27def16305 Added back the Adventure Game Studio Game Engine (ags) game system 2023-10-25 17:03:35 +02:00
Leon Styhre 1a39d1d70d Added the DirkSimple RetroArch core as an alternative emulator for the daphne and laserdisc systems
Also added the uppercase .GAME extension to the ports system
2023-10-24 21:13:50 +02:00
Leon Styhre 6464587381 Added the ECWolf, NXEngine, OpenLara and Super Bros War RetroArch cores as alternative emulators for the ports system 2023-10-24 20:39:59 +02:00
Leon Styhre f1329c8f37 Removed support for the Cave Story (NXEngine) (cavestory) game system 2023-10-23 23:31:29 +02:00
Leon Styhre 6dc8d1198d Removed support for the Adventure Game Studio Game Engine (ags) game system 2023-10-23 23:21:00 +02:00