Leon Styhre
debf072a0e
Rewrote some code from C to C++
2020-12-16 23:59:00 +01:00
Leon Styhre
024e073e86
Added support for %COREPATH% variable and reverted to a single Unix es_systems.cfg template file.
2020-12-15 18:42:38 +01:00
Leon Styhre
e752904ab1
Added logic to retrieve default setting values.
2020-12-14 17:25:41 +01:00
Leon Styhre
aefc80b222
Differentiated the system config template files for Unix.
2020-11-26 19:19:35 +01:00
Leon Styhre
1a6bec2e3b
Overhaul of settings code.
2020-11-05 18:18:11 +01:00
Leon Styhre
94cc4b2158
Rewrote the random game function.
2020-10-31 11:33:43 +01:00
Leon Styhre
07efcd19d0
Simplified the detection of grouped custom collections.
2020-10-30 10:12:15 +01:00
Leon Styhre
1a0b2f8bb7
Multiple improvements to the handling of custom collections.
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Also improved the random game and random system functions.
2020-10-21 21:56:31 +02:00
Leon Styhre
844d733c89
Fixed an issue where the random game function would return an empty result.
2020-10-20 22:02:33 +02:00
Leon Styhre
0b6d0bfcd6
Improved some logging as well as handling of a missing es_systems.cfg file.
2020-10-19 17:28:20 +02:00
Leon Styhre
370914791e
Removed unnecessary cleanup for empty game systems.
2020-10-18 19:18:02 +02:00
Leon Styhre
0beb40d9c9
Fixed a tiny memory leak.
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Also fixed a Clang static analyzer error for SystemData.
2020-10-17 14:32:08 +02:00
Leon Styhre
b83bacc160
Fixed a small memory leak.
2020-10-11 20:54:37 +02:00
Leon Styhre
54ea153d93
Game systems are now sorted by their full names.
2020-09-27 12:49:14 +02:00
Leon Styhre
707850b339
Added a system sorting function to SystemData.
2020-09-26 13:03:14 +02:00
Leon Styhre
1c831249da
Moved game counting to the sort function and improved the custom collection handling.
2020-09-21 18:13:27 +02:00
Leon Styhre
14e2ede448
Moved a sorting function to the proper location inside the correct class.
2020-09-17 22:18:13 +02:00
Leon Styhre
9da16dd00e
Some minor cosmetic code changes.
2020-08-30 22:25:38 +02:00
Leon Styhre
88a5962926
Changed '#ifdef' to '#if defined()' throughout the code.
2020-08-23 17:04:30 +02:00
Leon Styhre
541f7202d8
Added copying of macOS systems template upon application startup.
2020-08-19 22:17:32 +02:00
Leon Styhre
ad960b28ac
Various updates to make the application compile on macOS.
2020-08-17 19:15:05 +02:00
Leon Styhre
d2dfbc5919
Fixed two issues with random game selection.
2020-08-06 23:41:44 +02:00
Leon Styhre
5f7ffe98c8
Added metadata flag to mark whether a file should be counted as a game.
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This is useful for DOS games for instance, to exclude files such as installers, setup files etc.
2020-07-29 19:01:49 +02:00
Leon Styhre
afe5d98c39
Enabled scraping for folders and changed file info to lowercase.
2020-07-28 21:08:17 +02:00
Leon Styhre
ea59d9f9c4
Fixed multiple issues with random selection of systems and games.
2020-07-28 15:19:54 +02:00
Leon Styhre
b21dbc4ada
(Windows) Improved handling of hidden files and folders.
2020-07-27 13:06:46 +02:00
Leon Styhre
b5485b4ca9
Changed log levels from numbers to text.
2020-07-26 23:30:45 +02:00
Leon Styhre
329a8da441
Properly implemented hiding of games.
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Also added a flag to force the Full UI mode from the command line.
2020-07-26 22:19:29 +02:00
Leon Styhre
e2bd5d05b1
Fixed an issue where hidden files would still show up if they had a gamelist.xml entry.
2020-07-26 13:58:49 +02:00
Leon Styhre
fe0e09ec7b
Changed log level for missing or empty game systems from Info to Debug.
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Also did some small changes to the OpenGL logging.
2020-07-12 12:09:01 +02:00
Leon Styhre
472a973f66
Added %ESPATH% variable support and fixed some other minor issues with the launch command.
2020-07-10 20:58:53 +02:00
Leon Styhre
31da561695
Complete UTF-16 (Unicode) support added for Windows.
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ROM names with Unicode characters are supported, as well as running ES from a directory that has Unicode characters in its name.
2020-07-10 18:32:23 +02:00
Leon Styhre
adb5cb6664
Made the es_systems.cfg template install to the home directory during the first application startup.
2020-07-09 19:26:48 +02:00
Leon Styhre
5a7fb828a6
Added proper error handling for resource files and improved overall logging.
2020-07-08 17:01:47 +02:00
Leon Styhre
2bea3021c3
Added proper emulator launch function for Windows and added logic for the new %EMUPATH% variable.
2020-07-07 21:27:48 +02:00
Leon Styhre
76aa239855
Initial update to make the application build and run on Windows.
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Much more work will be needed to get the Windows port working properly.
2020-07-03 20:23:51 +02:00
Leon Styhre
1f74723533
Another code cleanup and code documentation update.
2020-06-26 17:17:35 +02:00
Leon Styhre
0387d515fb
Update to fully support Clang/LLVM.
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Also a general cleanup of CMakeLists.txt and many small code changes to satisfy Clang that complained quite a lot and actually wouldn't compile the binary at all at first.
2020-06-25 19:52:38 +02:00
Leon Styhre
fb4c5708b7
Made pugixml an external dependency and fixed the cmake/cpack installation and package creation.
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As pugixml seems to be well supported nowadays and seems to ship with most distributions it's pretty pointless to keep bundling it with EmulationStation.
2020-06-24 17:38:41 +02:00
Leon Styhre
6b62065595
Large code cleanup and code documentation update.
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The initial code cleanup of es-app is now complete as of this commit.
2020-06-23 20:07:00 +02:00
Leon Styhre
0a02d710f3
Removed the last remnants of the usage of /etc and updated the documenation accordingly.
2020-06-22 19:46:09 +02:00
Leon Styhre
ac91da6995
Removed unnecessary processing steps during startup by skipping systems with no games.
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This seems to decrease the (non-optimized) loading time by about 6,5% with a large es_systems.cfg configuration file.
2020-06-21 22:11:29 +02:00
Leon Styhre
67aa6b3dbd
Huge code cleanup and code documentation update.
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Includes lots of conversions from tabs to spaces. Only cosmetic code changes in this commit.
2020-06-21 14:25:28 +02:00
Leon Styhre
49161df0e6
Renamed platform.cpp/platform.h to Platform.cpp/Platform.h
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The naming convention for the rest of the application is to start the file names with a capital letter.
2020-06-21 12:26:21 +02:00
Leon Styhre
f635e5bd2d
Improved error handling for missing configuration files and ROMs.
2020-06-18 19:49:47 +02:00
Leon Styhre
fb0ab2f06c
Added a ROM path variable for use with es_systems.cfg and custom collections.
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The variable %ROMPATH% now expands to the ROMDirectory setting in es_settings.cfg which removes the need for absolute ROM paths (although absolute paths are still supported). Custom collections with absolute paths can still be loaded for backward compatibility with old custom collections.
2020-06-18 17:09:32 +02:00
Leon Styhre
90735d44e3
Major update to scraper including support for new media handling logic, ability to download more media file types (screenshot, cover, marquee, 3D box) and an improved scraper GUI. As well a rewrite of the navigation sound code.
2020-06-06 13:10:33 +02:00
Leon Styhre
f2f7d34bb6
Monster commit. Rewrote gamelist sorting logic and made per-gamelist sort settings session-permanent. Cleaned up a lot of code and started to reformat for 100 characters line length.
2020-05-24 10:29:29 +02:00
Jools Wills
46047894f3
Merge pull request #578 from verybadsoldier/feature/save_metadata_on_change
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Added an option to save meta data instantly when changed.
2019-12-18 04:06:23 +00:00
verybadsoldier
a136179fc9
save also metadata that have default values. they might not had default values on start so they have to be saved
2019-12-13 21:38:01 +01:00