Leon Styhre
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0cce86beca
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Created a common pixel conversion function for both renderers.
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2020-12-18 16:49:11 +01:00 |
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Leon Styhre
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ade0160ffe
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Made the switches slightly smaller in the metadata editor.
Also made the value 'unknown' be set for some entries when clearing them individually in the metadata editor.
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2020-12-17 20:49:20 +01:00 |
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Leon Styhre
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bddc87bbcc
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Changed some more code from C to C++
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2020-12-17 20:43:52 +01:00 |
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Leon Styhre
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debf072a0e
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Rewrote some code from C to C++
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2020-12-16 23:59:00 +01:00 |
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Leon Styhre
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6c62b23da8
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Fixed an issue where videos would not pause on screensaver activation.
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2020-12-16 18:03:23 +01:00 |
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Leon Styhre
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29abe2dc8c
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Removed the deprecated PowerSaver.
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2020-12-16 17:57:10 +01:00 |
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Leon Styhre
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0c7e02e6f4
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The scraper filter setting is now retained throughout the program session.
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2020-12-16 17:35:23 +01:00 |
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Leon Styhre
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98d99ef8bb
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Added support for graying out menu entries via switch callbacks.
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2020-12-15 18:49:43 +01:00 |
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Leon Styhre
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e30e636780
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Fixed an issue where game media would not get rendered during gamelist transitions.
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2020-11-18 22:26:58 +01:00 |
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Leon Styhre
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0b6dce687e
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Changed to C++ casts throughout the application.
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2020-11-17 23:06:54 +01:00 |
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Leon Styhre
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623c302174
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Cosmetic code cleanup of VideoComponent.
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2020-11-17 22:13:33 +01:00 |
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Leon Styhre
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635e7d2cdd
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Added a menu option to enable and disable video pillarboxes.
Also did some general code cleanup of VideoVlcComponent.
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2020-11-17 17:20:25 +01:00 |
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Leon Styhre
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bbb5575334
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Added black areas around videos with non-standard aspect ratios.
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2020-11-16 23:34:08 +01:00 |
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Leon Styhre
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53cacd5eac
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Renamed VideoPlayerComponent to VideoOmxComponent.
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2020-11-12 17:40:06 +01:00 |
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Leon Styhre
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00ba2e78ab
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Improvements to the screensaver and game overlay.
Also added functionality to jump to a game from the screensaver (without launching it).
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2020-11-12 17:13:24 +01:00 |
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Leon Styhre
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6368ae0cc1
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OCD update renaming ScreenSaver to Screensaver.
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2020-11-10 22:33:57 +01:00 |
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Leon Styhre
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bbb2aa5217
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Overhaul of the screensaver.
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2020-11-10 22:18:20 +01:00 |
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Leon Styhre
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2c3b452401
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Some cosmetic code cleanup and some small documentation updates.
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2020-11-08 22:58:06 +01:00 |
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Leon Styhre
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3336f50e04
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Added a file that was missing in the last commit.
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2020-11-08 13:23:50 +01:00 |
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Leon Styhre
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bd33d5a3b9
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Implemented (somehow) proper inversions for images in menus.
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2020-11-08 13:03:45 +01:00 |
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Leon Styhre
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1af7e3eda4
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Added support for hidden text fields (intended for passwords).
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2020-11-07 12:50:30 +01:00 |
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Leon Styhre
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8131b81761
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Editing now starts by default for the text edit popups.
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2020-11-07 12:45:57 +01:00 |
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Leon Styhre
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9f747e161d
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Rewrote collection settings to the new settings logic.
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2020-11-06 20:27:41 +01:00 |
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Leon Styhre
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1a6bec2e3b
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Overhaul of settings code.
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2020-11-05 18:18:11 +01:00 |
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Leon Styhre
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3e8a5391e1
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Videos now always start to play immediately if there is no static image.
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2020-10-20 21:24:29 +02:00 |
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Leon Styhre
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5838481e0d
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Small adjustments to ScrollableContainer timings.
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2020-10-18 11:03:49 +02:00 |
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Leon Styhre
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35c7c7ec09
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Removed deprecated code for handling video subtitles.
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2020-10-17 16:06:48 +02:00 |
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Leon Styhre
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930bdce576
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Fixed multiple issues reported by the Clang static analyzer.
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2020-10-17 14:05:41 +02:00 |
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Leon Styhre
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13e0735dda
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Implemented variable scrolling speed for ScrollableContainer.
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2020-10-17 12:16:58 +02:00 |
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Leon Styhre
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2768380446
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Fixed several errors reported by Valgrind.
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2020-10-11 18:57:37 +02:00 |
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Leon Styhre
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5cd83899f0
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Fixed a regression where the video would not pause when launching a game.
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2020-10-10 15:46:01 +02:00 |
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Leon Styhre
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107c747374
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Fixed a regression where the graying-out of menu entries didn't work.
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2020-09-27 14:41:59 +02:00 |
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Leon Styhre
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08a2602fe2
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Added function to unpause video.
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2020-09-26 22:15:36 +02:00 |
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Leon Styhre
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8db04c5fcb
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
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Leon Styhre
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83bae1e963
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When marking or unmarking a game as favorite, the cursor position is now retained.
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2020-09-20 10:05:03 +02:00 |
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Leon Styhre
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fd92f7f86d
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Implemented the same opacity animation for the video style as for the detailed style.
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2020-09-18 20:43:46 +02:00 |
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Leon Styhre
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afa91aa093
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Fixed an issue where long game names would sometimes not scroll.
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2020-09-18 18:19:02 +02:00 |
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Leon Styhre
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f4e24bdd56
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Fixed an issue where the cursor would end up outside text fields for long strings.
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2020-09-18 18:16:12 +02:00 |
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Leon Styhre
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d4f5b2d20d
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Text scrolling now stops when launching a game and when the screensaver starts.
Also did some additional code cleanup.
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2020-09-17 22:00:07 +02:00 |
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Leon Styhre
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2a852170a8
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(Windows) Fixed some build issues and got the OpenGL shaders to work.
Also some additional code cleanup.
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2020-09-16 22:14:35 +02:00 |
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Leon Styhre
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ae7c9dabb8
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Decreased CPU usage dramatically and fixed multiple UI navigation glitches.
Also did some code cleanup.
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2020-09-15 22:57:54 +02:00 |
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Leon Styhre
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db0e15f5e8
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Fixed an annoying scrolling issue that also affected the application performance.
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2020-09-13 19:08:17 +02:00 |
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Leon Styhre
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02c9b4fb28
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Several small improvements to the video view style.
Also partly rearranged the UI menu.
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2020-09-13 14:28:06 +02:00 |
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Leon Styhre
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66829b4ffa
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Added multiple animations and effects (mostly using shaders).
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2020-09-13 13:21:38 +02:00 |
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Leon Styhre
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a34bc45e56
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Added an opacity shader.
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2020-09-12 19:17:26 +02:00 |
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Leon Styhre
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79b5bfffef
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Some minor cosmetic changes.
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2020-09-04 19:05:48 +02:00 |
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Leon Styhre
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9da16dd00e
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Some minor cosmetic code changes.
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2020-08-30 22:25:38 +02:00 |
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Leon Styhre
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d512c2b11d
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Implemented OpenGL GLSL shader support.
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2020-08-30 22:19:37 +02:00 |
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Leon Styhre
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a6c8f8034e
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Updated the built-in Math::clamp() argument order to behave as the C++17 std::clamp().
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2020-08-30 22:03:11 +02:00 |
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Leon Styhre
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feb6577dbc
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Changed to full system name sorting for the system view and scraper selector.
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2020-08-24 18:51:55 +02:00 |
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