Leon Styhre
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496b60fa7d
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Added support for clipping to the core GLSL shader.
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2022-08-30 19:42:37 +02:00 |
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Leon Styhre
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1798b96cf8
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Added reflections support to CarouselComponent.
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2022-04-18 21:37:58 +02:00 |
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Leon Styhre
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29501af68f
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Changed some variables names and debug logging info for the OpenGL renderer.
Also simplified a pixel conversion in the core.glsl shader.
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2022-03-15 17:14:55 +01:00 |
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Leon Styhre
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f859fd828d
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Cleaned up the GLSL shader files and related code.
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2022-03-15 00:14:06 +01:00 |
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Leon Styhre
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06a037d8cf
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Shader flags are now sent as bit masks instead of via discreet values.
Also changed the shader flags to enums.
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2022-03-14 22:30:24 +01:00 |
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Leon Styhre
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6ff0ff1c47
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Renamed Renderer_GL21 and Shader_GL21 to RendererOpenGL and ShaderOpenGL.
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2022-03-14 20:14:18 +01:00 |
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