Commit graph

1993 commits

Author SHA1 Message Date
Leon Styhre 304526e4c6 Added filter to scrape folders only. 2020-09-26 14:03:17 +02:00
Leon Styhre 6ec1898e97 Implemented handling of invalid ScreenScraper responses. 2020-09-26 13:07:52 +02:00
Leon Styhre e6b43288a7 Fixed an issue where the gamelists were not sorted after multi-scraping. 2020-09-26 13:05:07 +02:00
Leon Styhre 707850b339 Added a system sorting function to SystemData. 2020-09-26 13:03:14 +02:00
Leon Styhre 8db04c5fcb Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
Leon Styhre 1c831249da Moved game counting to the sort function and improved the custom collection handling. 2020-09-21 18:13:27 +02:00
Leon Styhre c5ecfb4e36 Fixed an issue where deleting a game would not refresh the gamelist. 2020-09-20 20:26:02 +02:00
Leon Styhre e56fdf3df6 Improved handling and sorting of folders. 2020-09-20 20:25:32 +02:00
Leon Styhre 2b82770e43 Fixed an issue where the quick selector couldn't find out if a game was a favorite. 2020-09-20 12:36:51 +02:00
Leon Styhre d4e614c0c1 Added jump to folder to the quick selector and improved the folder sorting. 2020-09-20 12:17:38 +02:00
Leon Styhre 83bae1e963 When marking or unmarking a game as favorite, the cursor position is now retained. 2020-09-20 10:05:03 +02:00
Leon Styhre fd92f7f86d Implemented the same opacity animation for the video style as for the detailed style. 2020-09-18 20:43:46 +02:00
Leon Styhre 522fbebee8 Fixed multiple issues and glitches related to the screensaver. 2020-09-18 18:40:22 +02:00
Leon Styhre afa91aa093 Fixed an issue where long game names would sometimes not scroll. 2020-09-18 18:19:02 +02:00
Leon Styhre f4e24bdd56 Fixed an issue where the cursor would end up outside text fields for long strings. 2020-09-18 18:16:12 +02:00
Leon Styhre 14e2ede448 Moved a sorting function to the proper location inside the correct class. 2020-09-17 22:18:13 +02:00
Leon Styhre d4f5b2d20d Text scrolling now stops when launching a game and when the screensaver starts.
Also did some additional code cleanup.
2020-09-17 22:00:07 +02:00
Leon Styhre 254029fed6 Reverted to longer line length license file and added custom macOS version. 2020-09-17 21:49:40 +02:00
Leon Styhre 2a852170a8 (Windows) Fixed some build issues and got the OpenGL shaders to work.
Also some additional code cleanup.
2020-09-16 22:14:35 +02:00
Leon Styhre aa07a1094f Removed deprecated LaunchAnimation.h 2020-09-15 23:06:36 +02:00
Leon Styhre ae7c9dabb8 Decreased CPU usage dramatically and fixed multiple UI navigation glitches.
Also did some code cleanup.
2020-09-15 22:57:54 +02:00
Leon Styhre a6430ff0ff Moved the input debug logging to a more appropriate location.
This also fixes the issue where some input was not being logged correctly.
2020-09-15 21:12:32 +02:00
Leon Styhre 4a13694794 Added a CMake profiling build type. 2020-09-13 23:42:56 +02:00
Leon Styhre 863063ee47 Started to add SPDX license identifiers. 2020-09-13 20:32:22 +02:00
Leon Styhre 87bee7fae9 Added 'Desktop Edition' to the log output version info. 2020-09-13 20:07:02 +02:00
Leon Styhre d787f06c63 The cached gamelist background is now updated when using the metadata editor. 2020-09-13 19:20:30 +02:00
Leon Styhre 98d38b3b46 Eliminated unnecessary processing and rendering in the gamelist view.
Also added a game image fade-in effect to the Detailed view style.
2020-09-13 19:16:40 +02:00
Leon Styhre db0e15f5e8 Fixed an annoying scrolling issue that also affected the application performance. 2020-09-13 19:08:17 +02:00
Leon Styhre 02c9b4fb28 Several small improvements to the video view style.
Also partly rearranged the UI menu.
2020-09-13 14:28:06 +02:00
Leon Styhre 7dea5fb7df Renamed the setting 'Open menu effect' to 'Menu opening effect'. 2020-09-13 13:46:34 +02:00
Leon Styhre 66829b4ffa Added multiple animations and effects (mostly using shaders). 2020-09-13 13:21:38 +02:00
Leon Styhre d1adb313e6 Improved the opacity shader. 2020-09-13 09:57:00 +02:00
Leon Styhre a34bc45e56 Added an opacity shader. 2020-09-12 19:17:26 +02:00
Leon Styhre 3643c08caf Updates to the OpenGL shader handling. 2020-09-12 12:14:48 +02:00
Leon Styhre fcb139e567 (macOS) Change of MAME core in the es_systems.cfg template file. 2020-09-10 21:52:58 +02:00
Leon Styhre 55a2305260 (macOS) Improved full screen mode. 2020-09-10 19:09:27 +02:00
Leon Styhre 49146021d8 Small documentation update for how to build ES on macOS. 2020-09-10 19:07:29 +02:00
Leon Styhre d4803200c0 Small documentation update. 2020-09-06 12:34:19 +02:00
Leon Styhre 0c1edae531 Re-enabled the back button for the video screensaver confirmation dialog. 2020-09-04 19:47:35 +02:00
Leon Styhre 79b5bfffef Some minor cosmetic changes. 2020-09-04 19:05:48 +02:00
Leon Styhre fd10aba815 Updated the GLSL shader logic and added a postprocessing function. 2020-09-04 18:59:19 +02:00
Leon Styhre 9da16dd00e Some minor cosmetic code changes. 2020-08-30 22:25:38 +02:00
Leon Styhre d512c2b11d Implemented OpenGL GLSL shader support. 2020-08-30 22:19:37 +02:00
Leon Styhre a6c8f8034e Updated the built-in Math::clamp() argument order to behave as the C++17 std::clamp(). 2020-08-30 22:03:11 +02:00
Leon Styhre cbe86909f6 (rbsimple-DE) Some theme changes. 2020-08-24 19:00:43 +02:00
Leon Styhre 1df4caa43b Fixed an issue where ES could crash when a controller was unplugged. 2020-08-24 18:59:04 +02:00
Leon Styhre c9831a6aee Changed the SNES system full name in the es_systems.cfg templates. 2020-08-24 18:57:07 +02:00
Leon Styhre e7b8611eff Some small updates to the user guide. 2020-08-24 18:53:42 +02:00
Leon Styhre feb6577dbc Changed to full system name sorting for the system view and scraper selector. 2020-08-24 18:51:55 +02:00
Leon Styhre 77076c22f4 (Unix) Added border to borderless window if the resolution was manually changed.
Also fixed a mistake introduced in the last commit.
2020-08-23 22:40:15 +02:00