Commit graph

1248 commits

Author SHA1 Message Date
Leon Styhre 45af7441e9 Added support for launching game files inside folders without having to enter the folder. 2022-04-11 23:28:18 +02:00
Leon Styhre 008fa23d5f Added a setting to define the OpenGL version to use. 2022-04-10 14:54:21 +02:00
Leon Styhre 91460495be Added size restrictions to fonts and textures to avoid crashes caused by invalid theme configuration. 2022-04-10 11:53:44 +02:00
Leon Styhre cb8596ab8a Prevented themes using the <resolution> tag from loading altogether. 2022-04-10 11:32:55 +02:00
Leon Styhre 3a8d19bad5 Added support for nested theme variables. 2022-04-10 11:24:15 +02:00
Leon Styhre 72ce3d33a8 Some code cleanup. 2022-04-09 16:32:47 +02:00
Leon Styhre 16955e5318 Fixed an issue where the theme sets were not always sorted correctly. 2022-04-09 15:57:37 +02:00
Leon Styhre 21f21c20f5 Added a scraper setting to convert underscores _ to spaces when searching. 2022-04-09 15:14:48 +02:00
Leon Styhre 088237fe85 Set the interactive scraper as disabled by default. 2022-04-06 23:53:21 +02:00
Leon Styhre acbbb0a630 Increased the default value for the MaxVRAM setting to 512 for the Steam Deck. 2022-04-03 13:37:41 +02:00
Leon Styhre c4cae406e9 Fixed a font loading crash caused by an insufficient font texture size.
Also added a preventive measure for similar crashes in the future and made some general cleanup of the font code.
2022-04-02 11:59:52 +02:00
Leon Styhre 8ce820e001 Fixed an issue where carousel shoulder button navigation was a bit inconsistent. 2022-03-25 23:38:04 +01:00
Leon Styhre e7aeb8e2b4 Removed the playing of some navigation sounds during textlist and carousel navigation. 2022-03-25 23:17:56 +01:00
Leon Styhre fa4151a3d9 Fixed some GCC compiler warnings. 2022-03-24 23:32:28 +01:00
Leon Styhre 3a1c9d41ce Fully generalized SystemView and GamelistView and rewrote CarouselComponent into a template class.
Also cleaned up some code and fixed an issue where navigation sounds would not play when using the shoulder buttons.
2022-03-24 23:05:23 +01:00
Leon Styhre 5625f44a0a Added dimming support to RatingComponent. 2022-03-21 20:35:24 +01:00
Leon Styhre 3eacb27c3b Changed the helpsystem properties entrySpacing and iconTextSpacing to relative values.
Also reverted the helpsystem horizontal alignment functionality as it's not needed.
2022-03-20 19:07:52 +01:00
Leon Styhre 07f151d906 Moved TextListComponent and CarouselComponent from es-core to es-app. 2022-03-19 09:55:05 +01:00
Leon Styhre 6f6f388257 Added RatingComponent support to the system view. 2022-03-18 22:16:53 +01:00
Leon Styhre 44fe2f8fe7 Standardized some theme warning log output. 2022-03-18 20:31:04 +01:00
Leon Styhre a115b3f941 Added alignment support and separate dimming of gamelist and system views to the help system. 2022-03-18 20:14:51 +01:00
Leon Styhre 56d1b8f83d Fixed an issue where multiple carousel logos were rendered when there was only a single system. 2022-03-17 21:52:55 +01:00
Leon Styhre 86ad917bc8 Set logo scaling to linear interpolation in CarouselComponent. 2022-03-17 19:34:41 +01:00
Leon Styhre 5de2855d60 Added theme support for defining color saturation for the image, video and animation components. 2022-03-17 19:33:09 +01:00
Leon Styhre b6e38dcf67 Fixed multiple issues in CarouselComponent. 2022-03-17 00:02:16 +01:00
Leon Styhre 65d79edb54 Miniscule optimization in RendererOpenGL. 2022-03-16 20:26:13 +01:00
Leon Styhre 4b9f0c5d14 Removed the deprecated OpenGL ES 1.0 and 2.0 renderers. 2022-03-15 18:13:15 +01:00
Leon Styhre 02249ae6b9 (RPi) Fixed two compiler errors. 2022-03-15 18:02:19 +01:00
Leon Styhre e5ed25ed5f Removed an OpenGL initialization workaround that doesn't seem to be needed any longer. 2022-03-15 17:44:15 +01:00
Leon Styhre 2fe11bd827 A few fixes for the Emscripten WebAssembly build. 2022-03-15 17:17:56 +01:00
Leon Styhre 29501af68f Changed some variables names and debug logging info for the OpenGL renderer.
Also simplified a pixel conversion in the core.glsl shader.
2022-03-15 17:14:55 +01:00
Leon Styhre f859fd828d Cleaned up the GLSL shader files and related code. 2022-03-15 00:14:06 +01:00
Leon Styhre 06a037d8cf Shader flags are now sent as bit masks instead of via discreet values.
Also changed the shader flags to enums.
2022-03-14 22:30:24 +01:00
Leon Styhre 6b095bde05 (Windows) Fixed some compiler errors. 2022-03-14 20:29:25 +01:00
Leon Styhre 6ff0ff1c47 Renamed Renderer_GL21 and Shader_GL21 to RendererOpenGL and ShaderOpenGL. 2022-03-14 20:14:18 +01:00
Leon Styhre f0c35d8509 Refactored the rendering code into proper classes. 2022-03-14 19:51:48 +01:00
Leon Styhre a7db474a64 Unified the OpenGL and OpenGL ES renderers and removed the fixed function pipeline.
Also made some other rendering optimizations and cleaned up some code.
2022-03-13 23:52:32 +01:00
Leon Styhre adb162e0d1 Another go at getting post-processing to work properly with all graphics drivers. 2022-03-12 17:57:59 +01:00
Leon Styhre 32251e0264 Fixed multiple issues with the shader post-processing.
Also removed an unnecessary parameter for the createTexture() function.
2022-03-12 14:22:27 +01:00
Leon Styhre bebc9d58cf Added debug overlay support to GIFAnimComponent. 2022-03-12 10:19:47 +01:00
Leon Styhre 8497967510 Disabled rlottie caching in debug mode so animations can be replaced on the fly. 2022-03-12 10:11:04 +01:00
Leon Styhre ac6cc41059 Added a command line option to rotate the application screen 180 degrees.
Also fixed a shader post-processing bug when rotating the application screen.
2022-03-12 00:40:03 +01:00
Leon Styhre 755b2c9f50 Changed some render variables to more verbose names.
Also fixed an issue with fade transitions for legacy themes.
2022-03-11 23:51:41 +01:00
Leon Styhre 63af859618 Modernized the OpenGL renderer and replaced most fixed function pipeline code with shaders.
Also greatly improved the shader post processing performance and added component dimming support.
2022-03-11 23:17:04 +01:00
Leon Styhre 9867c3d595 Fixed an issue where gamelist scroll fade-in animations would continue to play after opening and closing a menu. 2022-03-06 23:31:32 +01:00
Leon Styhre 9e2c24ef79 Fixed an issue where videos would still play if the video theme configuration was broken. 2022-03-06 22:52:13 +01:00
Leon Styhre 2df8a867ad Fixed some compiler errors when building with FFmpeg 5.0 2022-03-06 14:38:19 +01:00
Leon Styhre cc05f778e4 (Windows) Made GIFAnimComponent work with filenames containing Unicode characters. 2022-03-06 12:53:20 +01:00
Leon Styhre f9b2dfe037 (Windows) Made LottieAnimComponent work with filenames containing Unicode characters. 2022-03-06 11:36:19 +01:00
Leon Styhre 60213003b1 (Windows) Fixed some incomprehensible compiler errors. 2022-03-05 22:12:50 +01:00