Commit graph

15 commits

Author SHA1 Message Date
Leon Styhre b4e08ba92b Renamed Platform to utils/PlatformUtil 2022-01-10 18:56:04 +01:00
Leon Styhre 2d149c5161 Moved all Platform functions to the utility namespace. 2022-01-10 18:43:17 +01:00
Leon Styhre 6e24c8d77b Increased the amount of custom event arguments from two to four. 2021-12-05 11:25:11 +01:00
Leon Styhre af52d9b0ac Changed most increment and decrement operators from postfix to prefix for es-core. 2021-11-17 17:48:49 +01:00
Leon Styhre 1cee40f291 Some minor changes proposed by the static analyzer. 2021-07-09 19:58:21 +02:00
Leon Styhre 23fdc00044 Formatted the es-core source tree using clang-format. 2021-07-07 20:31:46 +02:00
Leon Styhre 8f32be00b4 Some general code cleanup. 2021-01-25 18:07:11 +01:00
Leon Styhre 6fa1fa110a Fixed an issue with custom event scripts on Windows. 2020-12-31 13:10:28 +01:00
Leon Styhre 8db04c5fcb Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
Leon Styhre 5283881edf Improved custom script execution for the game-start and game-end events.
Also did some minor cosmetic changes to the script logging.
2020-08-05 14:49:54 +02:00
Leon Styhre 57d6dab2cc Some cosmetic code changes. 2020-07-13 20:58:25 +02:00
Leon Styhre 9ba4f01a29 Deactivated the audio device settings and added a new setting for custom scripts.
Also changed some other setting names.
2020-07-09 19:24:20 +02:00
Leon Styhre 672026632d Code cleanup and code documentation 2020-06-22 17:27:53 +02:00
Leon Styhre 49161df0e6 Renamed platform.cpp/platform.h to Platform.cpp/Platform.h
The naming convention for the rest of the application is to start the file names with a capital letter.
2020-06-21 12:26:21 +02:00
jrassa 72edb792d2 implement scripting support 2019-03-26 20:02:42 -04:00