Commit graph

9 commits

Author SHA1 Message Date
Jools Wills e27e7cfd19 move setImage in Window::init
* part of 4802d128fe that said it tried to call GL functions before initialised. Didn't confirm this, but looks reasonable.
2017-05-28 17:43:41 +01:00
Jools Wills 92fdab2d38 Merge pull request #52 from HerbFargus/splash-updates
add black splash
2017-05-20 20:41:45 +01:00
fieldofcows 6872f47277 Fix WSOD by loading textures on demand in a separate thread when a user configurable texture memory threshold is reached 2017-01-29 22:46:22 +00:00
fieldofcows 25e1067794 Add video view that is based on detail view but allows themes to include a video preview of the selected game along with a marquee image 2016-12-12 09:34:01 +00:00
verybadsoldier 329730cc3e Decoupled screensaver and sleep mode: background jobs will only prevent sleep mode but screen saver (dimming) will still be active. 2016-09-17 17:08:52 +02:00
vbs b1daeafe24 Added flag for GUI components to indicate activate background processing.
ES won't enter sleep mode if any component has the processing flag set.
(In sleep mode no more calls to update() on any components are invoked)
2016-09-17 10:34:02 +02:00
M. Broncano f3cf36fd94 Fixes libGL problem 2016-07-23 04:11:44 +00:00
HerbFargus 004243bb76 add black splash 2016-06-23 19:47:41 -06:00
Aloshi dbdbcde6cd Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
Renamed from core/src/Window.cpp (Browse further)