Commit graph

1299 commits

Author SHA1 Message Date
Leon Styhre 30b02456c0 Added a folder badge including support for a folder link overlay. 2022-04-13 16:53:28 +02:00
Leon Styhre 45af7441e9 Added support for launching game files inside folders without having to enter the folder. 2022-04-11 23:28:18 +02:00
Leon Styhre 008fa23d5f Added a setting to define the OpenGL version to use. 2022-04-10 14:54:21 +02:00
Leon Styhre 91460495be Added size restrictions to fonts and textures to avoid crashes caused by invalid theme configuration. 2022-04-10 11:53:44 +02:00
Leon Styhre cb8596ab8a Prevented themes using the <resolution> tag from loading altogether. 2022-04-10 11:32:55 +02:00
Leon Styhre 3a8d19bad5 Added support for nested theme variables. 2022-04-10 11:24:15 +02:00
Leon Styhre 72ce3d33a8 Some code cleanup. 2022-04-09 16:32:47 +02:00
Leon Styhre 16955e5318 Fixed an issue where the theme sets were not always sorted correctly. 2022-04-09 15:57:37 +02:00
Leon Styhre 21f21c20f5 Added a scraper setting to convert underscores _ to spaces when searching. 2022-04-09 15:14:48 +02:00
Leon Styhre 088237fe85 Set the interactive scraper as disabled by default. 2022-04-06 23:53:21 +02:00
Leon Styhre acbbb0a630 Increased the default value for the MaxVRAM setting to 512 for the Steam Deck. 2022-04-03 13:37:41 +02:00
Leon Styhre c4cae406e9 Fixed a font loading crash caused by an insufficient font texture size.
Also added a preventive measure for similar crashes in the future and made some general cleanup of the font code.
2022-04-02 11:59:52 +02:00
Leon Styhre 8ce820e001 Fixed an issue where carousel shoulder button navigation was a bit inconsistent. 2022-03-25 23:38:04 +01:00
Leon Styhre e7aeb8e2b4 Removed the playing of some navigation sounds during textlist and carousel navigation. 2022-03-25 23:17:56 +01:00
Leon Styhre fa4151a3d9 Fixed some GCC compiler warnings. 2022-03-24 23:32:28 +01:00
Leon Styhre 3a1c9d41ce Fully generalized SystemView and GamelistView and rewrote CarouselComponent into a template class.
Also cleaned up some code and fixed an issue where navigation sounds would not play when using the shoulder buttons.
2022-03-24 23:05:23 +01:00
Leon Styhre 5625f44a0a Added dimming support to RatingComponent. 2022-03-21 20:35:24 +01:00
Leon Styhre 3eacb27c3b Changed the helpsystem properties entrySpacing and iconTextSpacing to relative values.
Also reverted the helpsystem horizontal alignment functionality as it's not needed.
2022-03-20 19:07:52 +01:00
Leon Styhre 07f151d906 Moved TextListComponent and CarouselComponent from es-core to es-app. 2022-03-19 09:55:05 +01:00
Leon Styhre 6f6f388257 Added RatingComponent support to the system view. 2022-03-18 22:16:53 +01:00
Leon Styhre 44fe2f8fe7 Standardized some theme warning log output. 2022-03-18 20:31:04 +01:00
Leon Styhre a115b3f941 Added alignment support and separate dimming of gamelist and system views to the help system. 2022-03-18 20:14:51 +01:00
Leon Styhre 56d1b8f83d Fixed an issue where multiple carousel logos were rendered when there was only a single system. 2022-03-17 21:52:55 +01:00
Leon Styhre 86ad917bc8 Set logo scaling to linear interpolation in CarouselComponent. 2022-03-17 19:34:41 +01:00
Leon Styhre 5de2855d60 Added theme support for defining color saturation for the image, video and animation components. 2022-03-17 19:33:09 +01:00
Leon Styhre b6e38dcf67 Fixed multiple issues in CarouselComponent. 2022-03-17 00:02:16 +01:00
Leon Styhre 65d79edb54 Miniscule optimization in RendererOpenGL. 2022-03-16 20:26:13 +01:00
Leon Styhre 4b9f0c5d14 Removed the deprecated OpenGL ES 1.0 and 2.0 renderers. 2022-03-15 18:13:15 +01:00
Leon Styhre 02249ae6b9 (RPi) Fixed two compiler errors. 2022-03-15 18:02:19 +01:00
Leon Styhre e5ed25ed5f Removed an OpenGL initialization workaround that doesn't seem to be needed any longer. 2022-03-15 17:44:15 +01:00
Leon Styhre 2fe11bd827 A few fixes for the Emscripten WebAssembly build. 2022-03-15 17:17:56 +01:00
Leon Styhre 29501af68f Changed some variables names and debug logging info for the OpenGL renderer.
Also simplified a pixel conversion in the core.glsl shader.
2022-03-15 17:14:55 +01:00
Leon Styhre f859fd828d Cleaned up the GLSL shader files and related code. 2022-03-15 00:14:06 +01:00
Leon Styhre 06a037d8cf Shader flags are now sent as bit masks instead of via discreet values.
Also changed the shader flags to enums.
2022-03-14 22:30:24 +01:00
Leon Styhre 6b095bde05 (Windows) Fixed some compiler errors. 2022-03-14 20:29:25 +01:00
Leon Styhre 6ff0ff1c47 Renamed Renderer_GL21 and Shader_GL21 to RendererOpenGL and ShaderOpenGL. 2022-03-14 20:14:18 +01:00
Leon Styhre f0c35d8509 Refactored the rendering code into proper classes. 2022-03-14 19:51:48 +01:00
Leon Styhre a7db474a64 Unified the OpenGL and OpenGL ES renderers and removed the fixed function pipeline.
Also made some other rendering optimizations and cleaned up some code.
2022-03-13 23:52:32 +01:00
Leon Styhre adb162e0d1 Another go at getting post-processing to work properly with all graphics drivers. 2022-03-12 17:57:59 +01:00
Leon Styhre 32251e0264 Fixed multiple issues with the shader post-processing.
Also removed an unnecessary parameter for the createTexture() function.
2022-03-12 14:22:27 +01:00
Leon Styhre bebc9d58cf Added debug overlay support to GIFAnimComponent. 2022-03-12 10:19:47 +01:00
Leon Styhre 8497967510 Disabled rlottie caching in debug mode so animations can be replaced on the fly. 2022-03-12 10:11:04 +01:00
Leon Styhre ac6cc41059 Added a command line option to rotate the application screen 180 degrees.
Also fixed a shader post-processing bug when rotating the application screen.
2022-03-12 00:40:03 +01:00
Leon Styhre 755b2c9f50 Changed some render variables to more verbose names.
Also fixed an issue with fade transitions for legacy themes.
2022-03-11 23:51:41 +01:00
Leon Styhre 63af859618 Modernized the OpenGL renderer and replaced most fixed function pipeline code with shaders.
Also greatly improved the shader post processing performance and added component dimming support.
2022-03-11 23:17:04 +01:00
Leon Styhre 9867c3d595 Fixed an issue where gamelist scroll fade-in animations would continue to play after opening and closing a menu. 2022-03-06 23:31:32 +01:00
Leon Styhre 9e2c24ef79 Fixed an issue where videos would still play if the video theme configuration was broken. 2022-03-06 22:52:13 +01:00
Leon Styhre 2df8a867ad Fixed some compiler errors when building with FFmpeg 5.0 2022-03-06 14:38:19 +01:00
Leon Styhre cc05f778e4 (Windows) Made GIFAnimComponent work with filenames containing Unicode characters. 2022-03-06 12:53:20 +01:00
Leon Styhre f9b2dfe037 (Windows) Made LottieAnimComponent work with filenames containing Unicode characters. 2022-03-06 11:36:19 +01:00
Leon Styhre 60213003b1 (Windows) Fixed some incomprehensible compiler errors. 2022-03-05 22:12:50 +01:00
Leon Styhre 73643eb8d9 (Windows) Fixed a compiler error. 2022-03-05 21:36:40 +01:00
Leon Styhre 978790956e Removed Lottie animation support for legacy themes. 2022-03-05 21:16:33 +01:00
Leon Styhre ed540359c5 Updated GIFAnimComponent to a fully working state. 2022-03-05 20:56:47 +01:00
Leon Styhre f953e0d409 Fixed a Lottie animation issue where extra frames would play when alternating.
Also did some general code cleanup.
2022-03-05 20:40:13 +01:00
Leon Styhre fec860f5d3 Merge branch 'master' into new-theme-engine-phase-four 2022-02-27 16:44:59 +01:00
Leon Styhre c96ab29e95 Fixed a few GCC compiler warnings. 2022-02-27 15:23:33 +01:00
Leon Styhre abb48e45e7 Added GIFAnimComponent skeleton. 2022-02-23 22:04:18 +01:00
Leon Styhre 32349dc9a6 Renamed LottieComponent to LottieAnimComponent. 2022-02-23 21:54:57 +01:00
Leon Styhre d8b99b1dff Escaped some characters needed to get emulator wildcards to work with certain directories. 2022-02-21 19:05:29 +01:00
Leon Styhre 1bca70820c Removed an unused function declaration in AudioManager. 2022-02-21 19:04:07 +01:00
Leon Styhre da802aec61 Added emulator filename wildcard support for es_systems.xml and es_find_rules.xml 2022-02-21 17:23:23 +01:00
Leon Styhre fabc18a680 Updated the StringUtil::replace function to avoid potential endless loops. 2022-02-21 17:14:51 +01:00
Leon Styhre c7a4449e36 Fixed a use-after-free in GameSelectorComponent. 2022-02-20 19:31:19 +01:00
Leon Styhre 5f4a26c38c Set fan art scraping as enabled by default. 2022-02-20 17:49:57 +01:00
Leon Styhre a97e86a6aa Renamed the menu option to enable or disable audio playback for gamelist videos. 2022-02-20 16:07:27 +01:00
Leon Styhre e92af0548c Added DateTimeComponent support to SystemView. 2022-02-20 15:49:32 +01:00
Leon Styhre 73e0e59b8c Fixed an issue where hidden videos would still play. 2022-02-20 15:04:05 +01:00
Leon Styhre 3795edb1b9 Removed the broken rotation support for video elements. 2022-02-20 15:03:31 +01:00
Leon Styhre c06dea5d2d Lottie animations are now paused during view transitions. 2022-02-19 22:44:02 +01:00
Leon Styhre f803e23fd2 Added theme support for disabling audio playback for each defined video. 2022-02-19 21:45:31 +01:00
Leon Styhre 29514d4db9 Added video support to SystemView. 2022-02-19 21:22:46 +01:00
Leon Styhre 77beb39801 Fixed an issue where videos would not get centered if pillarboxes were enabled. 2022-02-19 20:31:54 +01:00
Leon Styhre 4b0d3a4ecb Clamped the themeable origin values to 0.0 to 1.0 2022-02-19 20:24:25 +01:00
Leon Styhre 374a66dd76 Removed the 'Play videos immediately' setting. 2022-02-19 17:16:38 +01:00
Leon Styhre c4eb1b8b97 Greatly simplified the video controls code.
Also fixed a cosmetic issue with carousel fade transitions.
2022-02-19 17:04:23 +01:00
Leon Styhre ee1a0f7cd3 Added support for using the tilde symbol for ROM path tags in es_systems.xml 2022-02-16 19:32:02 +01:00
Leon Styhre 0266a6e7e6 Fixed a video fade-in issue when using the GLES renderer. 2022-02-15 22:34:26 +01:00
Leon Styhre 5ac6bcb902 Added opacity support to the scanline shader. 2022-02-15 22:13:11 +01:00
Leon Styhre a9d1f6e307 Added support for setting the video fade-in time via the theme configuration. 2022-02-15 21:26:40 +01:00
Leon Styhre 4f019c3775 Added support for defining multiple imageType entries.
Also made some improvements to GameSelectorComponent and related logic.
2022-02-14 19:32:07 +01:00
Leon Styhre eb3729a5fb Fixed a few crashes related to GameSelectorComponent. 2022-02-13 23:15:43 +01:00
Leon Styhre cc8123f5a6 Added a GameSelectorComponent for displaying game media in SystemView. 2022-02-13 20:03:34 +01:00
Leon Styhre 31c5b200d1 Added support for using unsigned integers for theme properties. 2022-02-13 15:01:55 +01:00
Leon Styhre 027265da67 Added themeable opacity support for the help system. 2022-02-13 12:18:33 +01:00
Leon Styhre 1bca9e185e Changed to the more specific imageType and systemdata theme properties.
Also made it possible to set the image interpolation method from the theme, and added clamping to the lineSpacing property.
2022-02-13 11:45:06 +01:00
Leon Styhre 9f04d7aad8 Fixed an issue where marquee images would not show for legacy themes. 2022-02-13 11:23:41 +01:00
Leon Styhre e0540ee03b Video pillarboxes and scanline rendering can now be controlled from the theme configuration. 2022-02-12 17:46:31 +01:00
Leon Styhre 6572fa8f23 The displayRelative property can now be overridden for the md_lastplayed metadata type. 2022-02-12 17:43:20 +01:00
Leon Styhre 69c1a1259d Added opacity support to the BGRA to RGBA shader. 2022-02-12 17:40:25 +01:00
Leon Styhre f585f87497 Added support for setting component opacity from the theme configuration. 2022-02-12 17:38:55 +01:00
Leon Styhre c24cf1e57a Fixed an issue where RatingComponent outlines would not fade correctly. 2022-02-12 13:36:40 +01:00
Leon Styhre 35970dd95d (Windows) Fixed a few MSVC compiler warnings. 2022-02-11 23:45:25 +01:00
Leon Styhre a42d63e567 Code cleanup by moving a lot of casts to the appropriate getter functions. 2022-02-11 23:38:23 +01:00
Leon Styhre ead1d5af9c Fixed a small alignment issue in ComponentList. 2022-02-11 23:33:29 +01:00
Leon Styhre 2c2e624160 Changed the opacity data type and functions from unsigned char to float. 2022-02-11 22:10:25 +01:00
Leon Styhre 8fd05bb2a2 Fixed a flickering text issue in GuiDetectDevice. 2022-02-11 21:36:22 +01:00
Leon Styhre 89efdef39c Fixed an issue where horizontal and vertical color gradients were mixed up.
Also added logging in case an invalid gradient type is used in a theme.
2022-02-11 18:44:24 +01:00
Leon Styhre 9a24423c82 Fixed an issue where transition animations could stop working after switching theme sets. 2022-02-11 18:40:39 +01:00
Leon Styhre 85cb10d71a Changed some string::compare functions to == operators.
Also removed an unused theme property.
2022-02-11 18:39:16 +01:00