Leon Styhre
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a149124252
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Fixed an issue where two BadgeComponent default values were not always set.
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2022-04-15 21:26:07 +02:00 |
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Leon Styhre
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7daf69092f
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Added theme support for controlling the TextListComponent collection indicators.
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2022-04-15 21:20:43 +02:00 |
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Leon Styhre
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03e457516a
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Fixed an issue where the StringUtil::replace function did not remove repeating occurances.
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2022-04-15 20:33:53 +02:00 |
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Leon Styhre
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2001a9f639
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Added a collection badge to be shown when editing custom collections.
Also changed the default badge lines value from 2 to 3.
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2022-04-15 19:27:38 +02:00 |
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Leon Styhre
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aa4258a31a
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Removed the 'Use plain ASCII for special gamelist characters' menu option.
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2022-04-15 17:13:51 +02:00 |
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Leon Styhre
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254e271392
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Added theme support for controlling the TextListComponent indicators.
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2022-04-15 17:06:33 +02:00 |
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Leon Styhre
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d62bc17400
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Renamed the default theme set from rbsimple-DE to slate-DE
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2022-04-14 22:46:30 +02:00 |
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Leon Styhre
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30b02456c0
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Added a folder badge including support for a folder link overlay.
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2022-04-13 16:53:28 +02:00 |
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Leon Styhre
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45af7441e9
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Added support for launching game files inside folders without having to enter the folder.
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2022-04-11 23:28:18 +02:00 |
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Leon Styhre
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008fa23d5f
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Added a setting to define the OpenGL version to use.
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2022-04-10 14:54:21 +02:00 |
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Leon Styhre
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91460495be
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Added size restrictions to fonts and textures to avoid crashes caused by invalid theme configuration.
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2022-04-10 11:53:44 +02:00 |
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Leon Styhre
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cb8596ab8a
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Prevented themes using the <resolution> tag from loading altogether.
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2022-04-10 11:32:55 +02:00 |
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Leon Styhre
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3a8d19bad5
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Added support for nested theme variables.
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2022-04-10 11:24:15 +02:00 |
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Leon Styhre
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72ce3d33a8
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Some code cleanup.
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2022-04-09 16:32:47 +02:00 |
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Leon Styhre
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16955e5318
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Fixed an issue where the theme sets were not always sorted correctly.
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2022-04-09 15:57:37 +02:00 |
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Leon Styhre
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21f21c20f5
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Added a scraper setting to convert underscores _ to spaces when searching.
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2022-04-09 15:14:48 +02:00 |
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Leon Styhre
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088237fe85
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Set the interactive scraper as disabled by default.
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2022-04-06 23:53:21 +02:00 |
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Leon Styhre
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acbbb0a630
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Increased the default value for the MaxVRAM setting to 512 for the Steam Deck.
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2022-04-03 13:37:41 +02:00 |
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Leon Styhre
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c4cae406e9
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Fixed a font loading crash caused by an insufficient font texture size.
Also added a preventive measure for similar crashes in the future and made some general cleanup of the font code.
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2022-04-02 11:59:52 +02:00 |
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Leon Styhre
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8ce820e001
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Fixed an issue where carousel shoulder button navigation was a bit inconsistent.
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2022-03-25 23:38:04 +01:00 |
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Leon Styhre
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e7aeb8e2b4
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Removed the playing of some navigation sounds during textlist and carousel navigation.
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2022-03-25 23:17:56 +01:00 |
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Leon Styhre
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fa4151a3d9
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Fixed some GCC compiler warnings.
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2022-03-24 23:32:28 +01:00 |
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Leon Styhre
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3a1c9d41ce
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Fully generalized SystemView and GamelistView and rewrote CarouselComponent into a template class.
Also cleaned up some code and fixed an issue where navigation sounds would not play when using the shoulder buttons.
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2022-03-24 23:05:23 +01:00 |
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Leon Styhre
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5625f44a0a
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Added dimming support to RatingComponent.
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2022-03-21 20:35:24 +01:00 |
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Leon Styhre
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3eacb27c3b
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Changed the helpsystem properties entrySpacing and iconTextSpacing to relative values.
Also reverted the helpsystem horizontal alignment functionality as it's not needed.
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2022-03-20 19:07:52 +01:00 |
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Leon Styhre
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07f151d906
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Moved TextListComponent and CarouselComponent from es-core to es-app.
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2022-03-19 09:55:05 +01:00 |
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Leon Styhre
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6f6f388257
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Added RatingComponent support to the system view.
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2022-03-18 22:16:53 +01:00 |
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Leon Styhre
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44fe2f8fe7
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Standardized some theme warning log output.
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2022-03-18 20:31:04 +01:00 |
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Leon Styhre
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a115b3f941
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Added alignment support and separate dimming of gamelist and system views to the help system.
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2022-03-18 20:14:51 +01:00 |
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Leon Styhre
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56d1b8f83d
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Fixed an issue where multiple carousel logos were rendered when there was only a single system.
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2022-03-17 21:52:55 +01:00 |
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Leon Styhre
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86ad917bc8
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Set logo scaling to linear interpolation in CarouselComponent.
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2022-03-17 19:34:41 +01:00 |
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Leon Styhre
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5de2855d60
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Added theme support for defining color saturation for the image, video and animation components.
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2022-03-17 19:33:09 +01:00 |
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Leon Styhre
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b6e38dcf67
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Fixed multiple issues in CarouselComponent.
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2022-03-17 00:02:16 +01:00 |
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Leon Styhre
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65d79edb54
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Miniscule optimization in RendererOpenGL.
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2022-03-16 20:26:13 +01:00 |
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Leon Styhre
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4b9f0c5d14
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Removed the deprecated OpenGL ES 1.0 and 2.0 renderers.
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2022-03-15 18:13:15 +01:00 |
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Leon Styhre
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02249ae6b9
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(RPi) Fixed two compiler errors.
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2022-03-15 18:02:19 +01:00 |
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Leon Styhre
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e5ed25ed5f
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Removed an OpenGL initialization workaround that doesn't seem to be needed any longer.
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2022-03-15 17:44:15 +01:00 |
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Leon Styhre
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2fe11bd827
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A few fixes for the Emscripten WebAssembly build.
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2022-03-15 17:17:56 +01:00 |
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Leon Styhre
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29501af68f
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Changed some variables names and debug logging info for the OpenGL renderer.
Also simplified a pixel conversion in the core.glsl shader.
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2022-03-15 17:14:55 +01:00 |
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Leon Styhre
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f859fd828d
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Cleaned up the GLSL shader files and related code.
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2022-03-15 00:14:06 +01:00 |
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Leon Styhre
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06a037d8cf
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Shader flags are now sent as bit masks instead of via discreet values.
Also changed the shader flags to enums.
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2022-03-14 22:30:24 +01:00 |
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Leon Styhre
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6b095bde05
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(Windows) Fixed some compiler errors.
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2022-03-14 20:29:25 +01:00 |
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Leon Styhre
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6ff0ff1c47
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Renamed Renderer_GL21 and Shader_GL21 to RendererOpenGL and ShaderOpenGL.
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2022-03-14 20:14:18 +01:00 |
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Leon Styhre
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f0c35d8509
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
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Leon Styhre
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a7db474a64
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Unified the OpenGL and OpenGL ES renderers and removed the fixed function pipeline.
Also made some other rendering optimizations and cleaned up some code.
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2022-03-13 23:52:32 +01:00 |
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Leon Styhre
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adb162e0d1
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Another go at getting post-processing to work properly with all graphics drivers.
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2022-03-12 17:57:59 +01:00 |
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Leon Styhre
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32251e0264
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Fixed multiple issues with the shader post-processing.
Also removed an unnecessary parameter for the createTexture() function.
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2022-03-12 14:22:27 +01:00 |
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Leon Styhre
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bebc9d58cf
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Added debug overlay support to GIFAnimComponent.
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2022-03-12 10:19:47 +01:00 |
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Leon Styhre
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8497967510
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Disabled rlottie caching in debug mode so animations can be replaced on the fly.
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2022-03-12 10:11:04 +01:00 |
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Leon Styhre
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ac6cc41059
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Added a command line option to rotate the application screen 180 degrees.
Also fixed a shader post-processing bug when rotating the application screen.
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2022-03-12 00:40:03 +01:00 |
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