Commit graph

10 commits

Author SHA1 Message Date
Fabrice CARUSO f47fb048d5 Fix shutdown on Windows + process shutdown commands after main loop 2019-08-20 19:26:32 +02:00
jrassa 72edb792d2 implement scripting support 2019-03-26 20:02:42 -04:00
Tomas Jakobsson 403b798572 Remove the last traces of boost::filesystem::operational, this is PR 4 of 5 in the boost::filesystem removal quest 2018-01-27 22:52:14 +01:00
Tomas Jakobsson a8fc560749 Header inclusion cleanup 2017-11-02 19:16:01 +01:00
D. Polders 6cb81ab1af Small changes to facilitate building on Windows platform using VS2015 2017-03-16 22:44:56 +01:00
Jools Wills fe86459f99 don't call shutdown from ES directly - which causes it to not save the gameslists on exit. Instead create files
/tmp/es-restart /tmp/es-sysrestart /tmp/es-shutdown to decide what we want to do. there is an emulationstation.sh launch
script to handle this
2016-01-17 18:33:59 +00:00
Aloshi 420fecc737 Only include codecvt on Windows.
Should fix gcc build errors.
2015-02-21 21:36:00 -06:00
Aloshi df896cb933 Hopefully fixed non-ASCII paths not working on Windows.
Kind of emulator-dependent on if this works or not.
2015-02-21 16:48:56 -06:00
Aloshi fb16dd8a91 Fix shutdown/restart commands on Windows. 2014-08-02 14:19:57 -05:00
Aloshi dbdbcde6cd Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
Renamed from core/src/platform.cpp (Browse further)