// SPDX-License-Identifier: MIT // // ES-DE Frontend // ButtonComponent.h // // Basic button, used as a GUI element and for the virtual keyboard buttons. // #ifndef ES_CORE_COMPONENTS_BUTTON_COMPONENT_H #define ES_CORE_COMPONENTS_BUTTON_COMPONENT_H #include "GuiComponent.h" #include "components/NinePatchComponent.h" #include "components/TextComponent.h" class ButtonComponent : public GuiComponent { public: ButtonComponent(const std::string& text = "", const std::string& helpText = "", const std::function& func = nullptr, bool upperCase = false, bool flatStyle = false); void onSizeChanged() override; void onFocusGained() override; void onFocusLost() override; void setText(const std::string& text, const std::string& helpText, bool upperCase = true, bool resize = true); const std::string& getText() const { return mText; } void setPressedFunc(std::function f) { mPressedFunc = f; } void setEnabled(bool state) override; void setPadding(const glm::vec4 padding); glm::vec4 getPadding() { return mPadding; } void setFlatColorFocused(unsigned int color) { mFlatColorFocused = color; } void setFlatColorUnfocused(unsigned int color) { mFlatColorUnfocused = color; } const std::function& getPressedFunc() const { return mPressedFunc; } bool input(InputConfig* config, Input input) override; void render(const glm::mat4& parentTrans) override; std::vector getHelpPrompts() override; private: unsigned int getCurTextColor() const; void updateImage(); Renderer* mRenderer; NinePatchComponent mBox; std::unique_ptr mButtonText; std::function mPressedFunc; glm::vec4 mPadding; std::string mText; std::string mHelpText; bool mFocused; bool mEnabled; bool mFlatStyle; float mMinWidth; unsigned int mTextColorFocused; unsigned int mTextColorUnfocused; unsigned int mFlatColorFocused; unsigned int mFlatColorUnfocused; }; #endif // ES_CORE_COMPONENTS_BUTTON_COMPONENT_H