#ifndef MARKERELEMENT_H #define MARKERELEMENT_H #include "graphicselement.h" namespace lunasvg { class LayoutMarker; class MarkerElement : public StyledElement { public: MarkerElement(); Length refX() const; Length refY() const; Length markerWidth() const; Length markerHeight() const; Angle orient() const; MarkerUnits markerUnits() const; Rect viewBox() const; PreserveAspectRatio preserveAspectRatio() const; std::unique_ptr getMarker(LayoutContext* context) const; std::unique_ptr clone() const; }; } // namespace lunasvg #endif // MARKERELEMENT_H