// SPDX-License-Identifier: MIT // // EmulationStation Desktop Edition // Log.cpp // // Log output. // This class is thread safe. // #include "Log.h" #include "utils/StringUtil.h" LogLevel Log::getReportingLevel() { std::unique_lock lock {sLogMutex}; return sReportingLevel; } void Log::setReportingLevel(LogLevel level) { std::unique_lock lock {sLogMutex}; sReportingLevel = level; } std::string Log::getLogPath() { return Utils::FileSystem::getHomePath() + "/.emulationstation/es_log.txt"; } void Log::init() { Utils::FileSystem::removeFile(getLogPath() + ".bak"); // Rename the previous log file. Utils::FileSystem::renameFile(getLogPath(), getLogPath() + ".bak", true); return; } void Log::open() { std::unique_lock lock {sLogMutex}; #if defined(_WIN64) sFile.open(Utils::String::stringToWideString(getLogPath()).c_str()); #else sFile.open(getLogPath().c_str()); #endif } void Log::flush() { std::unique_lock lock {sLogMutex}; sFile.flush(); } void Log::close() { std::unique_lock lock {sLogMutex}; if (sFile.is_open()) sFile.close(); } std::ostringstream& Log::get(LogLevel level) { time_t t {time(nullptr)}; struct tm tm; #if defined(_WIN64) // Of course Windows does not follow standards and puts the parameters the other way // around compared to POSIX. localtime_s(&tm, &t); #else localtime_r(&t, &tm); #endif std::unique_lock lock {sLogMutex}; mOutStringStream << std::put_time(&tm, "%b %d %T ") << mLogLevelMap[level] << ":\t"; mMessageLevel = level; return mOutStringStream; } Log::~Log() { std::unique_lock lock {sLogMutex}; mOutStringStream << std::endl; if (!sFile.is_open()) { // Not open yet, print to stdout. std::cerr << "Error: Tried to write to log file before it was open, " "the following won't be logged:\n"; std::cerr << mOutStringStream.str(); return; } sFile << mOutStringStream.str(); // If it's an error or the --debug flag has been set, then print to the console as well. if (mMessageLevel == LogError || sReportingLevel >= LogDebug) std::cerr << mOutStringStream.str(); }